m_progress = 0;
m_erase = erase;
m_renderProcess = new QProcess;
+
+ // Disable VDPAU so that rendering will work even if there is a Kdenlive instance using VDPAU
+#if QT_VERSION >= 0x040600
+ QProcessEnvironment env = QProcessEnvironment::systemEnvironment();
+ env.insert("MLT_NO_VDPAU", "1");
+ m_renderProcess->setProcessEnvironment(env);
+#else
+ QStringList env = QProcess::systemEnvironment();
+ env << "MLT_NO_VDPAU=1";
+ m_renderProcess->setEnvironment(env);
+#endif
+
m_prog = renderer;
m_args << scenelist;
if (in != -1) m_args << "in=" + QString::number(in);
connect(m_renderProcess, SIGNAL(stateChanged(QProcess::ProcessState)), this, SLOT(slotCheckProcess(QProcess::ProcessState)));
//connect(m_renderProcess, SIGNAL(finished(int, QProcess::ExitStatus)), this, SLOT(slotIsOver(int, QProcess::ExitStatus)));
m_renderProcess->setReadChannel(QProcess::StandardError);
-
+
m_enablelog = (getenv("KDENLIVE_RENDER_LOG") != NULL);
if (m_enablelog) {
// Create a log of every render process.
void RenderJob::receivedStderr()
{
QString result = QString(m_renderProcess->readAllStandardError()).simplified();
+ //fprintf(stderr, "* * * *RENDER LG: %s\n", result.toUtf8().data());
if (!result.startsWith("Current Frame")) m_errorMessage.append(result + "<br>");
else {
if (m_enablelog) m_logstream << "ReceivedStderr from melt: " << result << endl;