This macro can cause problems in conjunction with the bitdepth
template expansion. It was presumably added to keep source
compatibility when high bitdepth support was added. However,
emulated_edge_mc is a dsputil pointer and should not be called
directly, so there is little reason to keep such a macro.
Signed-off-by: Mans Rullgard <mans@mansr.com>
EMULATED_EDGE(9)
EMULATED_EDGE(10)
-#define ff_emulated_edge_mc ff_emulated_edge_mc_8
-
void ff_add_pixels_clamped_c(const DCTELEM *block, uint8_t *dest, int linesize);
void ff_put_pixels_clamped_c(const DCTELEM *block, uint8_t *dest, int linesize);
void ff_put_signed_pixels_clamped_c(const DCTELEM *block, uint8_t *dest, int linesize);
int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height)
{
gmc(dst, src, stride, h, ox, oy, dxx, dxy, dyx, dyy, shift, r,
- width, height, &ff_emulated_edge_mc);
+ width, height, &ff_emulated_edge_mc_8);
}
#endif