YCbCrInput::YCbCrInput(const ImageFormat &image_format,
const YCbCrFormat &ycbcr_format,
unsigned width, unsigned height,
- YCbCrInputSplitting ycbcr_input_splitting)
+ YCbCrInputSplitting ycbcr_input_splitting,
+ GLenum type)
: image_format(image_format),
ycbcr_format(ycbcr_format),
ycbcr_input_splitting(ycbcr_input_splitting),
+ type(type),
width(width),
height(height),
resource_pool(NULL)
if (texture_num[channel] == 0 && (pbos[channel] != 0 || pixel_data[channel] != NULL)) {
GLenum format, internal_format;
if (channel == 0 && ycbcr_input_splitting == YCBCR_INPUT_INTERLEAVED) {
- format = GL_RGB;
- internal_format = GL_RGB8;
+ if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
+ format = GL_RGBA;
+ internal_format = GL_RGB10_A2;
+ } else {
+ assert(type == GL_UNSIGNED_BYTE);
+ format = GL_RGB;
+ internal_format = GL_RGB8;
+ }
} else if (channel == 1 && ycbcr_input_splitting == YCBCR_INPUT_SPLIT_Y_AND_CBCR) {
+ assert(type == GL_UNSIGNED_BYTE);
format = GL_RG;
internal_format = GL_RG8;
} else {
+ assert(type == GL_UNSIGNED_BYTE);
format = GL_RED;
internal_format = GL_R8;
}
check_error();
glPixelStorei(GL_UNPACK_ROW_LENGTH, pitch[channel]);
check_error();
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, widths[channel], heights[channel], format, GL_UNSIGNED_BYTE, pixel_data[channel]);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, widths[channel], heights[channel], format, type, pixel_data[channel]);
check_error();
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
check_error();
#ifndef _MOVIT_YCBCR_INPUT_H
#define _MOVIT_YCBCR_INPUT_H 1
-// YCbCrInput is for handling planar or 4:4:4 interleaved 8-bit Y'CbCr
-// (also sometimes, usually rather imprecisely, called “YUV”), which is typically
-// what you get from a video decoder. It upsamples planes as needed, using the
-// default linear upsampling OpenGL gives you.
+// YCbCrInput is for handling Y'CbCr (also sometimes, usually rather
+// imprecisely, called “YUV”), which is typically what you get from a video
+// decoder. It supports these formats:
+//
+// * 8-bit planar Y'CbCr, possibly subsampled (e.g. 4:2:0).
+// * 8-bit semiplanar Y'CbCr (Y' in one plane, CbCr in another),
+// possibly subsampled.
+// * 8-bit interleaved (chunked) Y'CbCr, no subsampling (4:4:4 only).
+// * 10-bit interleaved (chunked) Y'CbCr packed into 32-bit words
+// (10:10:10:2), no subsampling (4:4:4 only).
+//
+// For the former case, it upsamples planes as needed, using the default linear
+// upsampling OpenGL gives you. Note that YCbCr422InterleavedInput supports the
+// important special case of 8-bit 4:2:2 interleaved.
#include <epoxy/gl.h>
#include <assert.h>
class ResourcePool;
-// Whether the data is planar (Y', Cb and Cr in one texture each)
-// or not. Note that YCbCr422InterleavedInput supports the important special
-// case of 4:2:2 interleaved.
+// Whether the data is planar (Y', Cb and Cr in one texture each) or not.
enum YCbCrInputSplitting {
// The standard, default case; Y', Cb and Cr in one texture each.
YCBCR_INPUT_PLANAR,
class YCbCrInput : public Input {
public:
+ // Type can be GL_UNSIGNED_BYTE for 8-bit, or GL_UNSIGNED_INT_2_10_10_10_REV
+ // for 10-bit (YCBCR_INPUT_INTERLEAVED only).
YCbCrInput(const ImageFormat &image_format,
const YCbCrFormat &ycbcr_format,
unsigned width, unsigned height,
- YCbCrInputSplitting ycbcr_input_splitting = YCBCR_INPUT_PLANAR);
+ YCbCrInputSplitting ycbcr_input_splitting = YCBCR_INPUT_PLANAR,
+ GLenum type = GL_UNSIGNED_BYTE);
~YCbCrInput();
virtual std::string effect_type_id() const { return "YCbCrInput"; }
// the pointer (and PBO, if set) has to be valid at the time of the render call.
void set_pixel_data(unsigned channel, const unsigned char *pixel_data, GLuint pbo = 0)
{
+ assert(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_2_10_10_10_REV);
assert(channel >= 0 && channel < num_channels);
this->pixel_data[channel] = pixel_data;
this->pbos[channel] = pbo;
invalidate_pixel_data();
}
+ void set_pixel_data(unsigned channel, const uint32_t *pixel_data, GLuint pbo = 0)
+ {
+ assert(type == GL_UNSIGNED_INT_2_10_10_10_REV);
+ assert(channel == 0);
+ this->pixel_data[channel] = reinterpret_cast<const unsigned char *>(pixel_data);
+ this->pbos[channel] = pbo;
+ invalidate_pixel_data();
+ }
+
void invalidate_pixel_data();
// Note: Sets pitch to width, so even if your pitch is unchanged,
YCbCrFormat ycbcr_format;
GLuint num_channels;
YCbCrInputSplitting ycbcr_input_splitting;
+ GLenum type;
GLuint pbos[3], texture_num[3];
GLint uniform_tex_y, uniform_tex_cb, uniform_tex_cr;
// Don't care what the output was, just that it does not crash.
}
+TEST(YCbCrInputTest, TenBitInterleaved) {
+ const int width = 1;
+ const int height = 5;
+
+ // Pure-color inputs, calculated using formulas 3.2, 3.3 and 3.4 from
+ // Rec. 709. (Except the first two, which are obvious given the 64–940
+ // range of luminance.)
+ unsigned expanded_data[width * height * 3] = {
+ 64, 512, 512,
+ 940, 512, 512,
+ 250, 409, 960,
+ 691, 167, 105,
+ 127, 960, 471,
+ };
+ float expected_data[4 * width * height] = {
+ 0.0, 0.0, 0.0, 1.0,
+ 1.0, 1.0, 1.0, 1.0,
+ 1.0, 0.0, 0.0, 1.0,
+ 0.0, 1.0, 0.0, 1.0,
+ 0.0, 0.0, 1.0, 1.0,
+ };
+ float out_data[4 * width * height];
+
+ // Pack 32:32:32 to 10:10:10:2.
+ uint32_t data[width * height];
+ for (unsigned i = 0; i < width * height; ++i) {
+ data[i] =
+ expanded_data[i * 3 + 0] |
+ (expanded_data[i * 3 + 1] << 10) |
+ (expanded_data[i * 3 + 2] << 20);
+ }
+
+ EffectChainTester tester(NULL, width, height);
+
+ ImageFormat format;
+ format.color_space = COLORSPACE_sRGB;
+ format.gamma_curve = GAMMA_sRGB;
+
+ YCbCrFormat ycbcr_format;
+ ycbcr_format.luma_coefficients = YCBCR_REC_709;
+ ycbcr_format.full_range = false;
+ ycbcr_format.num_levels = 1024; // 10-bit.
+ ycbcr_format.chroma_subsampling_x = 1;
+ ycbcr_format.chroma_subsampling_y = 1;
+ ycbcr_format.cb_x_position = 0.5f;
+ ycbcr_format.cb_y_position = 0.5f;
+ ycbcr_format.cr_x_position = 0.5f;
+ ycbcr_format.cr_y_position = 0.5f;
+
+ YCbCrInput *input = new YCbCrInput(format, ycbcr_format, width, height, YCBCR_INPUT_INTERLEAVED, GL_UNSIGNED_INT_2_10_10_10_REV);
+ input->set_pixel_data(0, data);
+ tester.get_chain()->add_input(input);
+
+ tester.run(out_data, GL_RGBA, COLORSPACE_sRGB, GAMMA_sRGB);
+
+ // We can set much tighter limits on this than 8-bit Y'CbCr;
+ // even tighter than the default limits.
+ expect_equal(expected_data, out_data, 4 * width, height, 0.002, 0.0003);
+}
+
} // namespace movit