}
/* Allocate the regions and draw them */
- subpicture_region_t *pp_region[i_max_region];
subpicture_region_t **pp_region_last = &p_subpic->p_region;
for( int i = 0; i < i_region; i++ )
fmt_region.i_height =
fmt_region.i_visible_height = region[i].y1 - region[i].y0;
- pp_region[i] = r = subpicture_region_New( &fmt_region );
+ r = subpicture_region_New( &fmt_region );
if( !r )
break;
r->i_x = region[i].x0;
*****************************************************************************/
static void PackedYUVPosterize( picture_t *p_pic, picture_t *p_outpic, int i_level )
{
- uint8_t *p_in, *p_in_end, *p_line_start, *p_line_end, *p_out;
+ uint8_t *p_in, *p_in_end, *p_line_end, *p_out;
uint8_t y1, y2, u, v;
p_in = p_pic->p[0].p_pixels;
while( p_in < p_in_end )
{
- p_line_start = p_in;
p_line_end = p_in + p_pic->p[0].i_visible_pitch;
while( p_in < p_line_end )
{
static void RVPosterize( picture_t *p_pic, picture_t *p_outpic,
bool rv32, int level )
{
- uint8_t *p_in, *p_in_end, *p_line_start, *p_line_end, *p_out, pixel;
+ uint8_t *p_in, *p_in_end, *p_line_end, *p_out, pixel;
p_in = p_pic->p[0].p_pixels;
p_in_end = p_in + p_pic->p[0].i_visible_lines
while( p_in < p_in_end )
{
- p_line_start = p_in;
p_line_end = p_in + p_pic->p[0].i_visible_pitch;
while( p_in < p_line_end )
{