lua_getfield( L, -1, "path" );
if( lua_isstring( L, -1 ) )
{
- char **ppsz_options = NULL;
- int i_options = 0;
const char *psz_path = lua_tostring( L, -1 );
- lua_pop( L, 1 );
- vlclua_read_options( p_sd, L, &i_options, &ppsz_options );
- lua_getfield( L, -1, "title" );
+ lua_getfield( L, -2, "title" );
const char *psz_title = luaL_checkstring( L, -1 ) ? luaL_checkstring( L, -1 ) : psz_path;
+
+ /* The table must be at the top of the stack when calling
+ * vlclua_read_options() */
+ char **ppsz_options = NULL;
+ int i_options = 0;
+ lua_pushvalue( L, -3 );
+ vlclua_read_options( p_sd, L, &i_options, &ppsz_options );
+
input_item_t *p_input = input_item_NewExt( psz_path, psz_title,
i_options,
(const char **)ppsz_options,
VLC_INPUT_OPTION_TRUSTED, -1 );
- lua_pop( L, 1 );
+ lua_pop( L, 3 );
if( p_input )
{
lua_getfield( L, -1, "path" );
if( lua_isstring( L, -1 ) )
{
+ const char *psz_path = lua_tostring( L, -1 );
+
+ /* The table must be at the top of the stack when calling
+ * vlclua_read_options() */
char **ppsz_options = NULL;
int i_options = 0;
- const char *psz_path = lua_tostring( L, -1 );
+ lua_pushvalue( L, -2 );
vlclua_read_options( p_sd, L, &i_options, &ppsz_options );
+
input_item_node_t *p_input_node = input_item_node_Create( *pp_node );
input_item_t *p_input = input_item_NewExt( psz_path,
psz_path, i_options,
(const char **)ppsz_options,
VLC_INPUT_OPTION_TRUSTED, -1 );
- lua_pop( L, 1 );
+ lua_pop( L, 2 );
if( p_input )
{