--- /dev/null
+#include "../../stdafx.h"\r
+\r
+#include "audio_mixer.h"\r
+\r
+namespace caspar { namespace core {\r
+ \r
+audio_transform& audio_transform::operator*=(const audio_transform &other) \r
+{\r
+ gain *= other.gain;\r
+ return *this;\r
+}\r
+\r
+const audio_transform audio_transform::operator*(const audio_transform &other) const \r
+{\r
+ return audio_transform(*this) *= other;\r
+}\r
+\r
+struct audio_mixer::implementation\r
+{\r
+ std::vector<short> audio_data_;\r
+ std::stack<audio_transform> transform_stack_;\r
+\r
+public:\r
+ implementation()\r
+ {\r
+ transform_stack_.push(audio_transform());\r
+ }\r
+\r
+ void begin(const audio_transform& transform)\r
+ {\r
+ transform_stack_.push(transform_stack_.top()*transform);\r
+ }\r
+\r
+ void process(const std::vector<short>& audio_data)\r
+ { \r
+ if(audio_data_.empty())\r
+ audio_data_.resize(audio_data.size(), 0);\r
+\r
+ tbb::parallel_for\r
+ (\r
+ tbb::blocked_range<size_t>(0, audio_data.size()),\r
+ [&](const tbb::blocked_range<size_t>& r)\r
+ {\r
+ for(size_t n = r.begin(); n < r.end(); ++n)\r
+ {\r
+ int sample = static_cast<int>(audio_data[n]);\r
+ sample = (static_cast<int>(transform_stack_.top().gain*8192.0)*sample)/8192;\r
+ audio_data_[n] = static_cast<short>((static_cast<int>(audio_data_[n]) + sample) & 0xFFFF);\r
+ }\r
+ }\r
+ );\r
+ }\r
+\r
+ void end()\r
+ {\r
+ transform_stack_.pop();\r
+ }\r
+\r
+ std::vector<short> begin_pass()\r
+ {\r
+ return std::move(audio_data_);\r
+ }\r
+};\r
+\r
+audio_mixer::audio_mixer() : impl_(new implementation()){}\r
+void audio_mixer::begin(const audio_transform& transform){impl_->begin(transform);}\r
+void audio_mixer::process(const std::vector<short>& audio_data){impl_->process(audio_data);}\r
+void audio_mixer::end(){impl_->end();}\r
+std::vector<short> audio_mixer::begin_pass(){return impl_->begin_pass();} \r
+void audio_mixer::end_pass(){}\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#pragma once\r
+\r
+namespace caspar { namespace core {\r
+\r
+struct audio_transform\r
+{\r
+ audio_transform() : gain(1.0){}\r
+ double gain;\r
+\r
+ audio_transform& operator*=(const audio_transform &other);\r
+ const audio_transform operator*(const audio_transform &other) const;\r
+};\r
+\r
+class audio_mixer\r
+{\r
+public:\r
+ audio_mixer();\r
+\r
+ void begin(const audio_transform& transform);\r
+ void process(const std::vector<short>& audio_data);\r
+ void end();\r
+ \r
+ std::vector<short> begin_pass();\r
+ void end_pass();\r
+\r
+private:\r
+ struct implementation;\r
+ std::shared_ptr<implementation> impl_;\r
+};\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#include "../../StdAfx.h"\r
+\r
+#include "draw_frame.h"\r
+\r
+#include "../image/image_mixer.h"\r
+#include "../audio/audio_mixer.h"\r
+#include "pixel_format.h"\r
+#include "../../video_format.h"\r
+\r
+#include <boost/range/algorithm.hpp>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+struct draw_frame::implementation\r
+{ \r
+ std::vector<safe_ptr<draw_frame>> frames_;\r
+\r
+ image_transform image_transform_; \r
+ audio_transform audio_transform_;\r
+\r
+public:\r
+ implementation(const std::vector<safe_ptr<draw_frame>>& frames) \r
+ : frames_(frames){}\r
+ implementation(std::vector<safe_ptr<draw_frame>>&& frames) \r
+ : frames_(std::move(frames)){}\r
+ \r
+ void process_image(image_mixer& mixer)\r
+ {\r
+ mixer.begin(image_transform_);\r
+ BOOST_FOREACH(auto frame, frames_)\r
+ frame->process_image(mixer);\r
+ mixer.end();\r
+ }\r
+\r
+ void process_audio(audio_mixer& mixer)\r
+ {\r
+ mixer.begin(audio_transform_);\r
+ BOOST_FOREACH(auto frame, frames_)\r
+ frame->process_audio(mixer);\r
+ mixer.end();\r
+ } \r
+};\r
+ \r
+draw_frame::draw_frame() : impl_(new implementation(std::vector<safe_ptr<draw_frame>>())){}\r
+draw_frame::draw_frame(const std::vector<safe_ptr<draw_frame>>& frames) : impl_(new implementation(frames)){}\r
+draw_frame::draw_frame(std::vector<safe_ptr<draw_frame>>&& frames) : impl_(new implementation(std::move(frames))){}\r
+draw_frame::draw_frame(const draw_frame& other) : impl_(new implementation(*other.impl_)){}\r
+draw_frame::draw_frame(const safe_ptr<draw_frame>& frame)\r
+{\r
+ std::vector<safe_ptr<draw_frame>> frames;\r
+ frames.push_back(frame);\r
+ impl_.reset(new implementation(std::move(frames)));\r
+}\r
+draw_frame::draw_frame(safe_ptr<draw_frame>&& frame)\r
+{\r
+ std::vector<safe_ptr<draw_frame>> frames;\r
+ frames.push_back(std::move(frame));\r
+ impl_.reset(new implementation(std::move(frames)));\r
+}\r
+draw_frame::draw_frame(const safe_ptr<draw_frame>& frame1, const safe_ptr<draw_frame>& frame2)\r
+{\r
+ std::vector<safe_ptr<draw_frame>> frames;\r
+ frames.push_back(frame1);\r
+ frames.push_back(frame2);\r
+ impl_.reset(new implementation(std::move(frames)));\r
+}\r
+draw_frame::draw_frame(safe_ptr<draw_frame>&& frame1, safe_ptr<draw_frame>&& frame2)\r
+{\r
+ std::vector<safe_ptr<draw_frame>> frames;\r
+ frames.push_back(std::move(frame1));\r
+ frames.push_back(std::move(frame2));\r
+ impl_.reset(new implementation(std::move(frames)));\r
+}\r
+\r
+void draw_frame::swap(draw_frame& other){impl_.swap(other.impl_);}\r
+draw_frame& draw_frame::operator=(const draw_frame& other)\r
+{\r
+ draw_frame temp(other);\r
+ temp.swap(*this);\r
+ return *this;\r
+}\r
+draw_frame::draw_frame(draw_frame&& other) : impl_(std::move(other.impl_)){}\r
+draw_frame& draw_frame::operator=(draw_frame&& other)\r
+{\r
+ draw_frame temp(std::move(other));\r
+ temp.swap(*this);\r
+ return *this;\r
+}\r
+void draw_frame::process_image(image_mixer& mixer){impl_->process_image(mixer);}\r
+void draw_frame::process_audio(audio_mixer& mixer){impl_->process_audio(mixer);}\r
+\r
+const image_transform& draw_frame::get_image_transform() const { return impl_->image_transform_;}\r
+image_transform& draw_frame::get_image_transform() { return impl_->image_transform_;}\r
+const audio_transform& draw_frame::get_audio_transform() const { return impl_->audio_transform_;}\r
+audio_transform& draw_frame::get_audio_transform() { return impl_->audio_transform_;}\r
+\r
+safe_ptr<draw_frame> draw_frame::interlace(const safe_ptr<draw_frame>& frame1, const safe_ptr<draw_frame>& frame2, video_mode::type mode)\r
+{ \r
+ if(frame1 == frame2 || mode == video_mode::progressive)\r
+ return frame1;\r
+\r
+ auto my_frame1 = make_safe<draw_frame>(frame1);\r
+ auto my_frame2 = make_safe<draw_frame>(frame2);\r
+ if(mode == video_mode::upper)\r
+ {\r
+ my_frame1->get_image_transform().mode = video_mode::upper; \r
+ my_frame2->get_image_transform().mode = video_mode::lower; \r
+ }\r
+ else\r
+ {\r
+ my_frame1->get_image_transform().mode = video_mode::lower; \r
+ my_frame2->get_image_transform().mode = video_mode::upper; \r
+ }\r
+\r
+ std::vector<safe_ptr<draw_frame>> frames;\r
+ frames.push_back(my_frame1);\r
+ frames.push_back(my_frame2);\r
+ return make_safe<draw_frame>(frames);\r
+}\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#pragma once\r
+\r
+#include "../fwd.h"\r
+\r
+#include "draw_frame.h"\r
+\r
+#include "../../video_format.h"\r
+\r
+#include <boost/noncopyable.hpp>\r
+#include <boost/range/iterator_range.hpp>\r
+\r
+#include <memory>\r
+#include <array>\r
+#include <vector>\r
+\r
+namespace caspar { namespace core {\r
+\r
+struct image_transform;\r
+struct audio_transform;\r
+ \r
+class draw_frame\r
+{\r
+public:\r
+ draw_frame(); \r
+ draw_frame(safe_ptr<write_frame>&& image, std::vector<short>&& audio);\r
+ draw_frame(const safe_ptr<draw_frame>& frame);\r
+ draw_frame(safe_ptr<draw_frame>&& frame);\r
+ draw_frame(const std::vector<safe_ptr<draw_frame>>& frames);\r
+ draw_frame(std::vector<safe_ptr<draw_frame>>&& frame);\r
+ draw_frame(const safe_ptr<draw_frame>& frame1, const safe_ptr<draw_frame>& frame2);\r
+ draw_frame(safe_ptr<draw_frame>&& frame1, safe_ptr<draw_frame>&& frame2);\r
+\r
+ void swap(draw_frame& other);\r
+ \r
+ draw_frame(const draw_frame& other);\r
+ draw_frame(draw_frame&& other);\r
+\r
+ draw_frame& operator=(const draw_frame& other);\r
+ draw_frame& operator=(draw_frame&& other);\r
+ \r
+ const image_transform& get_image_transform() const;\r
+ image_transform& get_image_transform();\r
+\r
+ const audio_transform& get_audio_transform() const;\r
+ audio_transform& get_audio_transform();\r
+ \r
+ static safe_ptr<draw_frame> interlace(const safe_ptr<draw_frame>& frame1, const safe_ptr<draw_frame>& frame2, video_mode::type mode);\r
+ \r
+ static safe_ptr<draw_frame> eof()\r
+ {\r
+ struct eof_frame : public draw_frame{};\r
+ static safe_ptr<draw_frame> frame = make_safe<eof_frame>();\r
+ return frame;\r
+ }\r
+\r
+ static safe_ptr<draw_frame> empty()\r
+ {\r
+ struct empty_frame : public draw_frame{};\r
+ static safe_ptr<draw_frame> frame = make_safe<empty_frame>();\r
+ return frame;\r
+ }\r
+\r
+ virtual void process_image(image_mixer& mixer);\r
+ virtual void process_audio(audio_mixer& mixer);\r
+ \r
+private:\r
+ struct implementation;\r
+ std::shared_ptr<implementation> impl_;\r
+};\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#pragma once\r
+\r
+#include <vector>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+struct pixel_format\r
+{\r
+ enum type\r
+ {\r
+ bgra,\r
+ rgba,\r
+ argb,\r
+ abgr,\r
+ ycbcr,\r
+ ycbcra,\r
+ count,\r
+ invalid\r
+ };\r
+};\r
+\r
+struct pixel_format_desc\r
+{\r
+ struct plane\r
+ {\r
+ size_t linesize;\r
+ size_t width;\r
+ size_t height;\r
+ size_t size;\r
+ size_t channels;\r
+\r
+ plane() \r
+ : linesize(0)\r
+ , width(0)\r
+ , height(0)\r
+ , size(0)\r
+ , channels(0){}\r
+\r
+ plane(size_t width, size_t height, size_t channels)\r
+ : linesize(width*channels)\r
+ , width(width)\r
+ , height(height)\r
+ , size(width*height*channels)\r
+ , channels(channels){}\r
+ };\r
+\r
+ pixel_format_desc() : pix_fmt(pixel_format::invalid){}\r
+ \r
+ pixel_format::type pix_fmt;\r
+ std::vector<plane> planes;\r
+};\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#include "../../StdAfx.h"\r
+\r
+#include "read_frame.h"\r
+\r
+#include "../gpu/host_buffer.h"\r
+\r
+#include <common/gl/gl_check.h>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+struct read_frame::implementation : boost::noncopyable\r
+{\r
+ safe_ptr<const host_buffer> image_data_;\r
+ std::vector<short> audio_data_;\r
+\r
+public:\r
+ implementation(safe_ptr<const host_buffer>&& image_data, std::vector<short>&& audio_data) \r
+ : image_data_(std::move(image_data))\r
+ , audio_data_(std::move(audio_data)){} \r
+};\r
+\r
+read_frame::read_frame(){}\r
+read_frame::read_frame(safe_ptr<const host_buffer>&& image_data, std::vector<short>&& audio_data) : impl_(new implementation(std::move(image_data), std::move(audio_data))){}\r
+\r
+const boost::iterator_range<const unsigned char*> read_frame::image_data() const\r
+{\r
+ if(!impl_ || !impl_->image_data_->data())\r
+ return boost::iterator_range<const unsigned char*>();\r
+ auto ptr = static_cast<const unsigned char*>(impl_->image_data_->data());\r
+ return boost::iterator_range<const unsigned char*>(ptr, ptr + impl_->image_data_->size());\r
+}\r
+const boost::iterator_range<const short*> read_frame::audio_data() const\r
+{\r
+ if(!impl_)\r
+ return boost::iterator_range<const short*>();\r
+ return boost::iterator_range<const short*>(impl_->audio_data_.data(), impl_->audio_data_.data() + impl_->audio_data_.size());\r
+}\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#pragma once\r
+\r
+#include "../gpu/host_buffer.h" \r
+\r
+#include <boost/noncopyable.hpp>\r
+#include <boost/range/iterator_range.hpp>\r
+\r
+#include <memory>\r
+#include <vector>\r
+\r
+#include <common/memory/safe_ptr.h>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+class read_frame\r
+{\r
+public:\r
+ read_frame();\r
+ read_frame(safe_ptr<const host_buffer>&& image_data, std::vector<short>&& audio_data);\r
+\r
+ const boost::iterator_range<const unsigned char*> image_data() const;\r
+ const boost::iterator_range<const short*> audio_data() const;\r
+ \r
+private:\r
+ struct implementation;\r
+ std::shared_ptr<implementation> impl_;\r
+};\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#include "../../StdAfx.h"\r
+\r
+#include "write_frame.h"\r
+\r
+#include "draw_frame.h"\r
+#include "pixel_format.h"\r
+\r
+#include "../image/image_mixer.h"\r
+#include "../audio/audio_mixer.h"\r
+\r
+#include "../gpu/host_buffer.h"\r
+\r
+#include <common/gl/gl_check.h>\r
+\r
+#include <boost/range/algorithm.hpp>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+struct write_frame::implementation : boost::noncopyable\r
+{ \r
+ write_frame& self_;\r
+ std::vector<safe_ptr<host_buffer>> buffers_;\r
+ std::vector<short> audio_data_;\r
+ const pixel_format_desc desc_;\r
+\r
+public:\r
+ implementation(write_frame& self, const pixel_format_desc& desc, std::vector<safe_ptr<host_buffer>> buffers) \r
+ : self_(self)\r
+ , desc_(desc)\r
+ , buffers_(buffers){}\r
+ \r
+ void process_image(image_mixer& mixer)\r
+ {\r
+ mixer.begin(self_.get_image_transform());\r
+ mixer.process(desc_, buffers_);\r
+ mixer.end();\r
+ }\r
+\r
+ void process_audio(audio_mixer& mixer)\r
+ {\r
+ mixer.begin(self_.get_audio_transform());\r
+ mixer.process(audio_data_);\r
+ mixer.end();\r
+ }\r
+\r
+ boost::iterator_range<unsigned char*> image_data(size_t index)\r
+ {\r
+ if(index >= buffers_.size() || !buffers_[index]->data())\r
+ return boost::iterator_range<const unsigned char*>();\r
+ auto ptr = static_cast<unsigned char*>(buffers_[index]->data());\r
+ return boost::iterator_range<unsigned char*>(ptr, ptr+buffers_[index]->size());\r
+ }\r
+ const boost::iterator_range<const unsigned char*> image_data(size_t index) const\r
+ {\r
+ if(index >= buffers_.size() || !buffers_[index]->data())\r
+ return boost::iterator_range<const unsigned char*>();\r
+ auto ptr = static_cast<const unsigned char*>(buffers_[index]->data());\r
+ return boost::iterator_range<const unsigned char*>(ptr, ptr+buffers_[index]->size());\r
+ }\r
+};\r
+\r
+#ifdef _MSC_VER\r
+#pragma warning(disable : 4355) // 'this' : used in base member initializer list\r
+#endif\r
+ \r
+write_frame::write_frame(const pixel_format_desc& desc, std::vector<safe_ptr<host_buffer>> buffers) : impl_(new implementation(*this, desc, buffers)){}\r
+write_frame::write_frame(write_frame&& other) : impl_(std::move(other.impl_)){}\r
+void write_frame::swap(write_frame& other){impl_.swap(other.impl_);}\r
+write_frame& write_frame::operator=(write_frame&& other)\r
+{\r
+ write_frame temp(std::move(other));\r
+ temp.swap(*this);\r
+ return *this;\r
+}\r
+void write_frame::process_image(image_mixer& mixer){impl_->process_image(mixer);}\r
+void write_frame::process_audio(audio_mixer& mixer){impl_->process_audio(mixer);}\r
+boost::iterator_range<unsigned char*> write_frame::image_data(size_t index){return impl_->image_data(index);}\r
+std::vector<short>& write_frame::audio_data() { return impl_->audio_data_; }\r
+}}
\ No newline at end of file
--- /dev/null
+#pragma once\r
+\r
+#include "../fwd.h"\r
+\r
+#include "draw_frame.h"\r
+\r
+#include "../gpu/host_buffer.h"\r
+\r
+#include "../../video_format.h"\r
+\r
+#include <boost/noncopyable.hpp>\r
+#include <boost/range/iterator_range.hpp>\r
+\r
+#include <memory>\r
+#include <vector>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+struct pixel_format_desc;\r
+\r
+class write_frame : public draw_frame, boost::noncopyable\r
+{\r
+public: \r
+ explicit write_frame(const pixel_format_desc& desc, std::vector<safe_ptr<host_buffer>> buffers);\r
+ write_frame(write_frame&& other);\r
+ write_frame& operator=(write_frame&& other);\r
+ \r
+ void swap(write_frame& other);\r
+ \r
+ boost::iterator_range<unsigned char*> image_data(size_t index = 0); \r
+ std::vector<short>& audio_data();\r
+\r
+ virtual void process_image(image_mixer& mixer);\r
+ virtual void process_audio(audio_mixer& mixer);\r
+ \r
+private:\r
+ struct implementation;\r
+ std::shared_ptr<implementation> impl_;\r
+};\r
+typedef std::shared_ptr<write_frame> write_frame_impl_ptr;\r
+\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+/*\r
+* copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
+*\r
+* This file is part of CasparCG.\r
+*\r
+* CasparCG is free software: you can redistribute it and/or modify\r
+* it under the terms of the GNU General Public License as published by\r
+* the Free Software Foundation, either version 3 of the License, or\r
+* (at your option) any later version.\r
+*\r
+* CasparCG is distributed in the hope that it will be useful,\r
+* but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
+* GNU General Public License for more details.\r
+\r
+* You should have received a copy of the GNU General Public License\r
+* along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
+*\r
+*/\r
+#pragma once\r
+\r
+#include "fwd.h"\r
+\r
+#include "frame/write_frame.h"\r
+#include "frame/pixel_format.h"\r
+\r
+#include <common/memory/safe_ptr.h>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+struct frame_factory : boost::noncopyable\r
+{\r
+ virtual safe_ptr<write_frame> create_frame(const pixel_format_desc& desc) = 0;\r
+ virtual safe_ptr<write_frame> create_frame(size_t width, size_t height, pixel_format::type pix_fmt = pixel_format::bgra) = 0; \r
+ virtual safe_ptr<write_frame> create_frame(pixel_format::type pix_fmt = pixel_format::bgra) = 0;\r
+ \r
+ virtual const video_format_desc& get_video_format_desc() const = 0; // nothrow\r
+};\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#include "../StdAfx.h"\r
+\r
+#include "frame_mixer_device.h"\r
+\r
+#include "audio/audio_mixer.h"\r
+#include "image/image_mixer.h"\r
+\r
+#include "frame/write_frame.h"\r
+#include "frame/read_frame.h"\r
+\r
+#include "../video_format.h"\r
+\r
+#include <common/exception/exceptions.h>\r
+#include <common/concurrency/executor.h>\r
+#include <common/gl/gl_check.h>\r
+\r
+#include <tbb/concurrent_queue.h>\r
+#include <tbb/concurrent_unordered_map.h>\r
+\r
+#include <boost/range/algorithm.hpp>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+struct frame_mixer_device::implementation : boost::noncopyable\r
+{ \r
+ const video_format_desc format_desc_;\r
+\r
+ audio_mixer audio_mixer_;\r
+ image_mixer image_mixer_;\r
+\r
+ output_func output_;\r
+\r
+ executor executor_;\r
+\r
+public:\r
+ implementation(const video_format_desc& format_desc, const output_func& output) \r
+ : format_desc_(format_desc)\r
+ , image_mixer_(format_desc)\r
+ , output_(output)\r
+ {\r
+ executor_.start();\r
+ executor_.set_capacity(2);\r
+ }\r
+ \r
+ ~implementation()\r
+ {\r
+ CASPAR_LOG(info) << "Shutting down mixer-device.";\r
+ }\r
+\r
+ void send(const safe_ptr<draw_frame>& frame)\r
+ { \r
+ executor_.begin_invoke([=]\r
+ {\r
+ auto image = image_mixer_.begin_pass();\r
+ frame->process_image(image_mixer_);\r
+ image_mixer_.end_pass();\r
+\r
+ auto audio = audio_mixer_.begin_pass();\r
+ frame->process_audio(audio_mixer_);\r
+ audio_mixer_.end_pass();\r
+\r
+ output_(make_safe<const read_frame>(std::move(image.get()), std::move(audio)));\r
+ });\r
+ }\r
+ \r
+ safe_ptr<write_frame> create_frame(const pixel_format_desc& desc)\r
+ {\r
+ return make_safe<write_frame>(desc, image_mixer_.create_buffers(desc));\r
+ }\r
+};\r
+ \r
+frame_mixer_device::frame_mixer_device(const video_format_desc& format_desc, const output_func& output) : impl_(new implementation(format_desc, output)){}\r
+frame_mixer_device::frame_mixer_device(frame_mixer_device&& other) : impl_(std::move(other.impl_)){}\r
+void frame_mixer_device::send(const safe_ptr<draw_frame>& frame){impl_->send(frame);}\r
+const video_format_desc& frame_mixer_device::get_video_format_desc() const { return impl_->format_desc_; }\r
+safe_ptr<write_frame> frame_mixer_device::create_frame(const pixel_format_desc& desc){ return impl_->create_frame(desc); } \r
+safe_ptr<write_frame> frame_mixer_device::create_frame(size_t width, size_t height, pixel_format::type pix_fmt)\r
+{\r
+ // Create bgra frame\r
+ pixel_format_desc desc;\r
+ desc.pix_fmt = pix_fmt;\r
+ desc.planes.push_back(pixel_format_desc::plane(width, height, 4));\r
+ return create_frame(desc);\r
+}\r
+ \r
+safe_ptr<write_frame> frame_mixer_device::create_frame(pixel_format::type pix_fmt)\r
+{\r
+ // Create bgra frame with output resolution\r
+ pixel_format_desc desc;\r
+ desc.pix_fmt = pix_fmt;\r
+ desc.planes.push_back(pixel_format_desc::plane(get_video_format_desc().width, get_video_format_desc().height, 4));\r
+ return create_frame(desc);\r
+}\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+/*\r
+* copyright (c) 2010 Sveriges Television AB <info@casparcg.com>\r
+*\r
+* This file is part of CasparCG.\r
+*\r
+* CasparCG is free software: you can redistribute it and/or modify\r
+* it under the terms of the GNU General Public License as published by\r
+* the Free Software Foundation, either version 3 of the License, or\r
+* (at your option) any later version.\r
+*\r
+* CasparCG is distributed in the hope that it will be useful,\r
+* but WITHOUT ANY WARRANTY; without even the implied warranty of\r
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
+* GNU General Public License for more details.\r
+\r
+* You should have received a copy of the GNU General Public License\r
+* along with CasparCG. If not, see <http://www.gnu.org/licenses/>.\r
+*\r
+*/\r
+#pragma once\r
+\r
+#include "fwd.h"\r
+\r
+#include "frame_factory.h"\r
+\r
+#include "frame/write_frame.h"\r
+#include "frame/pixel_format.h"\r
+\r
+#include <common/memory/safe_ptr.h>\r
+\r
+#include <functional>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+struct video_format;\r
+\r
+class frame_mixer_device : public frame_factory\r
+{\r
+public:\r
+ typedef std::function<void(const safe_ptr<const read_frame>&)> output_func;\r
+\r
+ frame_mixer_device(const video_format_desc& format_desc, const output_func& output);\r
+ frame_mixer_device(frame_mixer_device&& other); // nothrow\r
+ \r
+ void send(const safe_ptr<draw_frame>& frame); // nothrow\r
+ \r
+ safe_ptr<write_frame> create_frame(const pixel_format_desc& desc); \r
+ safe_ptr<write_frame> create_frame(size_t width, size_t height, pixel_format::type pix_fmt = pixel_format::bgra); \r
+ safe_ptr<write_frame> create_frame(pixel_format::type pix_fmt = pixel_format::bgra);\r
+ \r
+ const video_format_desc& get_video_format_desc() const; // nothrow\r
+private:\r
+ struct implementation;\r
+ safe_ptr<implementation> impl_;\r
+};\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#pragma once\r
+\r
+#include <memory>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+class read_frame;\r
+class write_frame;\r
+class draw_frame;\r
+\r
+class image_mixer;\r
+struct frame_factory;\r
+class audio_mixer;\r
+class frame_mixer_device;\r
+\r
+struct pixel_format_desc;\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#include "../../StdAfx.h"\r
+\r
+#include "device_buffer.h"\r
+\r
+#include <common/gl/gl_check.h>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+GLenum FORMAT[] = {0, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_BGR, GL_BGRA};\r
+GLenum INTERNAL_FORMAT[] = {0, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_RGB8, GL_RGBA8}; \r
+\r
+struct device_buffer::implementation : boost::noncopyable\r
+{\r
+ GLuint id_;\r
+\r
+ const size_t width_;\r
+ const size_t height_;\r
+ const size_t stride_;\r
+\r
+public:\r
+ implementation(size_t width, size_t height, size_t stride) \r
+ : width_(width)\r
+ , height_(height)\r
+ , stride_(stride)\r
+ { \r
+ GL(glGenTextures(1, &id_));\r
+ GL(glBindTexture(GL_TEXTURE_2D, id_));\r
+ GL(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));\r
+ GL(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));\r
+ GL(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));\r
+ GL(glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));\r
+ GL(glTexImage2D(GL_TEXTURE_2D, 0, INTERNAL_FORMAT[stride_], width_, height_, 0, FORMAT[stride_], GL_UNSIGNED_BYTE, NULL));\r
+ GL(glBindTexture(GL_TEXTURE_2D, 0)); \r
+ } \r
+\r
+ ~implementation()\r
+ {\r
+ GL(glDeleteTextures(1, &id_));\r
+ }\r
+ \r
+ void bind()\r
+ {\r
+ GL(glBindTexture(GL_TEXTURE_2D, id_));\r
+ }\r
+\r
+ void unbind()\r
+ {\r
+ GL(glBindTexture(GL_TEXTURE_2D, 0));\r
+ }\r
+\r
+ void read(host_buffer& source)\r
+ {\r
+ GL(glBindTexture(GL_TEXTURE_2D, id_));\r
+ source.unmap();\r
+ source.bind();\r
+ GL(glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width_, height_, FORMAT[stride_], GL_UNSIGNED_BYTE, NULL));\r
+ source.unbind();\r
+ GL(glBindTexture(GL_TEXTURE_2D, 0));\r
+ }\r
+ \r
+ void write(host_buffer& target)\r
+ {\r
+ GL(glBindTexture(GL_TEXTURE_2D, id_));\r
+ target.unmap();\r
+ target.bind();\r
+ GL(glReadPixels(0, 0, width_, height_, FORMAT[stride_], GL_UNSIGNED_BYTE, NULL));\r
+ target.unbind();\r
+ GL(glBindTexture(GL_TEXTURE_2D, 0));\r
+ }\r
+\r
+ void attach(int index)\r
+ {\r
+ GL(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + index, GL_TEXTURE_2D, id_, 0));\r
+ }\r
+};\r
+\r
+device_buffer::device_buffer(size_t width, size_t height, size_t stride) : impl_(new implementation(width, height, stride)){}\r
+size_t device_buffer::stride() const { return impl_->stride_; }\r
+size_t device_buffer::width() const { return impl_->width_; }\r
+size_t device_buffer::height() const { return impl_->height_; }\r
+void device_buffer::attach(int index){impl_->attach(index);}\r
+void device_buffer::bind(){impl_->bind();}\r
+void device_buffer::unbind(){impl_->unbind();}\r
+void device_buffer::read(host_buffer& source){impl_->read(source);}\r
+void device_buffer::write(host_buffer& target){impl_->write(target);}\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#pragma once\r
+\r
+#include "../gpu/host_buffer.h"\r
+\r
+#include <boost/noncopyable.hpp>\r
+\r
+#include <memory>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+class device_buffer : boost::noncopyable\r
+{\r
+public:\r
+ device_buffer(size_t width, size_t height, size_t stride);\r
+ \r
+ size_t stride() const; \r
+ size_t width() const;\r
+ size_t height() const;\r
+ \r
+ void bind();\r
+ void unbind();\r
+\r
+ void attach(int index);\r
+ void read(host_buffer& source);\r
+ void write(host_buffer& target);\r
+ \r
+private:\r
+ struct implementation;\r
+ std::shared_ptr<implementation> impl_;\r
+};\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#include "../../StdAfx.h"\r
+\r
+#include "../gpu/host_buffer.h"\r
+\r
+#include <common/gl/gl_check.h>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+struct host_buffer::implementation : boost::noncopyable\r
+{ \r
+ GLuint pbo_;\r
+\r
+ const size_t size_;\r
+\r
+ void* data_;\r
+ GLenum usage_;\r
+ GLenum target_;\r
+\r
+public:\r
+ implementation(size_t size, usage_t usage) \r
+ : size_(size)\r
+ , data_(nullptr)\r
+ , pbo_(0)\r
+ , target_(usage == write_only ? GL_PIXEL_UNPACK_BUFFER : GL_PIXEL_PACK_BUFFER)\r
+ , usage_(usage == write_only ? GL_STREAM_DRAW : GL_STREAM_READ)\r
+ {\r
+ GL(glGenBuffers(1, &pbo_));\r
+ GL(glBindBuffer(target_, pbo_));\r
+ GL(glBufferData(target_, size_, NULL, usage_)); \r
+ GL(glBindBuffer(target_, 0));\r
+\r
+ if(!pbo_)\r
+ BOOST_THROW_EXCEPTION(caspar_exception() << msg_info("Failed to allocate buffer."));\r
+ CASPAR_LOG(trace) << "[host_buffer] Allocated.";\r
+ } \r
+\r
+ ~implementation()\r
+ {\r
+ GL(glDeleteBuffers(1, &pbo_));\r
+ }\r
+\r
+ void map()\r
+ {\r
+ if(data_)\r
+ return;\r
+ \r
+ GL(glBindBuffer(target_, pbo_));\r
+ data_ = glMapBuffer(target_, usage_ == GL_STREAM_DRAW ? GL_WRITE_ONLY : GL_READ_ONLY); \r
+ GL(glBindBuffer(target_, 0)); \r
+ if(!data_)\r
+ BOOST_THROW_EXCEPTION(invalid_operation() << msg_info("Failed to map target_ OpenGL Pixel Buffer Object."));\r
+ }\r
+\r
+ void unmap()\r
+ {\r
+ if(!data_)\r
+ return;\r
+ \r
+ GL(glBindBuffer(target_, pbo_));\r
+ GL(glUnmapBuffer(target_)); \r
+ data_ = nullptr; \r
+ GL(glBindBuffer(target_, 0));\r
+ }\r
+\r
+ void bind()\r
+ {\r
+ GL(glBindBuffer(target_, pbo_));\r
+ }\r
+\r
+ void unbind()\r
+ {\r
+ GL(glBindBuffer(target_, 0));\r
+ }\r
+};\r
+\r
+host_buffer::host_buffer(size_t size, usage_t usage) : impl_(new implementation(size, usage)){}\r
+const void* host_buffer::data() const {return impl_->data_;}\r
+void* host_buffer::data() {return impl_->data_;}\r
+void host_buffer::map(){impl_->map();}\r
+void host_buffer::unmap(){impl_->unmap();}\r
+void host_buffer::bind(){impl_->bind();}\r
+void host_buffer::unbind(){impl_->unbind();}\r
+\r
+size_t host_buffer::size() const { return impl_->size_; }\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#pragma once\r
+\r
+#include <boost/noncopyable.hpp>\r
+\r
+#include <memory>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+class host_buffer : boost::noncopyable\r
+{\r
+public:\r
+ enum usage_t\r
+ {\r
+ write_only,\r
+ read_only\r
+ };\r
+ host_buffer(size_t size, usage_t usage);\r
+ \r
+ const void* data() const;\r
+ void* data();\r
+ size_t size() const; \r
+ \r
+ void bind();\r
+ void unbind();\r
+ void unmap();\r
+ void map();\r
+private:\r
+ struct implementation;\r
+ std::shared_ptr<implementation> impl_;\r
+};\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#include "../../stdafx.h"\r
+\r
+#include "ogl_device.h"\r
+\r
+#include <Glee.h>\r
+#include <SFML/Window.hpp>\r
+\r
+namespace caspar { namespace core {\r
+\r
+ogl_device::ogl_device()\r
+{\r
+ executor_.start();\r
+ invoke([=]\r
+ {\r
+ context_.reset(new sf::Context());\r
+ context_->SetActive(true);\r
+ });\r
+}\r
+ \r
+safe_ptr<device_buffer> ogl_device::create_device_buffer(size_t width, size_t height, size_t stride)\r
+{\r
+ auto pool = &device_pools_[stride][((width << 16) & 0xFFFF0000) | (height & 0x0000FFFF)];\r
+ std::shared_ptr<device_buffer> buffer;\r
+ if(!pool->try_pop(buffer)) \r
+ {\r
+ executor_.invoke([&]\r
+ {\r
+ buffer = std::make_shared<device_buffer>(width, height, stride);\r
+ }); \r
+ }\r
+ \r
+ return safe_ptr<device_buffer>(buffer.get(), [=](device_buffer*){pool->push(buffer);});\r
+}\r
+ \r
+safe_ptr<host_buffer> ogl_device::create_host_buffer(size_t size, host_buffer::usage_t usage)\r
+{\r
+ auto pool = &host_pools_[usage][size];\r
+ std::shared_ptr<host_buffer> buffer;\r
+ if(!pool->try_pop(buffer))\r
+ {\r
+ executor_.invoke([&]\r
+ {\r
+ buffer = std::make_shared<host_buffer>(size, usage);\r
+ if(usage == host_buffer::write_only)\r
+ buffer->map();\r
+ else\r
+ buffer->unmap();\r
+ }); \r
+ }\r
+\r
+ return safe_ptr<host_buffer>(buffer.get(), [=](host_buffer*)\r
+ {\r
+ executor_.begin_invoke([=]\r
+ {\r
+ if(usage == host_buffer::write_only)\r
+ buffer->map();\r
+ else\r
+ buffer->unmap();\r
+ pool->push(buffer);\r
+ });\r
+ });\r
+}\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#pragma once\r
+\r
+#include "host_buffer.h"\r
+#include "device_buffer.h"\r
+\r
+#include <common/concurrency/executor.h>\r
+#include <common/memory/safe_ptr.h>\r
+\r
+#include <tbb/concurrent_unordered_map.h>\r
+#include <tbb/concurrent_queue.h>\r
+\r
+#include <boost/thread/future.hpp>\r
+\r
+#include <array>\r
+\r
+namespace caspar { namespace core {\r
+\r
+class ogl_device\r
+{ \r
+public: \r
+ ogl_device();\r
+\r
+ template<typename Func>\r
+ auto begin_invoke(Func&& func) -> boost::unique_future<decltype(func())> // noexcept\r
+ { \r
+ return executor_.begin_invoke(std::forward<Func>(func));\r
+ }\r
+ \r
+ template<typename Func>\r
+ auto invoke(Func&& func) -> decltype(func())\r
+ {\r
+ return executor_.invoke(std::forward<Func>(func));\r
+ }\r
+ \r
+ safe_ptr<device_buffer> create_device_buffer(size_t width, size_t height, size_t stride);\r
+ safe_ptr<host_buffer> create_host_buffer(size_t size, host_buffer::usage_t usage);\r
+\r
+private:\r
+ executor executor_;\r
+ std::unique_ptr<sf::Context> context_;\r
+ \r
+ std::array<tbb::concurrent_unordered_map<size_t, tbb::concurrent_bounded_queue<std::shared_ptr<device_buffer>>>, 4> device_pools_;\r
+ std::array<tbb::concurrent_unordered_map<size_t, tbb::concurrent_bounded_queue<std::shared_ptr<host_buffer>>>, 2> host_pools_;\r
+};\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#include "../../StdAfx.h"\r
+\r
+#include "image_kernel.h"\r
+\r
+#include "image_mixer.h"\r
+\r
+#include <common/exception/exceptions.h>\r
+#include <common/gl/gl_check.h>\r
+\r
+#include <Glee.h>\r
+\r
+#include <boost/noncopyable.hpp>\r
+\r
+#include <unordered_map>\r
+\r
+namespace caspar { namespace core {\r
+\r
+class shader_program\r
+{\r
+ GLuint program_;\r
+public:\r
+\r
+ shader_program() : program_(0) {}\r
+ shader_program(const std::string& vertex_source_str, const std::string& fragment_source_str) : program_(0)\r
+ {\r
+ GLint success;\r
+ \r
+ const char* vertex_source = vertex_source_str.c_str();\r
+ \r
+ auto vertex_shader = glCreateShaderObjectARB(GL_VERTEX_SHADER_ARB);\r
+ \r
+ GL(glShaderSourceARB(vertex_shader, 1, &vertex_source, NULL));\r
+ GL(glCompileShaderARB(vertex_shader));\r
+\r
+ GL(glGetObjectParameterivARB(vertex_shader, GL_OBJECT_COMPILE_STATUS_ARB, &success));\r
+ if (success == GL_FALSE)\r
+ {\r
+ char info[2048];\r
+ GL(glGetInfoLogARB(vertex_shader, sizeof(info), 0, info));\r
+ GL(glDeleteObjectARB(vertex_shader));\r
+ std::stringstream str;\r
+ str << "Failed to compile vertex shader:" << std::endl << info << std::endl;\r
+ BOOST_THROW_EXCEPTION(gl::gl_error() << msg_info(str.str()));\r
+ }\r
+ \r
+ const char* fragment_source = fragment_source_str.c_str();\r
+ \r
+ auto fragmemt_shader = glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB);\r
+ \r
+ GL(glShaderSourceARB(fragmemt_shader, 1, &fragment_source, NULL));\r
+ GL(glCompileShaderARB(fragmemt_shader));\r
+\r
+ GL(glGetObjectParameterivARB(fragmemt_shader, GL_OBJECT_COMPILE_STATUS_ARB, &success));\r
+ if (success == GL_FALSE)\r
+ {\r
+ char info[2048];\r
+ GL(glGetInfoLogARB(fragmemt_shader, sizeof(info), 0, info));\r
+ GL(glDeleteObjectARB(fragmemt_shader));\r
+ std::stringstream str;\r
+ str << "Failed to compile fragment shader:" << std::endl << info << std::endl;\r
+ BOOST_THROW_EXCEPTION(gl::gl_error() << msg_info(str.str()));\r
+ }\r
+ \r
+ program_ = glCreateProgramObjectARB();\r
+ \r
+ GL(glAttachObjectARB(program_, vertex_shader));\r
+ GL(glAttachObjectARB(program_, fragmemt_shader));\r
+\r
+ GL(glLinkProgramARB(program_));\r
+ \r
+ GL(glDeleteObjectARB(vertex_shader));\r
+ GL(glDeleteObjectARB(fragmemt_shader));\r
+\r
+ GL(glGetObjectParameterivARB(program_, GL_OBJECT_LINK_STATUS_ARB, &success));\r
+ if (success == GL_FALSE)\r
+ {\r
+ char info[2048];\r
+ GL(glGetInfoLogARB(program_, sizeof(info), 0, info));\r
+ GL(glDeleteObjectARB(program_));\r
+ std::stringstream str;\r
+ str << "Failed to link shader program:" << std::endl << info << std::endl;\r
+ BOOST_THROW_EXCEPTION(gl::gl_error() << msg_info(str.str()));\r
+ }\r
+ GL(glUseProgramObjectARB(program_));\r
+ glUniform1i(glGetUniformLocation(program_, "plane[0]"), 0);\r
+ glUniform1i(glGetUniformLocation(program_, "plane[1]"), 1);\r
+ glUniform1i(glGetUniformLocation(program_, "plane[2]"), 2);\r
+ glUniform1i(glGetUniformLocation(program_, "plane[3]"), 3);\r
+ }\r
+\r
+ GLint get_location(const char* name)\r
+ {\r
+ GLint loc = glGetUniformLocation(program_, name);\r
+ return loc;\r
+ }\r
+\r
+ shader_program& operator=(shader_program&& other) \r
+ {\r
+ program_ = other.program_; \r
+ other.program_ = 0; \r
+ return *this;\r
+ }\r
+\r
+ ~shader_program()\r
+ {\r
+ glDeleteProgram(program_);\r
+ }\r
+\r
+ void use()\r
+ { \r
+ GL(glUseProgramObjectARB(program_)); \r
+ }\r
+};\r
+\r
+GLubyte progressive_pattern[] = {\r
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,\r
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,\r
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,\r
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xFF, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};\r
+ \r
+GLubyte upper_pattern[] = {\r
+ 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,\r
+ 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,\r
+ 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00,\r
+ 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00};\r
+ \r
+GLubyte lower_pattern[] = {\r
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, \r
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,\r
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,\r
+ 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff};\r
+\r
+struct image_kernel::implementation\r
+{ \r
+ std::unordered_map<pixel_format::type, shader_program> shaders_;\r
+\r
+public:\r
+ std::unordered_map<pixel_format::type, shader_program>& shaders()\r
+ {\r
+ GL(glEnable(GL_POLYGON_STIPPLE));\r
+ GL(glEnable(GL_BLEND));\r
+ GL(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)); \r
+\r
+ if(shaders_.empty())\r
+ {\r
+ std::string common_vertex = \r
+ "void main() "\r
+ "{ "\r
+ " gl_TexCoord[0] = gl_MultiTexCoord0; "\r
+ " gl_FrontColor = gl_Color; "\r
+ " gl_Position = ftransform(); "\r
+ "} ";\r
+\r
+ std::string common_fragment = \r
+ "uniform sampler2D plane[4]; "\r
+ "uniform float color_gain; "\r
+ \r
+ // NOTE: YCbCr, ITU-R, http://www.intersil.com/data/an/an9717.pdf \r
+ // TODO: Support for more yuv formats might be needed. \r
+ "vec4 ycbcra_to_bgra(float y, float cb, float cr, float a) "\r
+ "{ "\r
+ " cb -= 0.5; "\r
+ " cr -= 0.5; "\r
+ " y = 1.164*(y-0.0625); "\r
+ " "\r
+ " vec4 color; "\r
+ " color.r = y + 1.596 * cr; "\r
+ " color.g = y - 0.813 * cr - 0.337633 * cb; "\r
+ " color.b = y + 2.017 * cb; "\r
+ " color.a = a; "\r
+ " "\r
+ " return color; "\r
+ "} " \r
+ " ";\r
+ \r
+ shaders_[pixel_format::abgr] = shader_program(common_vertex, common_fragment +\r
+\r
+ "void main() "\r
+ "{ "\r
+ " vec4 abgr = texture2D(plane[0], gl_TexCoord[0].st); "\r
+ " gl_FragColor = abgr.argb * color_gain; "\r
+ "} ");\r
+ \r
+ shaders_[pixel_format::argb]= shader_program(common_vertex, common_fragment +\r
+\r
+ "void main() " \r
+ "{ "\r
+ " vec4 argb = texture2D(plane[0], gl_TexCoord[0].st); "\r
+ " gl_FragColor = argb.grab * gl_Color * color_gain; "\r
+ "} ");\r
+ \r
+ shaders_[pixel_format::bgra]= shader_program(common_vertex, common_fragment +\r
+\r
+ "void main() "\r
+ "{ "\r
+ " vec4 bgra = texture2D(plane[0], gl_TexCoord[0].st); "\r
+ " gl_FragColor = bgra.rgba * gl_Color * color_gain; "\r
+ "} ");\r
+ \r
+ shaders_[pixel_format::rgba] = shader_program(common_vertex, common_fragment +\r
+\r
+ "void main() "\r
+ "{ "\r
+ " vec4 rgba = texture2D(plane[0], gl_TexCoord[0].st); "\r
+ " gl_FragColor = rgba.bgra * gl_Color * color_gain; "\r
+ "} ");\r
+ \r
+ shaders_[pixel_format::ycbcr] = shader_program(common_vertex, common_fragment +\r
+\r
+ "void main() "\r
+ "{ "\r
+ " float y = texture2D(plane[0], gl_TexCoord[0].st).r;"\r
+ " float cb = texture2D(plane[1], gl_TexCoord[0].st).r;"\r
+ " float cr = texture2D(plane[2], gl_TexCoord[0].st).r;"\r
+ " float a = 1.0; " \r
+ " gl_FragColor = ycbcra_to_bgra(y, cb, cr, a) * gl_Color * color_gain;"\r
+ "} ");\r
+ \r
+ shaders_[pixel_format::ycbcra] = shader_program(common_vertex, common_fragment +\r
+\r
+ "void main() "\r
+ "{ "\r
+ " float y = texture2D(plane[0], gl_TexCoord[0].st).r;"\r
+ " float cb = texture2D(plane[1], gl_TexCoord[0].st).r;"\r
+ " float cr = texture2D(plane[2], gl_TexCoord[0].st).r;"\r
+ " float a = texture2D(plane[3], gl_TexCoord[0].st).r;"\r
+ " gl_FragColor = ycbcra_to_bgra(y, cb, cr, a) * gl_Color * color_gain;"\r
+ "} ");\r
+ }\r
+ return shaders_;\r
+ }\r
+};\r
+\r
+image_kernel::image_kernel() : impl_(new implementation()){}\r
+\r
+void image_kernel::apply(pixel_format::type pix_fmt, const image_transform& transform)\r
+{\r
+ impl_->shaders()[pix_fmt].use();\r
+\r
+ GL(glUniform1f(impl_->shaders()[pix_fmt].get_location("color_gain"), static_cast<GLfloat>(transform.gain)));\r
+\r
+ if(transform.mode == video_mode::upper)\r
+ glPolygonStipple(upper_pattern);\r
+ else if(transform.mode == video_mode::lower)\r
+ glPolygonStipple(lower_pattern);\r
+ else\r
+ glPolygonStipple(progressive_pattern);\r
+}\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#pragma once\r
+\r
+#include "../../video_format.h"\r
+#include "../frame/pixel_format.h"\r
+\r
+#include <memory>\r
+\r
+namespace caspar { namespace core {\r
+\r
+struct image_transform;\r
+\r
+class image_kernel\r
+{\r
+public:\r
+ image_kernel();\r
+ void apply(pixel_format::type pix_fmt, const image_transform& mode);\r
+\r
+private:\r
+ struct implementation;\r
+ std::shared_ptr<implementation> impl_;\r
+};\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#include "../../StdAfx.h"\r
+\r
+#include "image_mixer.h"\r
+#include "image_kernel.h"\r
+\r
+#include "../gpu/ogl_device.h"\r
+#include "../gpu/host_buffer.h"\r
+#include "../gpu/device_buffer.h"\r
+\r
+#include <common/exception/exceptions.h>\r
+#include <common/gl/gl_check.h>\r
+#include <common/concurrency/executor.h>\r
+\r
+#include <Glee.h>\r
+#include <SFML/Window/Context.hpp>\r
+#include <unordered_map>\r
+\r
+namespace caspar { namespace core {\r
+ \r
+image_transform& image_transform::operator*=(const image_transform &other)\r
+{\r
+ alpha *= other.alpha;\r
+ mode = other.mode;\r
+ gain *= other.gain;\r
+ uv.get<0>() += other.uv.get<0>();\r
+ uv.get<1>() += other.uv.get<1>();\r
+ uv.get<2>() += other.uv.get<2>();\r
+ uv.get<3>() += other.uv.get<3>();\r
+ pos.get<0>() += other.pos.get<0>();\r
+ pos.get<1>() += other.pos.get<1>();\r
+ return *this;\r
+}\r
+\r
+const image_transform image_transform::operator*(const image_transform &other) const\r
+{\r
+ return image_transform(*this) *= other;\r
+}\r
+\r
+struct image_mixer::implementation : boost::noncopyable\r
+{ \r
+ const video_format_desc format_desc_;\r
+ \r
+ std::stack<image_transform> transform_stack_;\r
+\r
+ GLuint fbo_;\r
+ std::array<std::shared_ptr<device_buffer>, 2> render_targets_;\r
+\r
+ std::shared_ptr<host_buffer> reading_;\r
+\r
+ image_kernel kernel_;\r
+\r
+ ogl_device context_;\r
+\r
+public:\r
+ implementation(const video_format_desc& format_desc) \r
+ : format_desc_(format_desc)\r
+ {\r
+ context_.begin_invoke([=]\r
+ {\r
+ transform_stack_.push(image_transform());\r
+ transform_stack_.top().mode = video_mode::progressive;\r
+ transform_stack_.top().uv = boost::make_tuple(0.0, 1.0, 1.0, 0.0);\r
+\r
+ GL(glEnable(GL_TEXTURE_2D));\r
+ GL(glDisable(GL_DEPTH_TEST)); \r
+\r
+ render_targets_[0] = context_.create_device_buffer(format_desc.width, format_desc.height, 4);\r
+ render_targets_[1] = context_.create_device_buffer(format_desc.width, format_desc.height, 4);\r
+ \r
+ GL(glGenFramebuffers(1, &fbo_)); \r
+ GL(glBindFramebuffer(GL_FRAMEBUFFER_EXT, fbo_));\r
+ GL(glReadBuffer(GL_COLOR_ATTACHMENT0_EXT));\r
+\r
+ reading_ = context_.create_host_buffer(format_desc_.size, host_buffer::read_only);\r
+ });\r
+ }\r
+\r
+ ~implementation()\r
+ {\r
+ glDeleteFramebuffersEXT(1, &fbo_);\r
+ }\r
+\r
+ void begin(const image_transform& transform)\r
+ {\r
+ transform_stack_.push(transform_stack_.top()*transform);\r
+ }\r
+ \r
+ void render(const pixel_format_desc& desc, std::vector<safe_ptr<host_buffer>>& buffers)\r
+ {\r
+ auto transform = transform_stack_.top();\r
+ context_.begin_invoke([=]\r
+ {\r
+ GL(glLoadIdentity());\r
+ GL(glTranslated(transform.pos.get<0>()*2.0, transform.pos.get<1>()*2.0, 0.0));\r
+ GL(glColor4d(1.0, 1.0, 1.0, transform.alpha));\r
+ GL(glViewport(0, 0, format_desc_.width, format_desc_.height));\r
+ kernel_.apply(desc.pix_fmt, transform);\r
+\r
+ std::vector<safe_ptr<device_buffer>> device_buffers;\r
+ for(size_t n = 0; n < buffers.size(); ++n)\r
+ {\r
+ auto texture = context_.create_device_buffer(desc.planes[n].width, desc.planes[n].height, desc.planes[n].channels);\r
+ texture->read(*buffers[n]);\r
+ device_buffers.push_back(texture);\r
+ }\r
+\r
+ for(size_t n = 0; n < buffers.size(); ++n)\r
+ {\r
+ glActiveTexture(GL_TEXTURE0+n);\r
+ device_buffers[n]->bind();\r
+ }\r
+\r
+ auto t = transform;\r
+ glBegin(GL_QUADS);\r
+ glTexCoord2d(t.uv.get<0>(), t.uv.get<3>()); glVertex2d(-1.0, -1.0);\r
+ glTexCoord2d(t.uv.get<2>(), t.uv.get<3>()); glVertex2d( 1.0, -1.0);\r
+ glTexCoord2d(t.uv.get<2>(), t.uv.get<1>()); glVertex2d( 1.0, 1.0);\r
+ glTexCoord2d(t.uv.get<0>(), t.uv.get<1>()); glVertex2d(-1.0, 1.0);\r
+ glEnd();\r
+ });\r
+ }\r
+\r
+ void end()\r
+ {\r
+ transform_stack_.pop();\r
+ }\r
+\r
+ boost::unique_future<safe_ptr<const host_buffer>> begin_pass()\r
+ {\r
+ return context_.begin_invoke([=]() -> safe_ptr<const host_buffer>\r
+ {\r
+ reading_->map();\r
+ render_targets_[0]->attach(0);\r
+ GL(glClear(GL_COLOR_BUFFER_BIT));\r
+ return safe_ptr<const host_buffer>(reading_);\r
+ });\r
+ }\r
+\r
+ void end_pass()\r
+ {\r
+ context_.begin_invoke([=]\r
+ {\r
+ reading_ = context_.create_host_buffer(format_desc_.size, host_buffer::read_only);\r
+ render_targets_[0]->write(*reading_);\r
+ std::rotate(render_targets_.begin(), render_targets_.begin() + 1, render_targets_.end());\r
+ });\r
+ }\r
+ \r
+ std::vector<safe_ptr<host_buffer>> create_buffers(const pixel_format_desc& format)\r
+ {\r
+ std::vector<safe_ptr<host_buffer>> buffers;\r
+ std::transform(format.planes.begin(), format.planes.end(), std::back_inserter(buffers), [&](const pixel_format_desc::plane& plane) -> safe_ptr<host_buffer>\r
+ {\r
+ return context_.create_host_buffer(plane.size, host_buffer::write_only);\r
+ });\r
+ return buffers;\r
+ }\r
+};\r
+\r
+image_mixer::image_mixer(const video_format_desc& format_desc) : impl_(new implementation(format_desc)){}\r
+void image_mixer::begin(const image_transform& transform) { impl_->begin(transform);}\r
+void image_mixer::process(const pixel_format_desc& desc, std::vector<safe_ptr<host_buffer>>& buffers){ impl_->render(desc, buffers);}\r
+void image_mixer::end(){impl_->end();}\r
+boost::unique_future<safe_ptr<const host_buffer>> image_mixer::begin_pass(){ return impl_->begin_pass();}\r
+void image_mixer::end_pass(){impl_->end_pass();}\r
+std::vector<safe_ptr<host_buffer>> image_mixer::create_buffers(const pixel_format_desc& format){return impl_->create_buffers(format);}\r
+\r
+}}
\ No newline at end of file
--- /dev/null
+#pragma once\r
+\r
+#include "../gpu/host_buffer.h"\r
+\r
+#include "../../video_format.h"\r
+\r
+#include <boost/tuple/tuple.hpp>\r
+#include <boost/thread/future.hpp>\r
+#include <boost/noncopyable.hpp>\r
+\r
+#include <memory>\r
+#include <array>\r
+\r
+namespace caspar { namespace core {\r
+\r
+struct pixel_format_desc;\r
+ \r
+struct image_transform \r
+{\r
+ image_transform() : alpha(1.0), pos(boost::make_tuple(0.0, 0.0)), gain(1.0), uv(boost::make_tuple(0.0, 0.0, 0.0, 0.0)), mode(video_mode::invalid){}\r
+ double alpha;\r
+ double gain;\r
+ boost::tuple<double, double> pos;\r
+ boost::tuple<double, double, double, double> uv;\r
+ video_mode::type mode; \r
+\r
+ image_transform& operator*=(const image_transform &other);\r
+ const image_transform operator*(const image_transform &other) const;\r
+};\r
+\r
+class image_mixer : boost::noncopyable\r
+{\r
+public:\r
+ image_mixer(const video_format_desc& format_desc);\r
+\r
+ void begin(const image_transform& transform);\r
+ void process(const pixel_format_desc& desc, std::vector<safe_ptr<host_buffer>>& buffers);\r
+ void end();\r
+\r
+ boost::unique_future<safe_ptr<const host_buffer>> begin_pass();\r
+ void end_pass();\r
+\r
+ std::vector<safe_ptr<host_buffer>> create_buffers(const pixel_format_desc& format);\r
+\r
+private:\r
+ struct implementation;\r
+ std::shared_ptr<implementation> impl_;\r
+};\r
+\r
+}}
\ No newline at end of file