const uint8_t *channel_map;
const float *output[AC3_MAX_CHANNELS];
- /* copy input buffer to decoder context to avoid reading past the end
- of the buffer, which can be caused by a damaged input stream. */
+ /* copy input buffer to decoder context to avoid reading past the end
+ of the buffer, which can be caused by a damaged input stream. */
memcpy(s->input_buffer, buf, FFMIN(buf_size, AC3_FRAME_BUFFER_SIZE));
buf = s->input_buffer;
/* initialize the GetBitContext with the start of valid AC-3 Frame */
- init_get_bits(&s->gbc, buf, buf_size * 8);
+ init_get_bits(&s->gbc, buf, buf_size * 8);
/* parse the syncinfo */
*data_size = 0;