This fixes shared WinRT/UWP builds with d3d11va enabled.
Signed-off-by: Martin Storsjö <martin@martin.st>
avformat_extralibs="libm_extralibs"
avfilter_extralibs="pthreads_extralibs libm_extralibs"
avresample_extralibs="libm_extralibs"
-avutil_extralibs="clock_gettime_extralibs cuda_extralibs cuvid_extralibs libm_extralibs libmfx_extralibs nanosleep_extralibs pthreads_extralibs user32_extralibs vaapi_extralibs vaapi_drm_extralibs vaapi_x11_extralibs vdpau_x11_extralibs wincrypt_extralibs"
+avutil_extralibs="clock_gettime_extralibs cuda_extralibs cuvid_extralibs d3d11va_extralibs libm_extralibs libmfx_extralibs nanosleep_extralibs pthreads_extralibs user32_extralibs vaapi_extralibs vaapi_drm_extralibs vaapi_x11_extralibs vdpau_x11_extralibs wincrypt_extralibs"
swscale_extralibs="libm_extralibs"
# programs