#include <vlc_plugin.h>
#include <vlc_aout.h>
#include <vlc_vout.h>
+#include <vlc_vout_wrapper.h>
#include <vlc_filter.h>
#include <libprojectM/projectM.hpp>
vlc_sem_t ready;
bool b_error;
- /* video output module and opengl provider */
- vout_thread_t *p_opengl;
- module_t *p_module;
+ /* Opengl */
+ vout_thread_t *p_vout;
+ vout_display_t *p_vd;
/* libprojectM objects */
projectM *p_projectm;
static block_t *DoWork( filter_t *, block_t * );
static void *Thread( void * );
-
-/**
- * Init the openGL context
- * p_thread: projectm thread object
- * @return VLC_SUCCESS or vlc error codes
- */
-static int initOpenGL( filter_t *p_filter )
-{
- filter_sys_t *p_sys = p_filter->p_sys;
-
- p_sys->p_opengl =
- (vout_thread_t *)vlc_object_create( p_filter, sizeof(vout_thread_t) );
- if( !p_sys->p_opengl )
- return VLC_ENOMEM;
-
- vlc_object_attach( p_sys->p_opengl, p_filter );
-
- /* Initialize the opengl object */
- video_format_Setup( &p_sys->p_opengl->fmt_in, VLC_CODEC_RGB32,
- p_sys->i_width, p_sys->i_height, 1 );
- p_sys->p_opengl->i_window_width = p_sys->i_width;
- p_sys->p_opengl->i_window_height = p_sys->i_height;
- p_sys->p_opengl->render.i_width = p_sys->i_width;
- p_sys->p_opengl->render.i_height = p_sys->i_height;
- p_sys->p_opengl->render.i_aspect = VOUT_ASPECT_FACTOR;
- p_sys->p_opengl->b_fullscreen = false;
- p_sys->p_opengl->b_autoscale = true;
- p_sys->p_opengl->i_alignment = 0;
- p_sys->p_opengl->fmt_in.i_sar_num = 1;
- p_sys->p_opengl->fmt_in.i_sar_den = 1;
- p_sys->p_opengl->fmt_render = p_sys->p_opengl->fmt_in;
-
- /* Ask for the opengl provider */
- p_sys->p_module = module_need( p_sys->p_opengl, "opengl provider",
- NULL, false );
- if( !p_sys->p_module )
- {
- msg_Err( p_filter, "unable to initialize OpenGL" );
- vlc_object_detach( p_sys->p_opengl );
- vlc_object_release( p_sys->p_opengl );
- return VLC_EGENERIC;
- }
-
- return VLC_SUCCESS;
-}
-
-
/**
* Open the module
* @param p_this: the filter object
return p_in_buf;
}
+/**
+ * Variable callback for the dummy vout
+ */
+static int VoutCallback( vlc_object_t *p_vout, char const *psz_name,
+ vlc_value_t oldv, vlc_value_t newv, void *p_data )
+{
+ vout_display_t *p_vd = (vout_display_t*)p_data;
+
+ if( !strcmp(psz_name, "fullscreen") )
+ {
+ vout_SetDisplayFullscreen( p_vd, newv.b_bool );
+ }
+}
+
/**
* Clean up function when Thread() is cancelled.
*/
delete p_sys->p_projectm;
/* Free the openGL provider */
- module_unneed( p_sys->p_opengl, p_sys->p_module );
- vlc_object_detach( p_sys->p_opengl );
- vlc_object_release( p_sys->p_opengl );
+ vout_DeleteDisplay( p_sys->p_vd, NULL );
+ vlc_object_release( p_sys->p_vout );
}
+
/**
* ProjectM update thread which do the rendering
* @param p_this: the p_thread object
filter_t *p_filter = (filter_t*)p_data;
filter_sys_t *p_sys = p_filter->p_sys;
int cancel = vlc_savecancel();
+ video_format_t fmt;
+ vout_opengl_t *gl;
/* Create the openGL provider */
- if( initOpenGL( p_filter ) )
+ p_sys->p_vout =
+ (vout_thread_t *)vlc_object_create( p_filter, sizeof(vout_thread_t) );
+ if( !p_sys->p_vout )
+ goto error;
+
+ /* */
+ video_format_Init( &fmt, 0 );
+ video_format_Setup( &fmt, VLC_CODEC_RGB32,
+ p_sys->i_width, p_sys->i_height, 0 );
+ fmt.i_sar_num = 1;
+ fmt.i_sar_den = 1;
+
+ vout_display_state_t state;
+ memset( &state, 0, sizeof(state) );
+ state.cfg.display.sar.num = 1;
+ state.cfg.display.sar.den = 1;
+ state.cfg.is_display_filled = true;
+ state.cfg.zoom.num = 1;
+ state.cfg.zoom.den = 1;
+ state.sar.num = 1;
+ state.sar.den = 1;
+
+ p_sys->p_vd = vout_NewDisplay( p_sys->p_vout, &fmt, &state, "opengl",
+ 300000, 1000000 );
+ if( !p_sys->p_vd )
{
- p_sys->b_error = true;
- vlc_sem_post( &p_sys->ready );
- return NULL;
+ vlc_object_release( p_sys->p_vout );
+ goto error;
}
- vlc_cleanup_push( ThreadCleanup, p_filter );
+ var_Create( p_sys->p_vout, "fullscreen", VLC_VAR_BOOL );
+ var_AddCallback( p_sys->p_vout, "fullscreen", VoutCallback, p_sys->p_vd );
- /* Initialize the opengl provider for this thread */
- p_sys->p_opengl->pf_init( p_sys->p_opengl );
+ gl = vout_GetDisplayOpengl( p_sys->p_vd );
+ if( !gl )
+ {
+ vout_DeleteDisplay( p_sys->p_vd, NULL );
+ vlc_object_release( p_sys->p_vout );
+ goto error;
+ }
+ vlc_cleanup_push( ThreadCleanup, p_filter );
/* Create the projectM object */
p_sys->p_projectm = new projectM( p_sys->psz_config );
/* TODO: Give to projectm the name of the input
p_sys->p_projectm->projectM_setTitle( "" ); */
- /* Reset the dislay to get the right size */
- p_sys->p_projectm->projectM_resetGL( p_sys->i_width,
- p_sys->i_height );
-
+ /* */
+ int i_last_width = 0;
+ int i_last_height = 0;
for( ;; )
{
/* Manage the events */
- p_sys->p_opengl->pf_manage( p_sys->p_opengl );
+ vout_ManageDisplay( p_sys->p_vd, true );
+ if( p_sys->p_vd->cfg->display.width != i_last_width ||
+ p_sys->p_vd->cfg->display.height != i_last_height )
+ {
+ /* FIXME it is not perfect as we will have black bands */
+ vout_display_place_t place;
+ vout_display_PlacePicture( &place, &p_sys->p_vd->source, p_sys->p_vd->cfg, false );
+ p_sys->p_projectm->projectM_resetGL( place.width, place.height );
+
+ i_last_width = p_sys->p_vd->cfg->display.width;
+ i_last_height = p_sys->p_vd->cfg->display.height;
+ }
+
/* Render the image and swap the buffers */
vlc_mutex_lock( &p_sys->lock );
if( p_sys->i_nb_samples > 0 )
p_sys->i_nb_samples );
p_sys->p_projectm->renderFrame();
- p_sys->p_opengl->pf_swap( p_sys->p_opengl );
vlc_mutex_unlock( &p_sys->lock );
+ if( !vout_opengl_Lock(gl) )
+ {
+ vout_opengl_Swap( gl );
+ vout_opengl_Unlock( gl );
+ }
+
/* TODO: use a fps limiter */
vlc_restorecancel( cancel );
msleep( 10000 );
cancel = vlc_savecancel();
}
vlc_cleanup_pop();
+ abort();
+
+error:
+ p_sys->b_error = true;
+ vlc_sem_post( &p_sys->ready );
+ return NULL;
+
}