connect(ui.button_play, SIGNAL(clicked()), this, SLOT(slotPlay()));
//if ( render ) return;
render = new Render(m_name, (int) ui.video_frame->winId(), -1, this);
- connect(render, SIGNAL(playListDuration(int)), this, SLOT(adjustRulerSize(int)));
+ connect(render, SIGNAL(durationChanged(int)), this, SLOT(adjustRulerSize(int)));
connect(render, SIGNAL(rendererPosition(int)), this, SLOT(seekCursor(int)));
connect(render, SIGNAL(rendererStopped(int)), this, SLOT(rendererStopped(int)));
if (name != "clip") {