#undef VEC_MERGE
#endif
- const int i_source_margin = p_source->p->i_pitch
- - p_source->p->i_visible_pitch;
+ const int i_source_margin = p_source->p[0].i_pitch
+ - p_source->p[0].i_visible_pitch;
+ const int i_source_margin_c = p_source->p[1].i_pitch
+ - p_source->p[1].i_visible_pitch;
const int i_dest_margin = p_dest->p->i_pitch
- p_dest->p->i_visible_pitch;
p_y1 += i_source_margin;
p_y2 += i_source_margin;
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
p_line1 += i_dest_margin;
p_line2 += i_dest_margin;
}
int i_x, i_y;
- const int i_source_margin = p_source->p->i_pitch
- - p_source->p->i_visible_pitch;
+ const int i_source_margin = p_source->p[0].i_pitch
+ - p_source->p[0].i_visible_pitch;
+ const int i_source_margin_c = p_source->p[1].i_pitch
+ - p_source->p[1].i_visible_pitch;
const int i_dest_margin = p_dest->p->i_pitch
- p_dest->p->i_visible_pitch;
p_y1 += i_source_margin;
p_y2 += i_source_margin;
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
p_line1 += i_dest_margin;
p_line2 += i_dest_margin;
}
int i_x, i_y;
- const int i_source_margin = p_source->p->i_pitch
- - p_source->p->i_visible_pitch;
+ const int i_source_margin = p_source->p[0].i_pitch
+ - p_source->p[0].i_visible_pitch;
+ const int i_source_margin_c = p_source->p[1].i_pitch
+ - p_source->p[1].i_visible_pitch;
const int i_dest_margin = p_dest->p->i_pitch
- p_dest->p->i_visible_pitch;
p_y1 += i_source_margin;
p_y2 += i_source_margin;
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
p_line1 += i_dest_margin;
p_line2 += i_dest_margin;
}
int i_x, i_y;
- const int i_source_margin = p_source->p->i_pitch
- - p_source->p->i_visible_pitch;
+ const int i_source_margin = p_source->p[0].i_pitch
+ - p_source->p[0].i_visible_pitch;
+ const int i_source_margin_c = p_source->p[1].i_pitch
+ - p_source->p[1].i_visible_pitch;
const int i_dest_margin = p_dest->p->i_pitch
- p_dest->p->i_visible_pitch;
p_y1 += i_source_margin;
p_y2 += i_source_margin;
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
p_line1 += i_dest_margin;
p_line2 += i_dest_margin;
}
int i_x, i_y;
- const int i_source_margin = p_source->p->i_pitch
- - p_source->p->i_visible_pitch;
+ const int i_source_margin = p_source->p[0].i_pitch
+ - p_source->p[0].i_visible_pitch;
+ const int i_source_margin_c = p_source->p[1].i_pitch
+ - p_source->p[1].i_visible_pitch;
const int i_dest_margin = p_dest->p->i_pitch
- p_dest->p->i_visible_pitch;
p_y1 += i_source_margin;
p_y2 += i_source_margin;
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
p_line1 += i_dest_margin;
p_line2 += i_dest_margin;
}