assert(!pos.checkers());
+ Score mobility[COLOR_NB] = { SCORE_ZERO, SCORE_ZERO };
EvalInfo ei;
- Score score, mobility[COLOR_NB] = { SCORE_ZERO, SCORE_ZERO };
-
- // Initialize score by reading the incrementally updated scores included in
- // the position object (material + piece square tables). Score is computed
- // internally from the white point of view.
- score = pos.psq_score();
// Probe the material hash table
ei.me = Material::probe(pos);
- score += ei.me->imbalance();
// If we have a specialized evaluation function for the current material
// configuration, call it and return.
if (ei.me->specialized_eval_exists())
return ei.me->evaluate(pos);
+ // Initialize score by reading the incrementally updated scores included in
+ // the position object (material + piece square tables) and the material
+ // imbalance. Score is computed internally from the white point of view.
+ Score score = pos.psq_score() + ei.me->imbalance();
+
// Probe the pawn hash table
ei.pi = Pawns::probe(pos);
score += ei.pi->pawns_score();