* instance the module name, its shortcuts, its capabilities... we also create
* a copy of its config because the module can be unloaded at any time.
*/
-#if defined (__PLUGIN__) || defined (__BUILTIN__)
-EXTERN_SYMBOL DLL_SYMBOL int CDECL_SYMBOL
-E_(vlc_entry) ( module_t *p_module );
-#endif
-
#define vlc_module_begin( ) \
EXTERN_SYMBOL DLL_SYMBOL int CDECL_SYMBOL \
+ E_(vlc_entry) ( module_t *p_module ); \
+ \
+ EXTERN_SYMBOL DLL_SYMBOL int CDECL_SYMBOL \
__VLC_SYMBOL(vlc_entry) ( module_t *p_module ) \
{ \
module_config_t *p_config = NULL; \
/* Meta data plugin exports */
#define VLC_META_EXPORT( name, value ) \
+ EXTERN_SYMBOL DLL_SYMBOL const char * CDECL_SYMBOL \
+ E_(vlc_entry_ ## name) (void); \
EXTERN_SYMBOL DLL_SYMBOL const char * CDECL_SYMBOL \
__VLC_SYMBOL(vlc_entry_ ## name) (void) \
{ \