]> git.sesse.net Git - mlt/commitdiff
Fix deadlock in sdl_audio appearing in kdenlive.
authorDan Dennedy <dan@dennedy.org>
Thu, 21 Apr 2011 23:36:34 +0000 (16:36 -0700)
committerDan Dennedy <dan@dennedy.org>
Thu, 21 Apr 2011 23:36:34 +0000 (16:36 -0700)
src/modules/sdl/consumer_sdl_audio.c

index 552e9d20f5461af5c09a04f59793abb8bc1ee3e4..fecdf2368ef5dd8f59960e2fa285854baf519960 100644 (file)
@@ -157,10 +157,6 @@ int consumer_start( mlt_consumer parent )
        {
                consumer_stop( parent );
 
-               this->running = 1;
-               this->joined = 0;
-
-
                pthread_mutex_lock( &mlt_sdl_mutex );
                int ret = SDL_Init( SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE );
                pthread_mutex_unlock( &mlt_sdl_mutex );
@@ -170,6 +166,8 @@ int consumer_start( mlt_consumer parent )
                        return -1;
                }
 
+               this->running = 1;
+               this->joined = 0;
                pthread_create( &this->thread, NULL, consumer_thread, this );
        }
 
@@ -181,7 +179,7 @@ int consumer_stop( mlt_consumer parent )
        // Get the actual object
        consumer_sdl this = parent->child;
 
-       if ( this->joined == 0 )
+       if ( this->running && !this->joined )
        {
                // Kill the thread and clean up
                this->joined = 1;
@@ -198,12 +196,18 @@ int consumer_stop( mlt_consumer parent )
 #endif
                        pthread_join( this->thread, NULL );
 
+               // Unlatch the video thread
+               pthread_mutex_lock( &this->video_mutex );
+               pthread_cond_broadcast( &this->video_cond );
+               pthread_mutex_unlock( &this->video_mutex );
+
                // Unlatch the audio callback
                pthread_mutex_lock( &this->audio_mutex );
                pthread_cond_broadcast( &this->audio_cond );
                pthread_mutex_unlock( &this->audio_mutex );
 
-               SDL_QuitSubSystem( SDL_INIT_AUDIO );
+               if ( this->playing )
+                       SDL_QuitSubSystem( SDL_INIT_AUDIO );
        }
 
        return 0;