#include "rgb2rgb.h"
#include "../cpudetect.h"
#include "../mangle.h"
+#include "../bswap.h"
#ifdef ARCH_X86
#define CAN_COMPILE_X86_ASM
((unsigned *)dst)[i] = ((unsigned *)palette)[ src[i] ];
}
+#if 0
+void palette8tobgr32(const uint8_t *src, uint8_t *dst, unsigned num_pixels, const uint8_t *palette)
+{
+ unsigned i;
+ for(i=0; i<num_pixels; i++)
+ {
+ //FIXME slow?
+ dst[0]= palette[ src[i]*4+3 ];
+ dst[1]= palette[ src[i]*4+2 ];
+ dst[2]= palette[ src[i]*4+1 ];
+ dst[3]= palette[ src[i]*4+0 ];
+ dst+= 4;
+ }
+}
+#else
+void palette8tobgr32(const uint8_t *src, uint8_t *dst, unsigned num_pixels, const uint8_t *palette)
+{
+ unsigned i;
+ for(i=0; i<num_pixels; i++)
+ ((unsigned *)dst)[i] = bswap_32(((unsigned *)palette)[ src[i] ]);
+}
+#endif
+
/**
* Pallete is assumed to contain bgr32
*/
}
}
+void palette8tobgr24(const uint8_t *src, uint8_t *dst, unsigned num_pixels, const uint8_t *palette)
+{
+ unsigned i;
+/*
+ writes 1 byte o much and might cause alignment issues on some architectures?
+ for(i=0; i<num_pixels; i++)
+ ((unsigned *)(&dst[i*3])) = ((unsigned *)palette)[ src[i] ];
+*/
+ for(i=0; i<num_pixels; i++)
+ {
+ //FIXME slow?
+ dst[0]= palette[ src[i]*4+3 ];
+ dst[1]= palette[ src[i]*4+2 ];
+ dst[2]= palette[ src[i]*4+1 ];
+ dst+= 3;
+ }
+}
+
void bgr24torgb24(const uint8_t *src, uint8_t *dst, unsigned src_size)
{
#ifdef CAN_COMPILE_X86_ASM
for(i=0; i<num_pixels; i++)
((uint16_t *)dst)[i] = ((uint16_t *)palette)[ src[i] ];
}
+void palette8tobgr16(const uint8_t *src, uint8_t *dst, unsigned num_pixels, const uint8_t *palette)
+{
+ unsigned i;
+ for(i=0; i<num_pixels; i++)
+ ((uint16_t *)dst)[i] = bswap_16(((uint16_t *)palette)[ src[i] ]);
+}
/**
* Pallete is assumed to contain bgr15, see rgb32to15 to convert the palette
for(i=0; i<num_pixels; i++)
((uint16_t *)dst)[i] = ((uint16_t *)palette)[ src[i] ];
}
+void palette8tobgr15(const uint8_t *src, uint8_t *dst, unsigned num_pixels, const uint8_t *palette)
+{
+ unsigned i;
+ for(i=0; i<num_pixels; i++)
+ ((uint16_t *)dst)[i] = bswap_16(((uint16_t *)palette)[ src[i] ]);
+}
void rgb32tobgr32(const uint8_t *src, uint8_t *dst, unsigned int src_size)
{