</ImportGroup>\r
<PropertyGroup Label="UserMacros" />\r
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
- <IncludePath>..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.6\include\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
- <LibraryPath>..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\;$(LibraryPath)</LibraryPath>\r
+ <IncludePath>..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.6\include\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\include;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
+ <LibraryPath>..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\;$(LibraryPath)</LibraryPath>\r
<OutDir>$(ProjectDir)bin\$(Configuration)\</OutDir>\r
<IntDir>$(ProjectDir)tmp\$(Configuration)\</IntDir>\r
</PropertyGroup>\r
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
- <IncludePath>..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.6\include\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
- <LibraryPath>..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\;$(LibraryPath)</LibraryPath>\r
+ <IncludePath>..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.6\include\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\include;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
+ <LibraryPath>..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\;$(LibraryPath)</LibraryPath>\r
<OutDir>$(ProjectDir)bin\$(Configuration)\</OutDir>\r
<IntDir>$(ProjectDir)tmp\$(Configuration)\</IntDir>\r
</PropertyGroup>\r
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">\r
- <IncludePath>..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.6\include\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
- <LibraryPath>..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\;$(LibraryPath)</LibraryPath>\r
+ <IncludePath>..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.6\include\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\include;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
+ <LibraryPath>..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\;$(LibraryPath)</LibraryPath>\r
<OutDir>$(ProjectDir)bin\$(Configuration)\</OutDir>\r
<IntDir>$(ProjectDir)tmp\$(Configuration)\</IntDir>\r
</PropertyGroup>\r
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">\r
- <IncludePath>..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.6\include\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
- <LibraryPath>..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\;$(LibraryPath)</LibraryPath>\r
+ <IncludePath>..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.6\include\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\include;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
+ <LibraryPath>..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\;$(LibraryPath)</LibraryPath>\r
<OutDir>$(ProjectDir)bin\$(Configuration)\</OutDir>\r
<IntDir>$(ProjectDir)tmp\$(Configuration)\</IntDir>\r
</PropertyGroup>\r
\r
#include "gl_check.h"\r
\r
-#include <Glee.h>\r
+#include <GL/glew.h>\r
\r
#include "../exception/exceptions.h"\r
#include "../log/log.h"\r
#define WIN32_LEAN_AND_MEAN\r
\r
#include <windows.h>\r
-#include <Glee.h>\r
+#include <GL/glew.h>\r
\r
#include "compiler\vs\disable_silly_warnings.h"\r
\r
#define NOMINMAX\r
\r
#include <Windows.h>\r
-#include <GLee.h>\r
+#include <GL/glew.h>\r
#include <SFML/Window.hpp>\r
\r
#include <algorithm>\r
<IntDir Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">$(ProjectDir)tmp\$(Configuration)\</IntDir>\r
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\GLee5_4;$(IncludePath)</IncludePath>\r
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\GLee5_4;$(IncludePath)</IncludePath>\r
- <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\GLee5_4;$(IncludePath)</IncludePath>\r
+ <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\glew-1.6.0\include;$(IncludePath)</IncludePath>\r
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">..\;..\dependencies\boost_1_44_0\;..\dependencies\tbb\include\;..\dependencies\SFML-1.6\include;..\dependencies\GLee5_4;$(IncludePath)</IncludePath>\r
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
- <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
+ <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.6\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)bin\$(Configuration)\</OutDir>\r
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)bin\$(Configuration)\</OutDir>\r
#include <common/gl/gl_check.h>\r
\r
namespace caspar { namespace core {\r
- \r
-fence::fence() : id_(0){}\r
\r
-fence::~fence()\r
+struct fence::implementation\r
{\r
- if(id_)\r
- glDeleteFencesNV(1, &id_);\r
+ GLsync sync_;\r
+\r
+ implementation() : sync_(0){}\r
+ ~implementation(){glDeleteSync(sync_);}\r
+ \r
+ void set()\r
+ {\r
+ glDeleteSync(sync_);\r
+ sync_ = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);\r
+ }\r
+\r
+ bool ready() const\r
+ {\r
+ GLsizei length = 0;\r
+ int values[] = {0};\r
+\r
+ GL(glGetSynciv(sync_, GL_SYNC_STATUS, 1, &length, values));\r
+\r
+ return sync_ ? values[0] == GL_SIGNALED : true;\r
+ }\r
+\r
+ void wait(ogl_device& ogl)\r
+ { \r
+ int delay = 0;\r
+ if(!ogl.invoke([this]{return ready();}, high_priority))\r
+ {\r
+ while(!ogl.invoke([this]{return ready();}, normal_priority))\r
+ {\r
+ delay += 3;\r
+ Sleep(3);\r
+ }\r
+ }\r
+\r
+ if(delay > 0)\r
+ CASPAR_LOG(warning) << L"[ogl_device] Performance warning. GPU was not ready during requested host read-back. Delayed by atleast: " << delay << L" ms.";\r
+ }\r
+};\r
+ \r
+fence::fence() \r
+{\r
+ if(GLEW_ARB_sync)\r
+ impl_.reset(new implementation());\r
+ else\r
+ CASPAR_LOG(warning) << "GL_SYNC not supported, running without fences. This might cause performance degradation when running multiple channels.";\r
+\r
}\r
\r
-void fence::set()\r
+void fence::set() \r
{\r
- if(id_)\r
- glDeleteFencesNV(1, &id_);\r
- \r
- GL(glGenFencesNV(1, &id_));\r
- GL(glSetFenceNV(id_, GL_ALL_COMPLETED_NV));\r
+ if(impl_)\r
+ impl_->set();\r
}\r
\r
-bool fence::ready() const\r
+bool fence::ready() const \r
{\r
- return id_ ? GL2(glTestFenceNV(id_)) != GL_FALSE : true;\r
+ return impl_ ? impl_->ready() : true;\r
}\r
\r
void fence::wait(ogl_device& ogl)\r
-{ \r
- int delay = 0;\r
- if(!ogl.invoke([this]{return ready();}, high_priority))\r
- {\r
- while(!ogl.invoke([this]{return ready();}, normal_priority))\r
- {\r
- delay += 3;\r
- Sleep(3);\r
- }\r
- }\r
-\r
- if(delay > 0)\r
- CASPAR_LOG(warning) << L"[ogl_device] Performance warning. GPU was not ready during requested host read-back. Delayed by atleast: " << delay << L" ms.";\r
+{\r
+ if(impl_)\r
+ impl_->wait(ogl);\r
}\r
\r
}}
\ No newline at end of file
#pragma once\r
\r
+#include <memory>\r
+\r
namespace caspar { namespace core {\r
\r
class ogl_device;\r
\r
class fence\r
{\r
- unsigned int id_;\r
public:\r
fence();\r
- ~fence();\r
void set();\r
bool ready() const;\r
void wait(ogl_device& ogl);\r
+private:\r
+ struct implementation;\r
+ std::shared_ptr<implementation> impl_;\r
};\r
\r
}}\r
{\r
context_.reset(new sf::Context());\r
context_->SetActive(true);\r
- \r
+ \r
+ if (glewInit() != GLEW_OK)\r
+ BOOST_THROW_EXCEPTION(gl::ogl_exception() << msg_info("Failed to initialize GLEW."));\r
+ \r
+ if(!GLEW_VERSION_3_2)\r
+ CASPAR_LOG(warning) << "Missing OpenGL 3.2 support.";\r
+ \r
GL(glGenFramebuffers(1, &fbo_)); \r
GL(glBindFramebuffer(GL_FRAMEBUFFER_EXT, fbo_));\r
GL(glReadBuffer(GL_COLOR_ATTACHMENT0_EXT));\r
, mode_stack_(1, video_mode::progressive)\r
{\r
initialize_buffers();\r
-\r
- channel_.ogl().invoke([=]\r
- {\r
- if(!GLEE_VERSION_3_0)\r
- CASPAR_LOG(warning) << "Missing OpenGL 3.0 support.";//BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 3.0 support."));\r
- });\r
}\r
\r
~implementation()\r
#define NOMINMAX\r
\r
#include <windows.h>\r
-#include <Glee.h>\r
+#include <GL/glew.h>\r
#include <SFML/Window.hpp>\r
\r
#include "ogl_consumer.h"\r
#endif \r
executor_.invoke([=]\r
{\r
- if(!GLEE_VERSION_2_1)\r
+ if(!GLEW_VERSION_2_1)\r
BOOST_THROW_EXCEPTION(not_supported() << msg_info("Missing OpenGL 2.1 support."));\r
\r
window_.Create(sf::VideoMode(screen_width_, screen_height_, 32), narrow(print()), windowed_ ? sf::Style::Resize : sf::Style::Fullscreen);\r
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)tmp\$(Configuration)\</IntDir>\r
<IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(ProjectDir)tmp\$(Configuration)\</IntDir>\r
<IntDir Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">$(ProjectDir)tmp\$(Configuration)\</IntDir>\r
- <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\;..\..\dependencies\boost_1_44_0\;..\..\dependencies\GLee5_4\;..\..\dependencies\tbb\include\;..\..\dependencies\SFML-1.6\include;$(IncludePath)</IncludePath>\r
- <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\;..\..\dependencies\boost_1_44_0\;..\..\dependencies\GLee5_4\;..\..\dependencies\tbb\include\;..\..\dependencies\SFML-1.6\include;$(IncludePath)</IncludePath>\r
- <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\..\;..\..\dependencies\boost_1_44_0\;..\..\dependencies\GLee5_4\;..\..\dependencies\tbb\include\;..\..\dependencies\SFML-1.6\include;$(IncludePath)</IncludePath>\r
- <IncludePath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">..\..\;..\..\dependencies\boost_1_44_0\;..\..\dependencies\GLee5_4\;..\..\dependencies\tbb\include\;..\..\dependencies\SFML-1.6\include;$(IncludePath)</IncludePath>\r
+ <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\;..\..\dependencies\boost_1_44_0\;..\..\dependencies\glew-1.6.0\include;..\..\dependencies\tbb\include\;..\..\dependencies\SFML-1.6\include;$(IncludePath)</IncludePath>\r
+ <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\;..\..\dependencies\boost_1_44_0\;..\..\dependencies\glew-1.6.0\include;..\..\dependencies\tbb\include\;..\..\dependencies\SFML-1.6\include;$(IncludePath)</IncludePath>\r
+ <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\..\;..\..\dependencies\boost_1_44_0\;..\..\dependencies\glew-1.6.0\include;..\..\dependencies\tbb\include\;..\..\dependencies\SFML-1.6\include;$(IncludePath)</IncludePath>\r
+ <IncludePath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">..\..\;..\..\dependencies\boost_1_44_0\;..\..\dependencies\glew-1.6.0\include;..\..\dependencies\tbb\include\;..\..\dependencies\SFML-1.6\include;$(IncludePath)</IncludePath>\r
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\dependencies\boost_1_44_0\stage\lib\;..\..\dependencies\ffmpeg 0.8\lib\;..\..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\dependencies\boost_1_44_0\stage\lib\;..\..\dependencies\ffmpeg 0.8\lib\;..\..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\..\dependencies\boost_1_44_0\stage\lib\;..\..\dependencies\ffmpeg 0.8\lib\;..\..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
#include <windows.h>\r
#include <atlbase.h>\r
\r
+#include <GL/glew.h>\r
+\r
#include <core/mixer/gpu/ogl_device.h>\r
\r
#include <protocol/amcp/AMCPProtocolStrategy.h>\r
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)tmp\$(Configuration)\</IntDir>\r
<IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(SolutionDir)tmp\$(Configuration)\</IntDir>\r
<IntDir Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">$(SolutionDir)tmp\$(Configuration)\</IntDir>\r
- <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.8\include\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
- <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.8\include\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
- <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.8\include\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
- <IncludePath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.8\include\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
- <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program\Microsoft DirectX SDK (June 2010)\Lib\x86;..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.8\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
- <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\Program\Microsoft DirectX SDK (June 2010)\Lib\x86;..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.8\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
- <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">C:\Program\Microsoft DirectX SDK (June 2010)\Lib\x86;..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.8\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
- <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">C:\Program\Microsoft DirectX SDK (June 2010)\Lib\x86;..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.8\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\GLee5_4\;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
+ <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.8\include\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\include;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
+ <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.8\include\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\include;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
+ <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.8\include\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\include;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
+ <IncludePath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">..\dependencies\BluefishSDK_V5_8_0_31\Inc\;..\dependencies\boost_1_44_0\;..\dependencies\ffmpeg 0.8\include\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\include;..\dependencies\SFML-1.6\include\;..\dependencies\tbb\include\;$(IncludePath)</IncludePath>\r
+ <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program\Microsoft DirectX SDK (June 2010)\Lib\x86;..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.8\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
+ <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">C:\Program\Microsoft DirectX SDK (June 2010)\Lib\x86;..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.8\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
+ <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">C:\Program\Microsoft DirectX SDK (June 2010)\Lib\x86;..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.8\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
+ <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Develop|Win32'">C:\Program\Microsoft DirectX SDK (June 2010)\Lib\x86;..\dependencies\BluefishSDK_V5_8_0_31\Lib\;..\dependencies\boost_1_44_0\stage\lib\;..\dependencies\ffmpeg 0.8\lib\;..\dependencies\FreeImage\Dist\;..\dependencies\glew-1.6.0\lib;..\dependencies\SFML-1.6\lib\;..\dependencies\tbb\lib\ia32\vc10\;$(LibraryPath)</LibraryPath>\r
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\$(Configuration)\</OutDir>\r
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\$(Configuration)\</OutDir>\r
<OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(SolutionDir)bin\$(Configuration)\</OutDir>\r
<ForcedIncludeFiles>common/compiler/vs/disable_silly_warnings.h</ForcedIncludeFiles>\r
</ClCompile>\r
<Link>\r
- <AdditionalDependencies>sfml-system-d.lib;sfml-audio-d.lib;sfml-window-d.lib;sfml-graphics-d.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;avformat.lib;avcodec.lib;avutil.lib;avfilter.lib;swscale.lib;tbb.lib;Glee.lib</AdditionalDependencies>\r
+ <AdditionalDependencies>sfml-system-d.lib;sfml-audio-d.lib;sfml-window-d.lib;sfml-graphics-d.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;avformat.lib;avcodec.lib;avutil.lib;avfilter.lib;swscale.lib;tbb.lib;glew32.lib</AdditionalDependencies>\r
<Version>\r
</Version>\r
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
</Command>\r
</PreLinkEvent>\r
<Link>\r
- <AdditionalDependencies>sfml-system.lib;sfml-audio.lib;sfml-window.lib;sfml-graphics.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;avformat.lib;avcodec.lib;avutil.lib;avfilter.lib;swscale.lib;tbb.lib;Glee.lib</AdditionalDependencies>\r
+ <AdditionalDependencies>sfml-system.lib;sfml-audio.lib;sfml-window.lib;sfml-graphics.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;avformat.lib;avcodec.lib;avutil.lib;avfilter.lib;swscale.lib;tbb.lib;glew32.lib</AdditionalDependencies>\r
<Version>\r
</Version>\r
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
</Command>\r
</PreLinkEvent>\r
<Link>\r
- <AdditionalDependencies>sfml-system.lib;sfml-audio.lib;sfml-window.lib;sfml-graphics.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;avformat.lib;avcodec.lib;avutil.lib;avfilter.lib;swscale.lib;tbb.lib;Glee.lib</AdditionalDependencies>\r
+ <AdditionalDependencies>sfml-system.lib;sfml-audio.lib;sfml-window.lib;sfml-graphics.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;avformat.lib;avcodec.lib;avutil.lib;avfilter.lib;swscale.lib;tbb.lib;glew32.lib</AdditionalDependencies>\r
<Version>\r
</Version>\r
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
</Command>\r
</PreLinkEvent>\r
<Link>\r
- <AdditionalDependencies>sfml-system.lib;sfml-audio.lib;sfml-window.lib;sfml-graphics.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;avformat.lib;avcodec.lib;avutil.lib;avfilter.lib;swscale.lib;tbb.lib;Glee.lib</AdditionalDependencies>\r
+ <AdditionalDependencies>sfml-system.lib;sfml-audio.lib;sfml-window.lib;sfml-graphics.lib;OpenGL32.lib;FreeImage.lib;Winmm.lib;Ws2_32.lib;avformat.lib;avcodec.lib;avutil.lib;avfilter.lib;swscale.lib;tbb.lib;glew32.lib</AdditionalDependencies>\r
<Version>\r
</Version>\r
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r