Implement detection in h264 and hevc and insertion in framepack filter.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
API changes, most recent first:
+2017-xx-xx - xxxxxxx - lavu 56.7.0 - stereo3d.h
+ Add view field to AVStereo3D structure and AVStereo3DView enum.
+
2017-xx-xx - xxxxxxx - lavc 58.5.0 - avcodec.h
Add avcodec_get_hw_frames_parameters().
h->quincunx_subsampling = get_bits1(gb);
h->content_interpretation_type = get_bits(gb, 6);
- // the following skips: spatial_flipping_flag, frame0_flipped_flag,
- // field_views_flag, current_frame_is_frame0_flag,
+ // spatial_flipping_flag, frame0_flipped_flag, field_views_flag
+ skip_bits(gb, 3);
+ h->current_frame_is_frame0_flag = get_bits1(gb);
// frame0_self_contained_flag, frame1_self_contained_flag
- skip_bits(gb, 6);
+ skip_bits(gb, 2);
if (!h->quincunx_subsampling && h->arrangement_type != 5)
skip_bits(gb, 16); // frame[01]_grid_position_[xy]
int arrangement_type;
int content_interpretation_type;
int quincunx_subsampling;
+ int current_frame_is_frame0_flag;
} H264SEIFramePacking;
typedef struct H264SEIDisplayOrientation {
if (fp->content_interpretation_type == 2)
stereo->flags = AV_STEREO3D_FLAG_INVERT;
+
+ if (fp->arrangement_type == 5) {
+ if (fp->current_frame_is_frame0_flag)
+ stereo->view = AV_STEREO3D_VIEW_LEFT;
+ else
+ stereo->view = AV_STEREO3D_VIEW_RIGHT;
+ }
}
if (h->sei.display_orientation.present &&
s->quincunx_subsampling = get_bits1(gb);
s->content_interpretation_type = get_bits(gb, 6);
- // the following skips spatial_flipping_flag frame0_flipped_flag
- // field_views_flag current_frame_is_frame0_flag
- // frame0_self_contained_flag frame1_self_contained_flag
- skip_bits(gb, 6);
+ // spatial_flipping_flag, frame0_flipped_flag, field_views_flag
+ skip_bits(gb, 3);
+ s->current_frame_is_frame0_flag = get_bits1(gb);
+ // frame0_self_contained_flag, frame1_self_contained_flag
+ skip_bits(gb, 2);
if (!s->quincunx_subsampling && s->arrangement_type != 5)
skip_bits(gb, 16); // frame[01]_grid_position_[xy]
int arrangement_type;
int content_interpretation_type;
int quincunx_subsampling;
+ int current_frame_is_frame0_flag;
} HEVCSEIFramePacking;
typedef struct HEVCSEIDisplayOrientation {
if (s->sei.frame_packing.content_interpretation_type == 2)
stereo->flags = AV_STEREO3D_FLAG_INVERT;
+
+ if (s->sei.frame_packing.arrangement_type == 5) {
+ if (s->sei.frame_packing.current_frame_is_frame0_flag)
+ stereo->view = AV_STEREO3D_VIEW_LEFT;
+ else
+ stereo->view = AV_STEREO3D_VIEW_RIGHT;
+ }
}
if (s->sei.display_orientation.present &&
if (!stereo)
return AVERROR(ENOMEM);
stereo->type = s->format;
+ stereo->view = i == LEFT ? AV_STEREO3D_VIEW_LEFT
+ : AV_STEREO3D_VIEW_RIGHT;
// filter the frame and immediately relinquish its pointer
ret = ff_filter_frame(outlink, s->input_views[i]);
AV_STEREO3D_COLUMNS,
};
+/**
+ * List of possible view types.
+ */
+enum AVStereo3DView {
+ /**
+ * Frame contains two packed views.
+ */
+ AV_STEREO3D_VIEW_PACKED,
+
+ /**
+ * Frame contains only the left view.
+ */
+ AV_STEREO3D_VIEW_LEFT,
+
+ /**
+ * Frame contains only the right view.
+ */
+ AV_STEREO3D_VIEW_RIGHT,
+};
/**
* Inverted views, Right/Bottom represents the left view.
* Additional information about the frame packing.
*/
int flags;
+
+ /**
+ * Determines which views are packed.
+ */
+ enum AVStereo3DView view;
} AVStereo3D;
/**
*/
#define LIBAVUTIL_VERSION_MAJOR 56
-#define LIBAVUTIL_VERSION_MINOR 6
+#define LIBAVUTIL_VERSION_MINOR 7
#define LIBAVUTIL_VERSION_MICRO 0
#define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \