} else {
element.classList.add(cls);
}
+ return element;
+}
+
+function add_3cell_ci(tr, ci) {
+ console.log(ci);
+ if (isNaN(ci.val)) {
+ add_3cell(tr, 'N/A');
+ return; // FIXME: some SVG padding needed
+ }
+ let element = add_3cell(tr, ci.val.toFixed(2));
+ let to_x = (val) => { return width * (val - ci.min) / (ci.max - ci.min); };
+
+ // Container.
+ const width = 100;
+ const height = 20;
+ let svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
+ svg.classList.add('ci');
+ svg.setAttribute('width', width);
+ svg.setAttribute('height', height);
+
+ // The good (green) and red (bad) ranges.
+ let s0 = document.createElementNS('http://www.w3.org/2000/svg', 'rect');
+ s0.classList.add('range');
+ s0.classList.add('s0');
+ s0.setAttribute('width', to_x(ci.desired));
+ s0.setAttribute('height', height);
+ s0.setAttribute('x', '0');
+
+ let s1 = document.createElementNS('http://www.w3.org/2000/svg', 'rect');
+ s1.classList.add('range');
+ s1.classList.add('s1');
+ s1.setAttribute('width', width - to_x(ci.desired));
+ s1.setAttribute('height', height);
+ s1.setAttribute('x', to_x(ci.desired));
+
+ // Confidence bar.
+ let bar = document.createElementNS('http://www.w3.org/2000/svg', 'rect');
+ bar.classList.add('bar');
+ bar.setAttribute('width', to_x(ci.upper_ci) - to_x(ci.lower_ci));
+ bar.setAttribute('height', height / 3);
+ bar.setAttribute('x', to_x(ci.lower_ci));
+ bar.setAttribute('y', height / 3);
+
+ // Marker line for average.
+ let marker = document.createElementNS('http://www.w3.org/2000/svg', 'line');
+ marker.classList.add('marker');
+ marker.setAttribute('x1', to_x(ci.val));
+ marker.setAttribute('x2', to_x(ci.val));
+ marker.setAttribute('y1', height / 6);
+ marker.setAttribute('y2', height * 5 / 6);
+
+ svg.appendChild(s0);
+ svg.appendChild(s1);
+ svg.appendChild(bar);
+ svg.appendChild(marker);
+
+ element.appendChild(svg);
}
function process_matches(json) {
document.getElementById('mainmenu').replaceChildren(...elems);
}
+// https://en.wikipedia.org/wiki/1.96#History
+const z = 1.959964;
+
+function make_binomial_ci(val, num, z) {
+ let avg = val / num;
+
+ // https://en.wikipedia.org/wiki/Binomial_proportion_confidence_interval#Wilson_score_interval
+ let low = (avg + z*z/(2*num) - z * Math.sqrt(avg * (1.0 - avg) / num + z*z/(4*num*num))) / (1 + z*z/num);
+ let high = (avg + z*z/(2*num) + z * Math.sqrt(avg * (1.0 - avg) / num + z*z/(4*num*num))) / (1 + z*z/num);
+
+ // Fix the signs so that we don't get -0.00.
+ low = Math.max(low, 0.0);
+ return {
+ 'val': avg,
+ 'lower_ci': low,
+ 'upper_ci': high,
+ 'min': 0.0,
+ 'max': 1.0,
+ };
+}
+
+// These can only happen once per point, but you get -1 and +1
+// instead of 0 and +1. After we rewrite to 0 and 1, it's a binomial,
+// and then we can rewrite back.
+function make_efficiency_ci(points_won, points_completed, z)
+{
+ let ci = make_binomial_ci(points_won, points_completed, z);
+ ci.val = 2.0 * ci.val - 1.0;
+ ci.lower_ci = 2.0 * ci.lower_ci - 1.0;
+ ci.upper_ci = 2.0 * ci.upper_ci - 1.0;
+ ci.min = -1.0;
+ ci.max = 1.0;
+ ci.desired = 0.0; // Desired = positive efficiency.
+ return ci;
+}
+
function make_table_general(players) {
let rows = [];
{
let row = document.createElement('tr');
let pm = p.goals + p.assists + p.hockey_assists + p.defenses - p.throwaways - p.drops;
let soft_pm = p.offensive_soft_plus + p.defensive_soft_plus - p.offensive_soft_minus - p.defensive_soft_minus;
- let o_efficiency = (p.offensive_points_won / p.offensive_points_completed) * 2 - 1;
- let d_efficiency = (p.defensive_points_won / p.defensive_points_completed) * 2 - 1;
+ let o_efficiency = make_efficiency_ci(p.offensive_points_won, p.offensive_points_completed, z);
+ let d_efficiency = make_efficiency_ci(p.defensive_points_won, p.defensive_points_completed, z);
add_3cell(row, p.name, 'name'); // TODO: number?
add_3cell(row, pm > 0 ? ('+' + pm) : pm);
add_3cell(row, soft_pm > 0 ? ('+' + soft_pm) : soft_pm);
- add_3cell(row, p.offensive_points_completed > 0 ? o_efficiency.toFixed(2) : 'N/A');
- add_3cell(row, p.defensive_points_completed > 0 ? d_efficiency.toFixed(2) : 'N/A');
+ add_3cell_ci(row, o_efficiency);
+ add_3cell_ci(row, d_efficiency);
add_3cell(row, p.points_played);
rows.push(row);
}
// Globals.
let globals = players['globals'];
- let o_efficiency = (globals.offensive_points_won / globals.offensive_points_completed) * 2 - 1;
- let d_efficiency = (globals.defensive_points_won / globals.defensive_points_completed) * 2 - 1;
+ let o_efficiency = make_efficiency_ci(globals.offensive_points_won, globals.offensive_points_completed, z);
+ let d_efficiency = make_efficiency_ci(globals.defensive_points_won, globals.defensive_points_completed, z);
let row = document.createElement('tr');
add_3cell(row, '');
add_3cell(row, '');
add_3cell(row, '');
- add_3cell(row, globals.offensive_points_completed > 0 ? o_efficiency.toFixed(2) : 'N/A');
- add_3cell(row, globals.defensive_points_completed > 0 ? d_efficiency.toFixed(2) : 'N/A');
+ add_3cell_ci(row, o_efficiency);
+ add_3cell_ci(row, d_efficiency);
add_3cell(row, globals.points_played);
rows.push(row);