slight simplification for channel coupling
Originally committed as revision 6509 to svn://svn.ffmpeg.org/ffmpeg/trunk
float * ang = venc->coeffs + mapping->angle[i] * samples;
int j;
for (j = 0; j < samples; j++) {
- float m = mag[j];
float a = ang[j];
- if (m > 0) {
- ang[j] = m - a;
- if (a > m) mag[j] = a;
- else mag[j] = m;
- } else {
- ang[j] = a - m;
- if (a > m) mag[j] = m;
- else mag[j] = a;
- }
+ ang[j] -= mag[j];
+ if (mag[j] > 0) ang[j] = -ang[j];
+ if (ang[j] < 0) mag[j] = a;
}
}