#include <assert.h>
#include "common.h"
-
-typedef struct _stab_data
+typedef struct
{
VSMotionDetect md;
- mlt_animation animation;
-} StabData;
+ VSManyLocalMotions mlms;
+} vs_analyze;
typedef struct
{
VSTransformData td;
VSTransformations trans;
-} TransformData;
-
+} vs_apply;
-char* vectors_serializer(mlt_animation animation, int length)
+typedef struct
{
- return mlt_animation_serialize(animation);
-}
+ vs_analyze* analyze_data;
+ vs_apply* apply_data;
+} vs_data;
-char* lm_serializer(LocalMotions *lms, int length)
-{
- std::ostringstream oss;
- int size = vs_vector_size(lms);
- for (int i = 0; i < size; ++i)
- {
- LocalMotion* lm = (LocalMotion*) vs_vector_get(lms, i);
- oss << lm->v.x << ' ';
- oss << lm->v.y << ' ';
- oss << lm->f.x << ' ';
- oss << lm->f.y << ' ';
- oss << lm->f.size << ' ';
- oss << lm->contrast << ' ';
- oss << lm->match << ' ';
- }
- return strdup(oss.str().c_str());
-}
+/** Free all data used by a VSManyLocalMotions instance.
+ */
-int lm_deserialize(LocalMotions *lms, mlt_property property)
+static void free_manylocalmotions( VSManyLocalMotions* mlms )
{
- std::istringstream iss(mlt_property_get_string(property));
- vs_vector_init(lms, 0);
-
- while (iss.good())
+ for( int i = 0; i < vs_vector_size( mlms ); i++ )
{
- LocalMotion lm;
- iss >> lm.v.x >> lm.v.y >> lm.f.x >> lm.f.y >> lm.f.size >> lm.contrast >> lm.match;
- if (iss.fail())
- {
- break;
- }
- vs_vector_append_dup(lms, &lm, sizeof(lm));
+ LocalMotions* lms = (LocalMotions*)vs_vector_get( mlms, i );
+ vs_vector_del( lms );
}
- return 0;
+ vs_vector_del( mlms );
}
-void lm_destructor(void *lms)
-{
- vs_vector_del(static_cast<VSVector*>(lms));
-}
+/** Serialize a VSManyLocalMotions instance and store it in the properties.
+ *
+ * Each LocalMotions instance is converted to a string and stored in an animation.
+ * Then, the entire animation is serialized and stored in the properties.
+ * \param properties the filter properties
+ * \param mlms an initialized VSManyLocalMotions instance
+ */
-static void serialize_localmotions(StabData* data, LocalMotions &vectors, mlt_position pos)
+static void publish_manylocalmotions( mlt_properties properties, VSManyLocalMotions* mlms )
{
+ mlt_animation animation = mlt_animation_new();
mlt_animation_item_s item;
- // Initialize animation item
+ // Initialize animation item.
item.is_key = 1;
- item.frame = data->md.frameNum;
item.keyframe_type = mlt_keyframe_discrete;
item.property = mlt_property_init();
- mlt_property_set_data(item.property, &vectors, 1, lm_destructor, (mlt_serialiser) lm_serializer);
- mlt_animation_insert(data->animation, &item);
- mlt_property_close(item.property);
+ // Convert each LocalMotions instance to a string and add it to the animation.
+ for( int i = 0; i < vs_vector_size( mlms ); i++ )
+ {
+ LocalMotions* lms = (LocalMotions*)vs_vector_get( mlms, i );
+ item.frame = i;
+ int size = vs_vector_size( lms );
+
+ std::ostringstream oss;
+ for ( int j = 0; j < size; ++j )
+ {
+ LocalMotion* lm = (LocalMotion*)vs_vector_get( lms, j );
+ oss << lm->v.x << ' ';
+ oss << lm->v.y << ' ';
+ oss << lm->f.x << ' ';
+ oss << lm->f.y << ' ';
+ oss << lm->f.size << ' ';
+ oss << lm->contrast << ' ';
+ oss << lm->match << ' ';
+ }
+ mlt_property_set_string( item.property, oss.str().c_str() );
+ mlt_animation_insert( animation, &item );
+ }
+
+ // Serialize and store the animation.
+ char* motion_str = mlt_animation_serialize( animation );
+ mlt_properties_set( properties, "results", motion_str );
+
+ mlt_property_close( item.property );
+ mlt_animation_close( animation );
+ free( motion_str );
}
-int vectors_deserialize(mlt_animation anim, VSManyLocalMotions *mlms)
+/** Get the motions data from the properties and convert it to a VSManyLocalMotions.
+ *
+ * Each LocalMotions instance is converted to a string and stored in an animation.
+ * Then, the entire animation is serialized and stored in the properties.
+ * \param properties the filter properties
+ * \param mlms an initialized (but empty) VSManyLocalMotions instance
+ */
+
+static void read_manylocalmotions( mlt_properties properties, VSManyLocalMotions* mlms )
{
- int error = 0;
mlt_animation_item_s item;
item.property = mlt_property_init();
+ mlt_animation animation = mlt_animation_new();
+ // Get the results property which represents the VSManyLocalMotions
+ char* motion_str = mlt_properties_get( properties, "results" );
- vs_vector_init(mlms, 1024); // initial number of frames, but it will be increased
+ mlt_animation_parse( animation, motion_str, 0, 0, NULL );
- int length = mlt_animation_get_length(anim);
- for (int i = 0; i < length; ++i)
+ int length = mlt_animation_get_length( animation );
+
+ for ( int i = 0; i <= length; ++i )
{
LocalMotions lms;
+ vs_vector_init( &lms, 0 );
+
+ // Get the animation item that represents the LocalMotions
+ mlt_animation_get_item( animation, &item, i );
- // read lms
- mlt_animation_get_item(anim, &item, i + 1);
- if ((error = lm_deserialize(&lms, item.property)))
+ // Convert the property to a real LocalMotions
+ std::istringstream iss( mlt_property_get_string( item.property ) );
+ while ( iss.good() )
{
- break;
+ LocalMotion lm;
+ iss >> lm.v.x >> lm.v.y >> lm.f.x >> lm.f.y >> lm.f.size >> lm.contrast >> lm.match;
+ if ( !iss.fail() )
+ {
+ vs_vector_append_dup( &lms, &lm, sizeof(lm) );
+ }
}
- vs_vector_set_dup(mlms, i, &lms, sizeof(LocalMotions));
+ // Add the LocalMotions to the ManyLocalMotions
+ vs_vector_set_dup( mlms, i, &lms, sizeof(LocalMotions) );
}
- mlt_property_close(item.property);
- return error;
-}
-
-void destroy_transforms(TransformData *data)
-{
- if (data)
- {
- vsTransformDataCleanup(&data->td);
- vsTransformationsCleanup(&data->trans);
- delete data;
- }
+ mlt_property_close( item.property );
+ mlt_animation_close( animation );
}
-TransformData* initialize_transforms(int *width, int *height, mlt_image_format *format,
- mlt_properties properties, const char* interps)
+static vs_apply* init_apply_data( mlt_filter filter, mlt_frame frame, int width, int height, mlt_image_format format )
{
- TransformData *data = new TransformData;
- memset(data, 0, sizeof(TransformData));
-
- VSPixelFormat pf = convertImageFormat(*format);
- VSFrameInfo fi_src, fi_dst;
- vsFrameInfoInit(&fi_src, *width, *height, pf);
- vsFrameInfoInit(&fi_dst, *width, *height, pf);
-
- const char* filterName = mlt_properties_get(properties, "mlt_service");
-
- VSTransformConfig conf = vsTransformGetDefaultConfig(filterName);
- conf.smoothing = mlt_properties_get_int(properties, "smoothing");
- conf.maxShift = mlt_properties_get_int(properties, "maxshift");
- conf.maxAngle = mlt_properties_get_double(properties, "maxangle");
- conf.crop = (VSBorderType) mlt_properties_get_int(properties, "crop");
- conf.zoom = mlt_properties_get_int(properties, "zoom");
- conf.optZoom = mlt_properties_get_int(properties, "optzoom");
- conf.zoomSpeed = mlt_properties_get_double(properties, "zoomspeed");
- conf.relative = mlt_properties_get_int(properties, "relative");
- conf.invert = mlt_properties_get_int(properties, "invert");
- if (mlt_properties_get_int(properties, "tripod") != 0)
+ mlt_properties properties = MLT_FILTER_PROPERTIES( filter );
+ vs_apply* apply_data = (vs_apply*)calloc( 1, sizeof(vs_apply) );
+ memset( apply_data, 0, sizeof( vs_apply ) );
+ VSPixelFormat pf = convertImageFormat( format );
+
+ const char* filterName = mlt_properties_get( properties, "mlt_service" );
+ VSTransformConfig conf = vsTransformGetDefaultConfig( filterName );
+ conf.smoothing = mlt_properties_get_int( properties, "smoothing" );
+ conf.maxShift = mlt_properties_get_int( properties, "maxshift" );
+ conf.maxAngle = mlt_properties_get_double( properties, "maxangle" );
+ conf.crop = (VSBorderType)mlt_properties_get_int( properties, "crop" );
+ conf.zoom = mlt_properties_get_int( properties, "zoom" );
+ conf.optZoom = mlt_properties_get_int( properties, "optzoom" );
+ conf.zoomSpeed = mlt_properties_get_double( properties, "zoomspeed" );
+ conf.relative = mlt_properties_get_int( properties, "relative" );
+ conf.invert = mlt_properties_get_int( properties, "invert" );
+ if ( mlt_properties_get_int( properties, "tripod" ) != 0 )
{
// Virtual tripod mode: relative=False, smoothing=0
conf.relative = 0;
}
// by default a bilinear interpolation is selected
+ const char *interps = mlt_properties_get( MLT_FRAME_PROPERTIES( frame ), "rescale.interp" );
conf.interpolType = VS_BiLinear;
if (strcmp(interps, "nearest") == 0 || strcmp(interps, "neighbor") == 0)
conf.interpolType = VS_Zero;
else if (strcmp(interps, "tiles") == 0 || strcmp(interps, "fast_bilinear") == 0)
conf.interpolType = VS_Linear;
- vsTransformDataInit(&data->td, &conf, &fi_src, &fi_dst);
- vsTransformationsInit(&data->trans);
+ // load motions
+ VSManyLocalMotions mlms;
+ vs_vector_init( &mlms, mlt_filter_get_length2( filter, frame ) );
+ read_manylocalmotions( properties, &mlms );
+
+ // Convert motions to VSTransformations
+ VSTransformData* td = &apply_data->td;
+ VSTransformations* trans = &apply_data->trans;
+ VSFrameInfo fi_src, fi_dst;
+ vsFrameInfoInit( &fi_src, width, height, pf );
+ vsFrameInfoInit( &fi_dst, width, height, pf );
+ vsTransformDataInit( td, &conf, &fi_src, &fi_dst );
+ vsTransformationsInit( trans );
+ vsLocalmotions2Transforms( td, &mlms, trans );
+ vsPreprocessTransforms( td, trans );
- // load transformations
- mlt_animation animation = mlt_animation_new();
- char* strAnim = mlt_properties_get(properties, "vectors");
- if (mlt_animation_parse(animation, strAnim, 0, 0, NULL))
- {
- mlt_log_warning(NULL, "parse failed\n");
- mlt_animation_close(animation);
- destroy_transforms(data);
- return NULL;
- }
+ free_manylocalmotions( &mlms );
- VSManyLocalMotions mlms;
- if (vectors_deserialize(animation, &mlms))
+ return apply_data;
+}
+
+static void destory_apply_data( vs_apply* apply_data )
+{
+ if ( apply_data )
{
- mlt_animation_close(animation);
- destroy_transforms(data);
- return NULL;
+ vsTransformDataCleanup( &apply_data->td );
+ vsTransformationsCleanup( &apply_data->trans );
+ free( apply_data );
}
+}
- mlt_animation_close(animation);
+static vs_analyze* init_analyze_data( mlt_filter filter, mlt_frame frame, mlt_image_format format, int width, int height )
+{
+ mlt_properties properties = MLT_FILTER_PROPERTIES( filter );
+ vs_analyze* analyze_data = (vs_analyze*)calloc( 1, sizeof(vs_analyze) );
+ memset( analyze_data, 0, sizeof(vs_analyze) );
+
+ // Initialize the VSManyLocalMotions vector where motion data will be
+ // stored for each frame.
+ vs_vector_init( &analyze_data->mlms, mlt_filter_get_length2( filter, frame ) );
- vsLocalmotions2Transforms(&data->td, &mlms, &data->trans);
- vsPreprocessTransforms(&data->td, &data->trans);
- return data;
+ // Initialize a VSFrameInfo to be used below
+ VSPixelFormat pf = convertImageFormat( format );
+ VSFrameInfo fi;
+ vsFrameInfoInit( &fi, width, height, pf );
+
+ // Initialize a VSMotionDetect
+ const char* filterName = mlt_properties_get( properties, "mlt_service" );
+ VSMotionDetectConfig conf = vsMotionDetectGetDefaultConfig( filterName );
+ conf.shakiness = mlt_properties_get_int( properties, "shakiness" );
+ conf.accuracy = mlt_properties_get_int( properties, "accuracy" );
+ conf.stepSize = mlt_properties_get_int( properties, "stepsize" );
+ conf.algo = mlt_properties_get_int( properties, "algo" );
+ conf.contrastThreshold = mlt_properties_get_double( properties, "mincontrast" );
+ conf.show = mlt_properties_get_int( properties, "show" );
+ conf.virtualTripod = mlt_properties_get_int( properties, "tripod" );
+ vsMotionDetectInit( &analyze_data->md, &conf, &fi );
+
+ return analyze_data;
}
-int get_image_and_transform(mlt_frame frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable)
+void destory_analyze_data( vs_analyze* analyze_data )
+{
+ if ( analyze_data )
+ {
+ vsMotionDetectionCleanup( &analyze_data->md );
+ free_manylocalmotions( &analyze_data->mlms );
+ free( analyze_data );
+ }
+}
+
+static int get_image_and_apply( mlt_filter filter, mlt_frame frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
{
int error = 0;
- mlt_filter filter = (mlt_filter) mlt_frame_pop_service(frame);
- mlt_properties properties = MLT_FILTER_PROPERTIES(filter);
+ mlt_properties properties = MLT_FILTER_PROPERTIES( filter );
+ vs_data* data = (vs_data*)filter->child;
*format = mlt_image_yuv420p;
- error = mlt_frame_get_image(frame, image, format, width, height, 1);
- if (!error)
+ error = mlt_frame_get_image( frame, image, format, width, height, 1 );
+ if ( !error )
{
- // Service locks are for concurrency control
- mlt_service_lock(MLT_FILTER_SERVICE(filter));
-
- TransformData *data = static_cast<TransformData*>(mlt_properties_get_data(properties, "_transform_data", NULL));
+ mlt_service_lock( MLT_FILTER_SERVICE( filter ) );
// Handle signal from app to re-init data
- if (mlt_properties_get_int(properties, "refresh"))
+ if ( mlt_properties_get_int(properties, "refresh") )
{
mlt_properties_set(properties, "refresh", NULL);
- destroy_transforms(data);
- data = NULL;
+ destory_apply_data( data->apply_data );
+ data->apply_data = NULL;
}
- if (!data)
+ // Init transform data if necessary (first time)
+ if ( !data->apply_data )
{
- const char *interps = mlt_properties_get(MLT_FRAME_PROPERTIES(frame), "rescale.interp");
- data = initialize_transforms(width, height, format, properties, interps);
- if(!data) {
- mlt_service_unlock(MLT_FILTER_SERVICE(filter));
- return 1; // return error code
- }
- mlt_properties_set_data(properties, "_transform_data", data, 0, (mlt_destructor) destroy_transforms, NULL);
+ data->apply_data = init_apply_data( filter, frame, *width, *height, *format );
}
- VSTransformData* td = &data->td;
+ // Apply transformations to this image
+ VSTransformData* td = &data->apply_data->td;
+ VSTransformations* trans = &data->apply_data->trans;
VSFrame vsFrame;
- vsFrameFillFromBuffer(&vsFrame, *image, vsTransformGetSrcFrameInfo(td));
-
- // transform frame
- data->trans.current = mlt_filter_get_position(filter, frame);
- vsTransformPrepare(td, &vsFrame, &vsFrame);
- VSTransform t = vsGetNextTransform(td, &data->trans);
- vsDoTransform(td, t);
- vsTransformFinish(td);
-
- mlt_service_unlock(MLT_FILTER_SERVICE(filter));
+ vsFrameFillFromBuffer( &vsFrame, *image, vsTransformGetSrcFrameInfo( td ) );
+ trans->current = mlt_filter_get_position( filter, frame );
+ vsTransformPrepare( td, &vsFrame, &vsFrame );
+ VSTransform t = vsGetNextTransform( td, trans );
+ vsDoTransform( td, t );
+ vsTransformFinish( td );
+
+ mlt_service_unlock( MLT_FILTER_SERVICE( filter ) );
}
return error;
}
-static StabData* init_detect(mlt_properties properties, mlt_image_format *format, int *width, int *height)
-{
- StabData *data = new StabData;
- memset(data, 0, sizeof(StabData));
- data->animation = mlt_animation_new();
-
- VSPixelFormat pf = convertImageFormat(*format);
- VSFrameInfo fi;
- vsFrameInfoInit(&fi, *width, *height, pf);
-
- const char* filterName = mlt_properties_get(properties, "mlt_service");
-
- VSMotionDetectConfig conf = vsMotionDetectGetDefaultConfig(filterName);
- conf.shakiness = mlt_properties_get_int(properties, "shakiness");
- conf.accuracy = mlt_properties_get_int(properties, "accuracy");
- conf.stepSize = mlt_properties_get_int(properties, "stepsize");
- conf.algo = mlt_properties_get_int(properties, "algo");
- conf.contrastThreshold = mlt_properties_get_double(properties, "mincontrast");
- conf.show = mlt_properties_get_int(properties, "show");
- conf.virtualTripod = mlt_properties_get_int(properties, "tripod");
- vsMotionDetectInit(&data->md, &conf, &fi);
-
- // add vectors to properties
- mlt_properties_set_data(properties, "vectors", data->animation, 1, (mlt_destructor) mlt_animation_close,
- (mlt_serialiser) vectors_serializer);
- return data;
-}
-void destroy_detect(StabData *data)
+static int get_image_and_analyze( mlt_filter filter, mlt_frame frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
{
- if (data)
- {
- vsMotionDetectionCleanup(&data->md);
- delete data;
- }
-}
-
-int get_image_and_detect(mlt_frame frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable)
-{
- mlt_filter filter = (mlt_filter) mlt_frame_pop_service(frame);
- mlt_properties properties = MLT_FILTER_PROPERTIES(filter);
+ mlt_properties properties = MLT_FILTER_PROPERTIES( filter );
+ vs_data* data = (vs_data*)filter->child;
+ mlt_position pos = mlt_filter_get_position( filter, frame );
*format = mlt_image_yuv420p;
- writable = writable || mlt_properties_get_int(properties, "show") ? 1 : 0;
+ writable = writable || mlt_properties_get_int( properties, "show" ) ? 1 : 0;
- int error = mlt_frame_get_image(frame, image, format, width, height, writable);
- if (!error)
+ int error = mlt_frame_get_image( frame, image, format, width, height, writable );
+ if ( !error )
{
// Service locks are for concurrency control
- mlt_service_lock(MLT_FILTER_SERVICE(filter));
+ mlt_service_lock( MLT_FILTER_SERVICE(filter) );
- StabData *data = static_cast<StabData*>(mlt_properties_get_data(properties, "_stab_data", NULL));
- if (!data)
+ if ( !data->analyze_data )
{
- data = init_detect(properties, format, width, height);
- mlt_properties_set_data(properties, "_stab_data", data, 0, (mlt_destructor) destroy_detect, NULL);
+ data->analyze_data = init_analyze_data( filter, frame, *format, *width, *height );
}
- VSMotionDetect* md = &data->md;
+ // Initialize the VSFrame to be analyzed.
+ VSMotionDetect* md = &data->analyze_data->md;
LocalMotions localmotions;
VSFrame vsFrame;
- vsFrameFillFromBuffer(&vsFrame, *image, &md->fi);
+ vsFrameFillFromBuffer( &vsFrame, *image, &md->fi );
- // detect and save motions
- vsMotionDetection(md, &localmotions, &vsFrame);
- mlt_position pos = mlt_filter_get_position( filter, frame );
- serialize_localmotions(data, localmotions, pos);
+ // Detect and save motions.
+ vsMotionDetection( md, &localmotions, &vsFrame );
+ vs_vector_set_dup( &data->analyze_data->mlms, pos, &localmotions, sizeof(LocalMotions) );
- mlt_service_unlock(MLT_FILTER_SERVICE(filter));
- }
+ // Publish the motions if this is the last frame.
+ if ( pos + 1 == mlt_filter_get_length2( filter, frame ) )
+ {
+ publish_manylocalmotions( properties, &data->analyze_data->mlms );
+ }
+ mlt_service_unlock( MLT_FILTER_SERVICE(filter) );
+ }
return error;
}
-static mlt_frame process_filter(mlt_filter filter, mlt_frame frame)
+static int get_image( mlt_frame frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
{
- mlt_properties properties = MLT_FILTER_PROPERTIES(filter);
- mlt_get_image vidstab_get_image = (mlt_get_image) mlt_properties_get_data( properties, "_vidstab_get_image", NULL );
+ mlt_filter filter = (mlt_filter)mlt_frame_pop_service( frame );
+ mlt_properties properties = MLT_FILTER_PROPERTIES( filter );
-#if 1
- mlt_position pos = mlt_filter_get_position(filter, frame);
- mlt_position length = mlt_filter_get_length2(filter, frame) - 1;
- if(pos >= length)
+ if( mlt_properties_get( properties, "results" ) )
{
- mlt_properties_set_data(properties, "_vidstab_get_image", NULL, 0, NULL, NULL);
+ return get_image_and_apply( filter, frame, image, format, width, height, writable );
}
-#endif
-
- if(vidstab_get_image == NULL)
+ else
{
- if(mlt_properties_get(properties, "vectors") == NULL)
- {
- // vectors are NULL, so use a detect filter
- vidstab_get_image = get_image_and_detect;
- } else {
- // found vectors, so use a transform filter
- vidstab_get_image = get_image_and_transform;
- }
-
- mlt_properties_set_data( properties, "_vidstab_get_image", (void*)vidstab_get_image, 0, NULL, NULL );
+ return get_image_and_analyze( filter, frame, image, format, width, height, writable );
}
+}
- mlt_frame_push_service(frame, filter);
- mlt_frame_push_get_image(frame, vidstab_get_image);
+static mlt_frame process_filter( mlt_filter filter, mlt_frame frame )
+{
+ mlt_frame_push_service( frame, filter );
+ mlt_frame_push_get_image( frame, get_image );
return frame;
}
+static void filter_close( mlt_filter filter )
+{
+ vs_data* data = (vs_data*)filter->child;
+ if ( data )
+ {
+ if ( data->analyze_data ) destory_analyze_data( data->analyze_data );
+ if ( data->apply_data ) destory_apply_data( data->apply_data );
+ free( data );
+ }
+ filter->close = NULL;
+ filter->child = NULL;
+ filter->parent.close = NULL;
+ mlt_service_close( &filter->parent );
+}
+
extern "C"
{
-mlt_filter filter_vidstab_init(mlt_profile profile, mlt_service_type type,
- const char *id, char *arg)
+mlt_filter filter_vidstab_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
{
mlt_filter filter = mlt_filter_new();
+ vs_data* data = (vs_data*)calloc( 1, sizeof(vs_data) );
- if( filter )
+ if ( filter && data )
{
+ data->analyze_data = NULL;
+ data->apply_data = NULL;
+
+ filter->close = filter_close;
+ filter->child = data;
filter->process = process_filter;
mlt_properties properties = MLT_FILTER_PROPERTIES(filter);
- //properties for stabilize
+ //properties for analyze
mlt_properties_set(properties, "shakiness", "4");
mlt_properties_set(properties, "accuracy", "4");
mlt_properties_set(properties, "stepsize", "6");
mlt_properties_set(properties, "show", "0");
mlt_properties_set(properties, "tripod", "0");
- // properties for transform
+ // properties for apply
mlt_properties_set(properties, "smoothing", "15");
mlt_properties_set(properties, "maxshift", "-1");
mlt_properties_set(properties, "maxangle", "-1");
mlt_properties_set(properties, "vid.stab.version", LIBVIDSTAB_VERSION);
}
+ else
+ {
+ if( filter )
+ {
+ mlt_filter_close( filter );
+ }
+
+ if( data )
+ {
+ free( data );
+ }
+ filter = NULL;
+ }
return filter;
}