else if( p_intf->p_sys->p_input->b_dead )
{
//controls auto-hide after a timer
- p_main_interface->m_controls_timer.Start(1000, wxTIMER_ONE_SHOT);
+ p_main_interface->m_controls_timer.Start(200, wxTIMER_ONE_SHOT);
p_main_interface->TogglePlayButton( PAUSE_S );
i_old_playing_status = PAUSE_S;
}
else
{
- p_main_interface->m_slider_timer.Start(1000, wxTIMER_ONE_SHOT);
+ p_main_interface->m_slider_timer.Start(200, wxTIMER_ONE_SHOT);
}
- if( p_intf->p_sys->b_playing && p_main_interface->slider_frame->IsShown() )
+ if( p_intf->p_sys->b_playing &&
+ p_main_interface->slider_frame->IsShown() )
{
/* Update the slider if the user isn't dragging it. */
if( p_intf->p_sys->b_slider_free )