typedef struct
{
FT_BitmapGlyph p_glyph;
- FT_Vector pos; /* Relative position */
uint32_t i_color; /* ARGB color */
int i_line_offset; /* underline/strikethrough offset */
uint16_t i_line_thickness; /* underline/strikethrough thickness */
line_desc_t *p_next;
int i_width;
-
+ int i_base_line;
int i_character_count;
line_character_t *p_character;
};
* This function merges the previously rendered freetype glyphs into a picture
*****************************************************************************/
static int RenderYUVP( filter_t *p_filter, subpicture_region_t *p_region,
- line_desc_t *p_line, int i_width, int i_height )
+ line_desc_t *p_line,
+ FT_BBox *p_bbox )
{
VLC_UNUSED(p_filter);
static const uint8_t pi_gamma[16] =
uint8_t i_y, i_u, i_v; /* YUV values, derived from incoming RGB */
/* Create a new subpicture region */
- memset( &fmt, 0, sizeof(video_format_t) );
- fmt.i_chroma = VLC_CODEC_YUVP;
- fmt.i_width = fmt.i_visible_width = i_width + 4;
- fmt.i_height = fmt.i_visible_height = i_height + 4;
- if( p_region->fmt.i_visible_width > 0 )
- fmt.i_visible_width = p_region->fmt.i_visible_width;
- if( p_region->fmt.i_visible_height > 0 )
- fmt.i_visible_height = p_region->fmt.i_visible_height;
- fmt.i_x_offset = fmt.i_y_offset = 0;
- fmt.i_sar_num = 1;
- fmt.i_sar_den = 1;
+ video_format_Init( &fmt, VLC_CODEC_YUVP );
+ fmt.i_width =
+ fmt.i_visible_width = p_bbox->xMax - p_bbox->xMin + 4;
+ fmt.i_height =
+ fmt.i_visible_height = p_bbox->yMax - p_bbox->yMin + 4;
assert( !p_region->p_picture );
p_region->p_picture = picture_NewFromFormat( &fmt );
for( ; p_line != NULL; p_line = p_line->p_next )
{
- int i_glyph_tmax = 0;
- int i_bitmap_offset, i_offset, i_align_offset = 0;
- for( i = 0; i < p_line->i_character_count; i++ )
- {
- FT_BitmapGlyph p_glyph = p_line->p_character[i].p_glyph;
- i_glyph_tmax = __MAX( i_glyph_tmax, p_glyph->top );
- }
-
- if( p_line->i_width < i_width )
+ int i_align_left = 0;
+ if( p_line->i_width < fmt.i_visible_width )
{
if( (p_region->i_align & 0x3) == SUBPICTURE_ALIGN_RIGHT )
- {
- i_align_offset = i_width - p_line->i_width;
- }
+ i_align_left = ( fmt.i_visible_width - p_line->i_width );
else if( (p_region->i_align & 0x3) != SUBPICTURE_ALIGN_LEFT )
- {
- i_align_offset = ( i_width - p_line->i_width ) / 2;
- }
+ i_align_left = ( fmt.i_visible_width - p_line->i_width ) / 2;
}
+ int i_align_top = 0;
for( i = 0; i < p_line->i_character_count; i++ )
{
const line_character_t *ch = &p_line->p_character[i];
FT_BitmapGlyph p_glyph = ch->p_glyph;
- i_offset = ( ch->pos.y +
- i_glyph_tmax - p_glyph->top + 2 ) *
- i_pitch + ch->pos.x + p_glyph->left + 2 +
- i_align_offset;
+ int i_glyph_y = i_align_top - p_glyph->top + p_bbox->yMax + p_line->i_base_line;
+ int i_glyph_x = i_align_left + p_glyph->left - p_bbox->xMin;
- for( y = 0, i_bitmap_offset = 0; y < p_glyph->bitmap.rows; y++ )
+ for( y = 0; y < p_glyph->bitmap.rows; y++ )
{
- for( x = 0; x < p_glyph->bitmap.width; x++, i_bitmap_offset++ )
+ for( x = 0; x < p_glyph->bitmap.width; x++ )
{
- if( p_glyph->bitmap.buffer[i_bitmap_offset] )
- p_dst[i_offset+x] =
- ((int)p_glyph->bitmap.buffer[i_bitmap_offset] + 8)/16;
+ if( p_glyph->bitmap.buffer[y * p_glyph->bitmap.width + x] )
+ p_dst[(i_glyph_y + y) * i_pitch + (i_glyph_x + x)] =
+ (p_glyph->bitmap.buffer[y * p_glyph->bitmap.width + x] + 8)/16;
}
- i_offset += i_pitch;
}
}
}
const line_character_t *p_next )
{
int i_line_width = p_current->p_glyph->bitmap.width;
- if( p_next && p_next->i_line_thickness > 0 )
- i_line_width = (p_next->pos.x + p_next->p_glyph->left) -
- (p_current->pos.x + p_current->p_glyph->left);
+ if( p_next )
+ i_line_width = p_next->p_glyph->left - p_current->p_glyph->left;
for( int dx = 0; dx < i_line_width; dx++ )
{
- /* break the underline around the tails of any glyphs which cross it
- Strikethrough doesn't get broken */
- bool b_ok = true;
- for( int z = dx - p_current->i_line_thickness;
- z < dx + p_current->i_line_thickness && b_ok && p_current->i_line_offset >= 0;
- z++ )
- {
- FT_BitmapGlyph p_glyph_check = NULL;
- int i_column;
- if( p_next && z >= i_line_width )
- {
- i_column = z - i_line_width;
- p_glyph_check = p_next->p_glyph;
- }
- else if( z >= 0 && z < p_current->p_glyph->bitmap.width )
- {
- i_column = z;
- p_glyph_check = p_current->p_glyph;
- }
- if( p_glyph_check )
- {
- const FT_Bitmap *p_bitmap = &p_glyph_check->bitmap;
- for( int dy = 0; dy < p_current->i_line_thickness && b_ok; dy++ )
- {
- int i_row = p_current->i_line_offset + p_glyph_check->top + dy;
- b_ok = i_row >= p_bitmap->rows ||
- p_bitmap->buffer[p_bitmap->width * i_row + i_column] == 0;
- }
- }
- }
-
- for( int dy = 0; dy < p_current->i_line_thickness && b_ok; dy++ )
+ for( int dy = 0; dy < p_current->i_line_thickness; dy++ )
BlendYUVAPixel( p_picture,
i_picture_x + dx,
i_picture_y + p_current->i_line_offset + dy,
static int RenderYUVA( filter_t *p_filter,
subpicture_region_t *p_region,
line_desc_t *p_line_head,
- int i_width, int i_height )
+ FT_BBox *p_bbox )
{
filter_sys_t *p_sys = p_filter->p_sys;
video_format_t fmt;
video_format_Init( &fmt, VLC_CODEC_YUVA );
fmt.i_width =
- fmt.i_visible_width = i_width;
+ fmt.i_visible_width = p_bbox->xMax - p_bbox->xMin;
fmt.i_height =
- fmt.i_visible_height = i_height;
+ fmt.i_visible_height = p_bbox->yMax - p_bbox->yMin;
picture_t *p_picture = p_region->p_picture = picture_NewFromFormat( &fmt );
if( !p_region->p_picture )
{
/* Left offset to take into account alignment */
int i_align_left = 0;
- if( p_line->i_width < i_width )
+ if( p_line->i_width < fmt.i_visible_width )
{
if( (p_region->i_align & 0x3) == SUBPICTURE_ALIGN_RIGHT )
- i_align_left = i_width - p_line->i_width;
+ i_align_left = ( fmt.i_visible_width - p_line->i_width );
else if( (p_region->i_align & 0x3) != SUBPICTURE_ALIGN_LEFT )
- i_align_left = ( i_width - p_line->i_width ) / 2;
+ i_align_left = ( fmt.i_visible_width - p_line->i_width ) / 2;
}
-
- /* Compute the top alignment
- * FIXME seems bad (it seems that the glyphs are aligned too high) */
int i_align_top = 0;
- for( int i = 0; i < p_line->i_character_count; i++ )
- i_align_top = __MAX( i_align_top, p_line->p_character[i].p_glyph->top );
/* Render all glyphs and underline/strikethrough */
for( int i = 0; i < p_line->i_character_count; i++ )
i_a = 0xff - ((ch->i_color >> 24) & 0xff);
YUVFromRGB( ch->i_color, &i_y, &i_u, &i_v );
- int i_picture_y = ch->pos.y + i_align_top;
- int i_picture_x = ch->pos.x + i_align_left + p_glyph->left;
+ int i_glyph_y = i_align_top - p_glyph->top + p_bbox->yMax + p_line->i_base_line;
+ int i_glyph_x = i_align_left + p_glyph->left - p_bbox->xMin;
- BlendYUVAGlyph( p_picture, i_picture_x, i_picture_y - p_glyph->top,
+ BlendYUVAGlyph( p_picture,
+ i_glyph_x, i_glyph_y,
i_a, i_y, i_u, i_v,
p_glyph );
if( ch->i_line_thickness > 0 )
- BlendYUVALine( p_picture, i_picture_x, i_picture_y,
+ BlendYUVALine( p_picture,
+ i_glyph_x, i_glyph_y + p_glyph->top,
i_a, i_y, i_u, i_v,
&ch[0],
i + 1 < p_line->i_character_count ? &ch[1] : NULL );
p_line->p_next = NULL;
p_line->i_width = 0;
+ p_line->i_base_line = 0;
p_line->i_character_count = 0;
p_line->p_character = calloc( i_count, sizeof(*p_line->p_character) );
FT_Face p_face,
int i_glyph_index,
- int i_style_flags )
+ int i_style_flags,
+ FT_Vector *p_pen )
{
if( FT_Load_Glyph( p_face, i_glyph_index, FT_LOAD_NO_BITMAP | FT_LOAD_DEFAULT ) &&
FT_Load_Glyph( p_face, i_glyph_index, FT_LOAD_DEFAULT ) )
return VLC_EGENERIC;
}
- FT_BBox bbox;
- FT_Glyph_Get_CBox( glyph, ft_glyph_bbox_pixels, &bbox );
-
- if( FT_Glyph_To_Bitmap( &glyph, FT_RENDER_MODE_NORMAL, 0, 1) )
+ if( FT_Glyph_To_Bitmap( &glyph, FT_RENDER_MODE_NORMAL, p_pen, 1) )
{
FT_Done_Glyph( glyph );
return VLC_EGENERIC;
}
+ FT_BBox bbox;
+ FT_Glyph_Get_CBox( glyph, ft_glyph_bbox_pixels, &bbox );
+
*pp_glyph = glyph;
*p_bbox = bbox;
return VLC_SUCCESS;
}
+static void BBoxEnlarge( FT_BBox *p_max, const FT_BBox *p )
+{
+ p_max->xMin = __MIN(p_max->xMin, p->xMin);
+ p_max->yMin = __MIN(p_max->yMin, p->yMin);
+ p_max->xMax = __MAX(p_max->xMax, p->xMax);
+ p_max->yMax = __MAX(p_max->yMax, p->yMax);
+}
+
static int ProcessLines( filter_t *p_filter,
line_desc_t **pp_lines,
- FT_Vector *p_size,
+ FT_BBox *p_bbox,
uint32_t *psz_text,
text_style_t **pp_styles,
line_desc_t **pp_line_next = pp_lines;
FT_BBox bbox = {
- .xMin = 0,
- .yMin = 0,
- .xMax = 0,
- .yMax = 0,
+ .xMin = INT_MAX,
+ .yMin = INT_MAX,
+ .xMax = INT_MIN,
+ .yMax = INT_MIN,
};
- FT_Vector pen = { .x = 0, .y = 0 };
+ int i_face_height_previous = 0;
+ int i_base_line = 0;
const text_style_t *p_previous_style = NULL;
FT_Face p_face = NULL;
for( int i_start = 0; i_start < i_len; )
/* Render the text line (or the begining if too long) into 0 or 1 glyph line */
line_desc_t *p_line = i_length > 0 ? NewLine( i_length ) : NULL;
int i_index = i_start;
- pen.x = 0;
+ FT_Vector pen = {
+ .x = 0,
+ .y = 0,
+ };
int i_face_height = 0;
FT_BBox line_bbox = {
- .xMin = 0,
- .yMin = 0,
- .xMax = 0,
- .yMax = 0,
+ .xMin = INT_MAX,
+ .yMin = INT_MAX,
+ .xMax = INT_MIN,
+ .yMax = INT_MIN,
};
typedef struct {
int i_index;
}
p_previous_style = p_current_style;
- i_face_height = __MAX(i_face_height, FT_CEIL(p_current_face->size->metrics.height));
+ i_face_height = __MAX(i_face_height, FT_CEIL(FT_MulFix(p_current_face->height,
+ p_current_face->size->metrics.y_scale)));
/* Render the part */
bool b_break_line = false;
FT_Get_Kerning( p_current_face, i_glyph_last, i_glyph_index, ft_kerning_default, &kerning );
/* Get the glyph bitmap and its bounding box and all the associated properties */
+ FT_Vector pen_new = {
+ .x = pen.x + kerning.x,
+ .y = pen.y + kerning.y,
+ };
FT_Glyph glyph;
FT_BBox glyph_bbox;
if( GetGlyph( p_filter, &glyph, &glyph_bbox,
- p_current_face, i_glyph_index, p_glyph_style->i_style_flags ) )
+ p_current_face, i_glyph_index, p_glyph_style->i_style_flags, &pen_new ) )
goto next;
- FT_Vector glyph_pos = {
- .x = pen.x + FT_CEIL(kerning.x),
- .y = pen.y
- };
+ FT_BitmapGlyph glyph_bmp = (FT_BitmapGlyph)glyph;
+ if( glyph_bbox.xMin >= glyph_bbox.xMax )
+ {
+ glyph_bbox.xMin = FT_CEIL(pen_new.x);
+ glyph_bbox.xMax = FT_CEIL(pen_new.x + p_current_face->glyph->advance.x);
+ glyph_bmp->left = glyph_bbox.xMin;
+ }
+ if( glyph_bbox.yMin >= glyph_bbox.yMax )
+ {
+ glyph_bbox.yMax = FT_CEIL(pen_new.y);
+ glyph_bbox.yMin = FT_CEIL(pen_new.y + p_current_face->glyph->advance.y);
+ glyph_bmp->top = glyph_bbox.yMax;
+ }
+
bool b_karaoke = pi_karaoke_bar && pi_karaoke_bar[i_index] != 0;
uint32_t i_color = b_karaoke ? (p_glyph_style->i_karaoke_background_color |
(p_glyph_style->i_karaoke_background_alpha << 24))
i_ul_offset -= abs( FT_FLOOR(FT_MulFix(p_current_face->descender*2,
p_current_face->size->metrics.y_scale)) );
}
+ glyph_bbox.yMin = __MIN( glyph_bbox.yMin, - i_ul_offset - i_ul_thickness );
}
- FT_BitmapGlyph glyph_bmp = (FT_BitmapGlyph)glyph;
- FT_BBox line_bbox_new = {
- .xMin = 0,
- .xMax = __MAX( line_bbox.xMax,
- glyph_pos.x + glyph_bbox.xMax - glyph_bbox.xMin + glyph_bmp->left ),
- .yMin = 0,
- .yMax = __MAX( line_bbox.yMax,
- glyph_pos.y + glyph_bbox.yMax - glyph_bbox.yMin + glyph_bmp->top ),
- };
+ FT_BBox line_bbox_new = line_bbox;
+ BBoxEnlarge( &line_bbox_new, &glyph_bbox );
b_break_line = i_index > i_start &&
- line_bbox_new.xMax >= p_filter->fmt_out.video.i_visible_width;
+ line_bbox_new.xMax - line_bbox_new.xMin >= p_filter->fmt_out.video.i_visible_width;
if( b_break_line )
{
FT_Done_Glyph( glyph );
assert( p_line->i_character_count == i_index - i_start);
p_line->p_character[p_line->i_character_count++] = (line_character_t){
.p_glyph = (FT_BitmapGlyph)glyph,
- .pos = glyph_pos,
.i_color = i_color,
.i_line_offset = i_ul_offset,
.i_line_thickness = i_ul_thickness,
};
- pen.x += FT_CEIL(kerning.x) + FT_CEIL(p_current_face->glyph->advance.x);
+ pen.x = pen_new.x + p_current_face->glyph->advance.x;
+ pen.y = pen_new.y + p_current_face->glyph->advance.y;
line_bbox = line_bbox_new;
next:
i_glyph_last = i_glyph_index;
break;
}
#undef SAVE_BP
- bbox.xMax = __MAX(bbox.xMax, line_bbox.xMax);
- bbox.yMax = __MAX(bbox.yMax, line_bbox.yMax);
-
- pen.y += i_face_height;
+ /* Update our baseline */
+ if( i_face_height_previous > 0 )
+ i_base_line += __MAX(i_face_height, i_face_height_previous);
+ i_face_height_previous = i_face_height;
+
+ /* Update the line bbox with the actual base line */
+ if (line_bbox.yMax > line_bbox.yMin) {
+ line_bbox.yMin -= i_base_line;
+ line_bbox.yMax -= i_base_line;
+ }
+ BBoxEnlarge( &bbox, &line_bbox );
/* Terminate and append the line */
if( p_line )
{
- p_line->i_width = line_bbox.xMax - line_bbox.xMin;
+ p_line->i_width = __MAX(line_bbox.xMax - line_bbox.xMin, 0);
+ p_line->i_base_line = i_base_line;
+
*pp_line_next = p_line;
pp_line_next = &p_line->p_next;
}
if( i_start < i_len && psz_text[i_start] == '\n' )
i_start++;
- if( bbox.yMax >= p_filter->fmt_out.video.i_visible_height )
+ if( bbox.yMax - bbox.yMin >= p_filter->fmt_out.video.i_visible_height )
{
msg_Err( p_filter, "Truncated too high subtitle" );
break;
free( p_fribidi_string );
free( pi_karaoke_bar );
- p_size->x = bbox.xMax - bbox.xMin;
- p_size->y = bbox.yMax - bbox.yMin;
+ *p_bbox = bbox;
return VLC_SUCCESS;
}
/* */
int rv = VLC_SUCCESS;
int i_text_length = 0;
- FT_Vector result = {0, 0};
+ FT_BBox bbox;
line_desc_t *p_lines = NULL;
uint32_t *pi_k_durations = NULL;
if( !rv && i_text_length > 0 )
{
rv = ProcessLines( p_filter,
- &p_lines, &result,
+ &p_lines, &bbox,
psz_text, pp_styles, pi_k_durations, i_text_length );
}
/* Don't attempt to render text that couldn't be layed out
* properly. */
- if( !rv && i_text_length > 0 && result.x > 0 && result.y > 0)
+ if( !rv && i_text_length > 0 && bbox.xMin < bbox.xMax && bbox.yMin < bbox.yMax )
{
if( var_InheritBool( p_filter, "freetype-yuvp" ) )
- RenderYUVP( p_filter, p_region_out, p_lines,
- result.x, result.y );
+ RenderYUVP( p_filter, p_region_out, p_lines, &bbox );
else
- RenderYUVA( p_filter, p_region_out, p_lines,
- result.x, result.y );
-
+ RenderYUVA( p_filter, p_region_out, p_lines, &bbox );
/* With karaoke, we're going to have to render the text a number
* of times to show the progress marker on the text.