/* OK, now we are sure we will decode the picture. */
#define P_picture p_vpar->picture.p_picture
p_vpar->picture.b_error = 0;
+ p_vpar->picture.b_frame_structure = (i_structure == FRAME_STRUCTURE);
if( !p_vpar->picture.i_current_structure )
{
}
p_vpar->picture.i_current_structure |= i_structure;
p_vpar->picture.i_structure = i_structure;
- p_vpar->picture.b_frame_structure = (i_structure == FRAME_STRUCTURE);
/* Initialize picture data for decoding. */
if( p_vpar->picture.b_motion_field = (i_structure == BOTTOM_FIELD) )