sectionNext() );
CONNECT( menuButton, clicked(), THEMIM->getIM(),
sectionMenu() );
+ connect( THEMIM->getIM(), SIGNAL( titleChanged( bool ) ),
+ this, SIGNAL( sizeChanged() ) );
return discFrame;
}
void inputPlaying( bool ); /// This might be usefull in the IM ?
void inputIsRecordable( bool ); /// same ?
void inputIsTrickPlayable( bool ); /// same ?
+ void sizeChanged();
};
/* Advanced Button Bar */
settings->value( "adv-controls", false ).toBool(), this );
CONNECT( controls, advancedControlsToggled( bool ),
this, doComponentsUpdate() );
+ CONNECT( controls, sizeChanged(),
+ this, doComponentsUpdate() );
inputC = new InputControlsWidget( p_intf, this );
/* Visualisation */