p_sys->crossbar_routes[depth].AudioOutputIndex = outputPinIndexRelated;
msg_Dbg( p_this, "crossbar at depth %d, found route for "
- "ouput %ld (type %ld) to input %ld (type %ld)", depth,
+ "output %ld (type %ld) to input %ld (type %ld)", depth,
outputPinIndex, outputPinPhysicalType, inputPinIndex,
inputPinPhysicalType );
return D3DFMT_UNKNOWN;
}
-static int Direct3DVoutSetOuputFormat(vout_thread_t *p_vout, D3DFORMAT format)
+static int Direct3DVoutSetOutputFormat(vout_thread_t *p_vout, D3DFORMAT format)
{
switch( format )
{
** typically support more formats than textures
*/
format = Direct3DVoutFindFormat(p_vout, p_vout->render.i_chroma, format);
- if( VLC_SUCCESS != Direct3DVoutSetOuputFormat(p_vout, format) )
+ if( VLC_SUCCESS != Direct3DVoutSetOutputFormat(p_vout, format) )
{
msg_Err(p_vout, "surface pixel format is not supported.");
return VLC_EGENERIC;