This fixes problems with hiding the cursor while it is within the
"black bars". This should also improve gestures usability.
const int y = vd->source.i_y_offset +
(int64_t)(ev->event_y - place.y) * vd->source.i_visible_height/ place.height;
- if (x >= vd->source.i_x_offset && x < vd->source.i_x_offset + vd->source.i_visible_width &&
- y >= vd->source.i_y_offset && y < vd->source.i_y_offset + vd->source.i_visible_height)
- vout_display_SendEventMouseMoved (vd, x, y);
+ vout_display_SendEventMouseMoved (vd, x, y);
}
static void HandleVisibilityNotify (vout_display_t *vd, bool *visible,