dnl
AC_ARG_ENABLE(dvdnav,
[ --enable-dvdnav dvdnav input module (default enabled)])
-if test "${enable_caca}" != "no"
+if test "${enable_dvdnav}" != "no"
then
DVDNAV_PATH="${PATH}"
AC_ARG_WITH(dvdnav-config-path,
AC_MSG_ERROR([${with_mad_tree} directory doesn't exist])
fi
dnl Use a custom libmad
- AC_MSG_CHECKING(for mad.h in ${real_mad_tree}/libmad)
- if test -f ${real_mad_tree}/libmad/mad.h
+ AC_MSG_CHECKING(for mad.h in ${real_mad_tree})
+ if test -f ${real_mad_tree}/mad.h
then
AC_MSG_RESULT(yes)
- AX_ADD_CPPFLAGS([mpgatofixed32],[-I${real_mad_tree}/libmad])
- AX_ADD_LDFLAGS([mpgatofixed32],[-L${real_mad_tree}/libmad/.libs])
+ AX_ADD_CPPFLAGS([mpgatofixed32],[-I${real_mad_tree}])
+ AX_ADD_LDFLAGS([mpgatofixed32],[-L${real_mad_tree}/.libs])
LDFLAGS="${LDFLAGS_save} ${LDFLAGS_mpgatofixed32}"
AC_CHECK_LIB(mad, mad_bit_init, [
AX_ADD_BUILTINS([mpgatofixed32])
dnl Use a custom faad
AC_MSG_RESULT(${real_faad_tree}/libfaad/.libs/libfaad.a)
AX_ADD_BUILTINS([faad])
- AX_ADD_LDFLAGS([faad],[-L${real_faad_tree}/libfaad/.libs -lfaad])
+ AX_ADD_LDFLAGS([faad],[-L${real_faad_tree}/libfaad/.libs/libfaad.a])
AX_ADD_CPPFLAGS([faad],[-I${real_faad_tree}/include])
else
dnl The given libfaad wasn't built
], [ AC_MSG_ERROR([cannot find CoreAudio headers]) ])
fi
+dnl
+dnl Roku HD1000 audio
+dnl
+AC_ARG_ENABLE(hd1000a,
+ [ --enable-hd1000a HD1000 audio module (default enabled on HD1000)])
+if test "${enable_hd1000a}" != "no" &&
+ (test "${SYS}" != "mingw32" || test "${enable_hd1000a}" = "yes")
+then
+ AC_LANG_PUSH([C++])
+ AC_CHECK_HEADERS(deschutes/libraries/hdmachinex225/PCMAudioPlayer.h, [
+ AX_ADD_PLUGINS([hd1000a])
+ AC_CHECK_LIB(HDMachineX225,main,AX_ADD_LDFLAGS([hd1000a],[-lHDMachineX225])) ])
+ AC_LANG_POP([C++])
+fi
+
dnl
dnl Interface plugins
dnl
--- /dev/null
+/*****************************************************************************
+ * hd1000a.cpp : Roku HD1000 audio output
+ *****************************************************************************
+ * Copyright (C) 2004 VideoLAN
+ * $Id$
+ *
+ * Author: Jon Lech Johansen <jon-vl@nanocrew.net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ *****************************************************************************/
+
+/*****************************************************************************
+ * Preamble
+ *****************************************************************************/
+extern "C"
+{
+#include <string.h>
+#include <stdlib.h>
+#include <errno.h>
+
+#include <vlc/vlc.h>
+#include <vlc/aout.h>
+
+#include "aout_internal.h"
+}
+
+#include <deschutes/libraries/hdmachinex225/PCMAudioPlayer.h>
+
+#define FRAME_SIZE 4096
+
+/*****************************************************************************
+ * aout_sys_t: audio output method descriptor
+ *****************************************************************************
+ * This structure is part of the audio output thread descriptor.
+ * It describes the direct sound specific properties of an audio device.
+ *****************************************************************************/
+struct aout_sys_t
+{
+ u32 nAlignment;
+ u32 nSizeMultiple;
+ u32 nBuffers;
+ u32 nBufferSize;
+ void ** ppBuffers;
+ u32 nNextBufferIndex;
+ PCMAudioPlayer * pPlayer;
+};
+
+/*****************************************************************************
+ * Local prototypes.
+ *****************************************************************************/
+static int Open ( vlc_object_t * );
+static void Close ( vlc_object_t * );
+
+static void Play ( aout_instance_t * );
+static int Thread ( aout_instance_t * );
+
+/*****************************************************************************
+ * Module descriptor
+ *****************************************************************************/
+vlc_module_begin();
+ set_description( N_("HD1000 audio output") );
+ set_capability( "audio output", 100 );
+ set_callbacks( Open, Close );
+vlc_module_end();
+
+/*****************************************************************************
+ * Open: open a dummy audio device
+ *****************************************************************************/
+static int Open( vlc_object_t * p_this )
+{
+ aout_instance_t * p_aout = (aout_instance_t *)p_this;
+ struct aout_sys_t * p_sys;
+ PCMAudioPlayer * pPlayer;
+ int i_volume;
+
+ /* Allocate structure */
+ p_aout->output.p_sys = p_sys =
+ (aout_sys_t *)malloc( sizeof( aout_sys_t ) );
+ if( p_aout->output.p_sys == NULL )
+ {
+ msg_Err( p_aout, "out of memory" );
+ return VLC_EGENERIC;
+ }
+
+ /* New PCMAudioPlayer */
+ p_sys->pPlayer = pPlayer = new PCMAudioPlayer();
+ if( p_sys->pPlayer == NULL )
+ {
+ msg_Err( p_aout, "out of memory" );
+ free( p_sys );
+ return VLC_EGENERIC;
+ }
+
+ /* Get Buffer Requirements */
+ if( !pPlayer->GetBufferRequirements( p_sys->nAlignment,
+ p_sys->nSizeMultiple,
+ p_sys->nBuffers ) )
+ {
+ msg_Err( p_aout, "GetBufferRequirements failed" );
+ delete pPlayer;
+ free( p_sys );
+ return VLC_EGENERIC;
+ }
+
+ p_sys->nBuffers = __MIN( p_sys->nBuffers, 4 );
+
+ p_sys->ppBuffers = (void **)malloc( p_sys->nBuffers * sizeof( void * ) );
+ if( p_sys->ppBuffers == NULL )
+ {
+ msg_Err( p_aout, "out of memory" );
+ delete pPlayer;
+ free( p_sys );
+ return VLC_EGENERIC;
+ }
+
+ /* Open PCMAudioPlayer */
+ p_sys->nBufferSize = FRAME_SIZE * 4;
+ if( !pPlayer->Open( p_sys->nBuffers, p_sys->nBufferSize,
+ p_sys->ppBuffers ) )
+ {
+ msg_Err( p_aout, "Open failed" );
+ delete pPlayer;
+ free( p_sys->ppBuffers );
+ free( p_sys );
+ return VLC_EGENERIC;
+ }
+
+ p_sys->nNextBufferIndex = 0;
+
+ if( !pPlayer->SetSampleRate( p_aout->output.output.i_rate ) )
+ {
+ p_aout->output.output.i_rate = 44100;
+ if( !pPlayer->SetSampleRate( p_aout->output.output.i_rate ) )
+ {
+ msg_Err( p_aout, "SetSampleRate failed" );
+ pPlayer->Close();
+ delete pPlayer;
+ free( p_sys->ppBuffers );
+ free( p_sys );
+ return VLC_EGENERIC;
+ }
+ }
+
+ p_aout->output.output.i_format = AOUT_FMT_S16_NE;
+ p_aout->output.i_nb_samples = FRAME_SIZE;
+ p_aout->output.output.i_physical_channels
+ = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
+ p_aout->output.pf_play = Play;
+ aout_VolumeSoftInit( p_aout );
+
+ i_volume = config_GetInt( p_aout->p_vlc, "volume" );
+ pPlayer->SetVolume( (u32)__MIN( i_volume * 64, 0xFFFF ) );
+
+ /* Create thread and wait for its readiness. */
+ if( vlc_thread_create( p_aout, "aout", Thread,
+ VLC_THREAD_PRIORITY_OUTPUT, VLC_FALSE ) )
+ {
+ msg_Err( p_aout, "cannot create OSS thread (%s)", strerror(errno) );
+ pPlayer->Close();
+ delete pPlayer;
+ free( p_sys->ppBuffers );
+ free( p_sys );
+ return VLC_ETHREAD;
+ }
+
+ return VLC_SUCCESS;
+}
+
+/*****************************************************************************
+ * Close: close our file
+ *****************************************************************************/
+static void Close( vlc_object_t * p_this )
+{
+ u32 i;
+ aout_instance_t * p_aout = (aout_instance_t *)p_this;
+ struct aout_sys_t * p_sys = p_aout->output.p_sys;
+
+ p_aout->b_die = VLC_TRUE;
+ vlc_thread_join( p_aout );
+ p_aout->b_die = VLC_FALSE;
+
+ do
+ {
+ i = p_sys->pPlayer->WaitForBuffer();
+ } while( i != 0 && i != p_sys->nBuffers );
+
+ p_sys->pPlayer->Close();
+ delete p_sys->pPlayer;
+
+ free( p_sys->ppBuffers );
+ free( p_sys );
+}
+
+/*****************************************************************************
+ * Play: do nothing
+ *****************************************************************************/
+static void Play( aout_instance_t * p_aout )
+{
+}
+
+/*****************************************************************************
+ * Thread: thread used to DMA the data to the device
+ *****************************************************************************/
+static int Thread( aout_instance_t * p_aout )
+{
+ aout_buffer_t * p_buffer;
+ struct aout_sys_t * p_sys = p_aout->output.p_sys;
+ PCMAudioPlayer * pPlayer = p_sys->pPlayer;
+
+ while( !p_aout->b_die )
+ {
+ pPlayer->WaitForBuffer();
+
+ vlc_mutex_lock( &p_aout->output_fifo_lock );
+ p_buffer = aout_FifoPop( p_aout, &p_aout->output.fifo );
+ vlc_mutex_unlock( &p_aout->output_fifo_lock );
+
+#define i p_sys->nNextBufferIndex
+ if( p_buffer == NULL )
+ {
+ p_aout->p_vlc->pf_memset( p_sys->ppBuffers[ i ], 0,
+ p_sys->nBufferSize );
+ }
+ else
+ {
+ p_aout->p_vlc->pf_memcpy( p_sys->ppBuffers[ i ],
+ p_buffer->p_buffer,
+ p_sys->nBufferSize );
+ aout_BufferFree( p_buffer );
+ }
+
+ if( !pPlayer->QueueBuffer( (s16 *)p_sys->ppBuffers[ i ],
+ p_sys->nBufferSize / 2 ) )
+ {
+ msg_Err( p_aout, "QueueBuffer failed" );
+ }
+
+ i = (i + 1) % p_sys->nBuffers;
+#undef i
+ }
+
+ return VLC_SUCCESS;
+}