uint32_t crc = 0;
int res = 0;
- av_fill_image_linesizes(dstStride, dstFormat, dstW);
+ av_image_fill_linesizes(dstStride, dstFormat, dstW);
for (i=0; i<4; i++) {
/* Image buffers passed into libswscale can be allocated any way you
* prefer, as long as they're aligned enough for the architecture, and
uint8_t *src[4] = {0};
int srcStride[4];
int p;
- av_fill_image_linesizes(srcStride, srcFormat, srcW);
+ av_image_fill_linesizes(srcStride, srcFormat, srcW);
for (p = 0; p < 4; p++) {
if (srcStride[p])
src[p] = av_mallocz(srcStride[p]*srcH+16);