Important part of this algorithm is the double threshold step: pixels
above "high" threshold being kept, pixels below "low" threshold dropped,
pixels in between (weak edges) are kept if they are neighboring "high"
pixels.
The weak edge check uses a neighboring context and should not be applied
on the plane's border. The condition was incorrect and has been fixed in
the commit.
Signed-off-by: Andriy Gelman <andriy.gelman@gmail.com>
Reviewed-by: Andriy Gelman <andriy.gelman@gmail.com>
continue;
}
- if ((!i || i == w - 1 || !j || j == h - 1) &&
+ if (!(!i || i == w - 1 || !j || j == h - 1) &&
src[i] > low &&
(src[-src_linesize + i-1] > high ||
src[-src_linesize + i ] > high ||
-edgedetect 93ceace33f6636bcdbeb037317c65745
+edgedetect 04ff46bb35edff3dbad4102391516d25
-edgedetect-colormix 1b8658252e2f03fbae30e6d63dd24c7c
+edgedetect-colormix 9f50c5586f899a8f5a10059154d64bde