#MMXEXT_MODULES="${MMXEXT_MODULES} idctmmxext motionmmxext"
THREEDNOW_MODULES="memcpy3dn"
SSE_MODULES=""
-SSE2_MODULES="i420_yuy2_sse2"
+SSE2_MODULES="i420_rgb_sse2 i420_yuy2_sse2"
ALTIVEC_MODULES="memcpyaltivec i420_yuy2_altivec"
#ALTIVEC_MODULES="${ALTIVEC_MODULES} idctaltivec motionaltivec"
[ac_cv_c_sse2_intrinsics=no])])
if test "${ac_cv_c_sse2_intrinsics}" != "no"; then
AC_DEFINE(HAVE_SSE2_INTRINSICS, 1, Define if SSE2 intrinsics are available.)
- dnl VLC_ADD_CFLAGS([i420_rgb_sse2],[-msse2])
+ VLC_ADD_CFLAGS([i420_rgb_sse2],[-msse2])
fi
AC_CACHE_CHECK([if \$CC groks MMX inline assembly],
i420_rgb_mmx.h \
$(NULL)
+SOURCES_i420_rgb_sse2 = \
+ i420_rgb.c \
+ i420_rgb.h \
+ i420_rgb16.c \
+ i420_rgb_mmx.h \
+ $(NULL)
+
SOURCES_i420_yuy2 = \
i420_yuy2.c \
i420_yuy2.h \
* Copyright (C) 2000, 2001, 2004 the VideoLAN team
* $Id$
*
- * Author: Sam Hocevar <sam@zoy.org>
+ * Authors: Sam Hocevar <sam@zoy.org>
+ * Damien Fouilleul <damienf@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
"RV15,RV16,RV24,RV32 conversions") );
set_capability( "chroma", 100 );
add_requirement( MMX );
+#elif defined (MODULE_NAME_IS_i420_rgb_sse2)
+ set_description( _( "SSE2 I420,IYUV,YV12 to "
+ "RV15,RV16,RV24,RV32 conversions") );
+ set_capability( "chroma", 120 );
+ add_requirement( SSE2 );
#endif
set_callbacks( Activate, Deactivate );
vlc_module_end();
#endif
case VLC_FOURCC('R','V','1','5'):
case VLC_FOURCC('R','V','1','6'):
-#if defined (MODULE_NAME_IS_i420_rgb_mmx)
+#if ! defined (MODULE_NAME_IS_i420_rgb)
/* If we don't have support for the bitmasks, bail out */
- if( ( p_vout->output.i_rmask != 0x7c00
- || p_vout->output.i_gmask != 0x03e0
- || p_vout->output.i_bmask != 0x001f )
- && ( p_vout->output.i_rmask != 0xf800
- || p_vout->output.i_gmask != 0x07e0
- || p_vout->output.i_bmask != 0x001f ) )
+ if( ( p_vout->output.i_rmask == 0x7c00
+ && p_vout->output.i_gmask == 0x03e0
+ && p_vout->output.i_bmask == 0x001f ) )
{
- return -1;
+ /* R5G5B6 pixel format */
+ msg_Dbg(p_this, "RGB pixel format is R5G5B5");
+ p_vout->chroma.pf_convert = E_(I420_R5G5B5);
}
-#endif
+ else if( ( p_vout->output.i_rmask == 0xf800
+ && p_vout->output.i_gmask == 0x07e0
+ && p_vout->output.i_bmask == 0x001f ) )
+ {
+ /* R5G6B5 pixel format */
+ msg_Dbg(p_this, "RGB pixel format is R5G6B5");
+ p_vout->chroma.pf_convert = E_(I420_R5G6B5);
+ }
+ else
+ return -1;
+#else
+ // generic C chroma converter */
p_vout->chroma.pf_convert = E_(I420_RGB16);
+#endif
break;
#if 0
#endif
case VLC_FOURCC('R','V','3','2'):
-#if defined (MODULE_NAME_IS_i420_rgb_mmx)
+#if ! defined (MODULE_NAME_IS_i420_rgb)
/* If we don't have support for the bitmasks, bail out */
- if( p_vout->output.i_rmask != 0x00ff0000
- || p_vout->output.i_gmask != 0x0000ff00
- || p_vout->output.i_bmask != 0x000000ff )
+ if( p_vout->output.i_rmask == 0x00ff0000
+ && p_vout->output.i_gmask == 0x0000ff00
+ && p_vout->output.i_bmask == 0x000000ff )
{
- return -1;
+ /* A8R8G8B8 pixel format */
+ msg_Dbg(p_this, "RGB pixel format is A8R8G8B8");
+ p_vout->chroma.pf_convert = E_(I420_A8R8G8B8);
}
-#endif
+ else if( p_vout->output.i_rmask == 0x0000ff00
+ && p_vout->output.i_gmask == 0x00ff0000
+ && p_vout->output.i_bmask == 0xff000000 )
+ {
+ /* B8G8R8A8 pixel format */
+ msg_Dbg(p_this, "RGB pixel format is B8G8R8A8");
+ p_vout->chroma.pf_convert = E_(I420_B8G8R8A8);
+ }
+ else
+ return -1;
+#else
+ // generic C chroma converter */
p_vout->chroma.pf_convert = E_(I420_RGB32);
+#endif
break;
default:
#ifdef MODULE_NAME_IS_i420_rgb
void E_(I420_RGB8) ( vout_thread_t *, picture_t *, picture_t * );
void E_(I420_RGB16_dither) ( vout_thread_t *, picture_t *, picture_t * );
-#endif
void E_(I420_RGB16) ( vout_thread_t *, picture_t *, picture_t * );
void E_(I420_RGB32) ( vout_thread_t *, picture_t *, picture_t * );
+#else // if defined(MODULE_NAME_IS_i420_rgb_mmx)
+void E_(I420_R5G5B5) ( vout_thread_t *, picture_t *, picture_t * );
+void E_(I420_R5G6B5) ( vout_thread_t *, picture_t *, picture_t * );
+void E_(I420_A8R8G8B8) ( vout_thread_t *, picture_t *, picture_t * );
+void E_(I420_B8G8R8A8) ( vout_thread_t *, picture_t *, picture_t * );
+#endif
/*****************************************************************************
* CONVERT_*_PIXEL: pixel conversion macros
* $Id$
*
* Authors: Samuel Hocevar <sam@zoy.org>
+ * Damien Fouilleul <damienf@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
# include <mmintrin.h>
# endif
# include "i420_rgb_mmx.h"
+#elif defined (MODULE_NAME_IS_i420_rgb_sse2)
+# if defined(HAVE_SSE2_INTRINSICS)
+# include <emmintrin.h>
+# endif
+# include "i420_rgb_mmx.h"
#endif
static void SetOffset( int, int, int, int, vlc_bool_t *,
* - input: 2 lines (2 Y lines, 1 U/V line)
* - output: 1 line
*****************************************************************************/
+
+#if defined (MODULE_NAME_IS_i420_rgb)
+
void E_(I420_RGB16)( vout_thread_t *p_vout, picture_t *p_src,
picture_t *p_dest )
{
int i_scale_count; /* scale modulo counter */
int i_chroma_width = p_vout->render.i_width / 2; /* chroma width */
uint16_t * p_pic_start; /* beginning of the current line for copy */
-#if defined (MODULE_NAME_IS_i420_rgb)
int i_uval, i_vval; /* U and V samples */
int i_red, i_green, i_blue; /* U and V modified samples */
uint16_t * p_yuv = p_vout->chroma.p_sys->p_rgb16;
uint16_t * p_ybase; /* Y dependant conversion table */
-#endif
/* Conversion buffer pointer */
uint16_t * p_buffer_start = (uint16_t*)p_vout->chroma.p_sys->p_buffer;
p_pic_start = p_pic;
p_buffer = b_hscale ? p_buffer_start : p_pic;
-#if defined (MODULE_NAME_IS_i420_rgb)
for ( i_x = p_vout->render.i_width / 8; i_x--; )
{
CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2);
CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2);
CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2);
}
-#elif defined (MODULE_NAME_IS_i420_rgb_mmx)
- if( p_vout->output.i_rmask == 0x7c00 )
- {
- /* 15bpp 5/5/5 */
- for ( i_x = p_vout->render.i_width / 8; i_x--; )
- {
-# if defined (HAVE_MMX_INTRINSICS)
- __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
- uint64_t tmp64;
- INTRINSICS_INIT_16
- INTRINSICS_YUV_MUL
- INTRINSICS_YUV_ADD
- INTRINSICS_UNPACK_15
-# else
- __asm__( MMX_INIT_16
- : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
-
- __asm__( ".p2align 3"
- MMX_YUV_MUL
- MMX_YUV_ADD
- MMX_UNPACK_15
- : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
-# endif
-
- p_y += 8;
- p_u += 4;
- p_v += 4;
- p_buffer += 8;
- }
- }
- else
- {
- /* 16bpp 5/6/5 */
- for ( i_x = p_vout->render.i_width / 8; i_x--; )
- {
-# if defined (HAVE_MMX_INTRINSICS)
- __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
- uint64_t tmp64;
- INTRINSICS_INIT_16
- INTRINSICS_YUV_MUL
- INTRINSICS_YUV_ADD
- INTRINSICS_UNPACK_16
-# else
- __asm__( MMX_INIT_16
- : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
-
- __asm__( ".p2align 3"
- MMX_YUV_MUL
- MMX_YUV_ADD
- MMX_UNPACK_16
- : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
-# endif
-
- p_y += 8;
- p_u += 4;
- p_v += 4;
- p_buffer += 8;
- }
- }
-#endif
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if( i_rewind )
{
-#if defined (MODULE_NAME_IS_i420_rgb_mmx)
-# if defined (HAVE_MMX_INTRINSICS)
- __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
- uint64_t tmp64;
-# endif
-#endif
p_y -= i_rewind;
p_u -= i_rewind >> 1;
p_v -= i_rewind >> 1;
p_buffer -= i_rewind;
-#if defined (MODULE_NAME_IS_i420_rgb)
+
CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2);
CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2);
CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2);
CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2);
-#elif defined (MODULE_NAME_IS_i420_rgb_mmx)
-
-# if defined (HAVE_MMX_INTRINSICS)
- INTRINSICS_INIT_16
-# else
- __asm__( MMX_INIT_16
- : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
-# endif
-
- if( p_vout->output.i_rmask == 0x7c00 )
- {
- /* 15bpp 5/5/5 */
-# if defined (HAVE_MMX_INTRINSICS)
- INTRINSICS_YUV_MUL
- INTRINSICS_YUV_ADD
- INTRINSICS_UNPACK_15
-# else
- __asm__( ".p2align 3"
- MMX_YUV_MUL
- MMX_YUV_ADD
- MMX_UNPACK_15
- : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
-# endif
- }
- else
- {
-# if defined (HAVE_MMX_INTRINSICS)
- INTRINSICS_YUV_MUL
- INTRINSICS_YUV_ADD
- INTRINSICS_UNPACK_16
-# else
- /* 16bpp 5/6/5 */
- __asm__( ".p2align 3"
- MMX_YUV_MUL
- MMX_YUV_ADD
- MMX_UNPACK_16
- : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
-# endif
- }
-
- p_y += 8;
- p_u += 4;
- p_v += 4;
- p_buffer += 8;
-#endif
}
SCALE_WIDTH;
SCALE_HEIGHT( 420, 2 );
}
}
-/*****************************************************************************
- * I420_RGB32: color YUV 4:2:0 to RGB 32 bpp
- *****************************************************************************
- * Horizontal alignment needed:
- * - input: 8 pixels (8 Y bytes, 4 U/V bytes), margins not allowed
- * - output: 1 pixel (2 bytes), margins allowed
- * Vertical alignment needed:
- * - input: 2 lines (2 Y lines, 1 U/V line)
- * - output: 1 line
- *****************************************************************************/
-void E_(I420_RGB32)( vout_thread_t *p_vout, picture_t *p_src,
+#else // defined (MODULE_NAME_IS_i420_rgb_mmx)
+
+void E_(I420_R5G5B5)( vout_thread_t *p_vout, picture_t *p_src,
picture_t *p_dest )
{
/* We got this one from the old arguments */
- uint32_t *p_pic = (uint32_t*)p_dest->p->p_pixels;
+ uint16_t *p_pic = (uint16_t*)p_dest->p->p_pixels;
uint8_t *p_y = p_src->Y_PIXELS;
uint8_t *p_u = p_src->U_PIXELS;
uint8_t *p_v = p_src->V_PIXELS;
int i_rewind;
int i_scale_count; /* scale modulo counter */
int i_chroma_width = p_vout->render.i_width / 2; /* chroma width */
- uint32_t * p_pic_start; /* beginning of the current line for copy */
-#if defined (MODULE_NAME_IS_i420_rgb)
- int i_uval, i_vval; /* U and V samples */
- int i_red, i_green, i_blue; /* U and V modified samples */
- uint32_t * p_yuv = p_vout->chroma.p_sys->p_rgb32;
- uint32_t * p_ybase; /* Y dependant conversion table */
-#endif
+ uint16_t * p_pic_start; /* beginning of the current line for copy */
/* Conversion buffer pointer */
- uint32_t * p_buffer_start = (uint32_t*)p_vout->chroma.p_sys->p_buffer;
- uint32_t * p_buffer;
+ uint16_t * p_buffer_start = (uint16_t*)p_vout->chroma.p_sys->p_buffer;
+ uint16_t * p_buffer;
/* Offset array pointer */
int * p_offset_start = p_vout->chroma.p_sys->p_offset;
i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch;
- if( p_vout->render.i_width & 7 )
- {
- i_rewind = 8 - ( p_vout->render.i_width & 7 );
- }
- else
- {
- i_rewind = 0;
- }
-
/* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered
* on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'
* then y1 grows to y1' = x1' * y2/x2 * r2/r1 */
p_vout->output.i_width, p_vout->output.i_height,
&b_hscale, &i_vscale, p_offset_start );
+
/*
* Perform conversion
*/
i_scale_count = ( i_vscale == 1 ) ?
p_vout->output.i_height : p_vout->render.i_height;
+
+#if defined (MODULE_NAME_IS_i420_rgb_sse2)
+
+ if( p_vout->render.i_width & 15 )
+ {
+ i_rewind = 16 - ( p_vout->render.i_width & 15 );
+ }
+ else
+ {
+ i_rewind = 0;
+ }
+
+ /*
+ ** SSE2 128 bits fetch/store instructions are faster
+ ** if memory access is 16 bytes aligned
+ */
+
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+ if( 0 == (15 & (p_src->p[Y_PLANE].i_pitch|
+ p_dest->p->i_pitch|
+ ((int)p_y)|
+ ((int)p_buffer))) )
+ {
+ /* use faster SSE2 aligned fetch and store */
+ for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
+ {
+ p_pic_start = p_pic;
+
+ for ( i_x = p_vout->render.i_width/16; i_x--; )
+ {
+#if defined (CAN_COMPILE_SSE2)
+ __asm__( ".p2align 3"
+ SSE2_INIT_16_ALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_15_ALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+ SSE2_INTRINSICS_INIT_16_ALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_15_ALIGNED
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ p_buffer += 16;
+ }
+ /* Here we do some unaligned reads and duplicate conversions, but
+ * at least we have all the pixels */
+ if( i_rewind )
+ {
+ p_y -= i_rewind;
+ p_u -= i_rewind >> 1;
+ p_v -= i_rewind >> 1;
+ p_buffer -= i_rewind;
+
+#if defined (CAN_COMPILE_SSE2)
+ __asm__( ".p2align 3"
+ SSE2_INIT_16_UNALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_15_UNALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ {
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+
+ SSE2_INTRINSICS_INIT_16_UNALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_15_UNALIGNED
+ }
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ }
+ SCALE_WIDTH;
+ SCALE_HEIGHT( 420, 2 );
+
+ p_y += i_source_margin;
+ if( i_y % 2 )
+ {
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ }
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+ }
+ /* make sure all SSE2 stores are visible thereafter */
+#if defined (CAN_COMPILE_SSE2)
+ __asm__ __volatile__ ( "sfence" );
+#else
+ _mm_sfence();
+#endif
+ }
+ else
+ {
+ /* use slower SSE2 unaligned fetch and store */
+ for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
+ {
+ p_pic_start = p_pic;
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+
+ for ( i_x = p_vout->render.i_width/16; i_x--; )
+ {
+#if defined (CAN_COMPILE_SSE2)
+ __asm__( ".p2align 3"
+ SSE2_INIT_16_UNALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_15_UNALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+ SSE2_INTRINSICS_INIT_16_UNALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_15_UNALIGNED
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ p_buffer += 16;
+ }
+ /* Here we do some unaligned reads and duplicate conversions, but
+ * at least we have all the pixels */
+ if( i_rewind )
+ {
+ p_y -= i_rewind;
+ p_u -= i_rewind >> 1;
+ p_v -= i_rewind >> 1;
+ p_buffer -= i_rewind;
+
+#if defined (CAN_COMPILE_SSE2)
+ __asm__( ".p2align 3"
+ SSE2_INIT_16_UNALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_15_UNALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ {
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+
+ SSE2_INTRINSICS_INIT_16_UNALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_15_UNALIGNED
+ }
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ }
+ SCALE_WIDTH;
+ SCALE_HEIGHT( 420, 2 );
+
+ p_y += i_source_margin;
+ if( i_y % 2 )
+ {
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ }
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+ }
+ }
+#else // defined (MODULE_NAME_IS_i420_rgb_mmx)
+
+ if( p_vout->render.i_width & 7 )
+ {
+ i_rewind = 8 - ( p_vout->render.i_width & 7 );
+ }
+ else
+ {
+ i_rewind = 0;
+ }
+
for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
{
p_pic_start = p_pic;
for ( i_x = p_vout->render.i_width / 8; i_x--; )
{
-#if defined (MODULE_NAME_IS_i420_rgb)
- CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
- CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
- CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
- CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
-#elif defined (MODULE_NAME_IS_i420_rgb_mmx)
-# if defined (HAVE_MMX_INTRINSICS)
- __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
- uint64_t tmp64;
- INTRINSICS_INIT_32
- INTRINSICS_YUV_MUL
- INTRINSICS_YUV_ADD
- INTRINSICS_UNPACK_32
-# else
- __asm__( MMX_INIT_32
- : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
-
+#if defined (CAN_COMPILE_MMX)
__asm__( ".p2align 3"
+ MMX_INIT_16
MMX_YUV_MUL
MMX_YUV_ADD
- MMX_UNPACK_32
+ MMX_UNPACK_15
: : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
-# endif
+#else
+ __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
+ uint64_t tmp64;
+ MMX_INTRINSICS_INIT_16
+ MMX_INTRINSICS_YUV_MUL
+ MMX_INTRINSICS_YUV_ADD
+ MMX_INTRINSICS_UNPACK_15
+#endif
p_y += 8;
p_u += 4;
p_v += 4;
p_buffer += 8;
-#endif
}
/* Here we do some unaligned reads and duplicate conversions, but
* at least we have all the pixels */
if( i_rewind )
{
-#if defined (MODULE_NAME_IS_i420_rgb_mmx)
-# if defined (HAVE_MMX_INTRINSICS)
- __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
- uint64_t tmp64;
-# endif
-#endif
p_y -= i_rewind;
p_u -= i_rewind >> 1;
p_v -= i_rewind >> 1;
p_buffer -= i_rewind;
-#if defined (MODULE_NAME_IS_i420_rgb)
- CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
- CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
- CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
- CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
-#elif defined (MODULE_NAME_IS_i420_rgb_mmx)
-# if defined (HAVE_MMX_INTRINSICS)
- INTRINSICS_INIT_32
- INTRINSICS_YUV_MUL
- INTRINSICS_YUV_ADD
- INTRINSICS_UNPACK_32
-# else
- __asm__( MMX_INIT_32
- : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
+#if defined (CAN_COMPILE_MMX)
__asm__( ".p2align 3"
+ MMX_INIT_16
MMX_YUV_MUL
MMX_YUV_ADD
- MMX_UNPACK_32
+ MMX_UNPACK_15
: : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
-# endif
+#else
+ {
+ __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
+ uint64_t tmp64;
+ MMX_INTRINSICS_INIT_16
+ MMX_INTRINSICS_YUV_MUL
+ MMX_INTRINSICS_YUV_ADD
+ MMX_INTRINSICS_UNPACK_15
+ }
+#endif
p_y += 8;
p_u += 4;
p_v += 4;
p_buffer += 8;
-#endif
}
SCALE_WIDTH;
- SCALE_HEIGHT( 420, 4 );
+ SCALE_HEIGHT( 420, 2 );
p_y += i_source_margin;
if( i_y % 2 )
p_v += i_source_margin_c;
}
}
+ /* re-enable FPU registers */
+#if defined (CAN_COMPILE_MMX)
+ __asm__ __volatile__ ( "emms" );
+#else
+ _mm_empty();
+#endif
+
+#endif
}
+void E_(I420_R5G6B5)( vout_thread_t *p_vout, picture_t *p_src,
+ picture_t *p_dest )
+{
+ /* We got this one from the old arguments */
+ uint16_t *p_pic = (uint16_t*)p_dest->p->p_pixels;
+ uint8_t *p_y = p_src->Y_PIXELS;
+ uint8_t *p_u = p_src->U_PIXELS;
+ uint8_t *p_v = p_src->V_PIXELS;
+
+ vlc_bool_t b_hscale; /* horizontal scaling type */
+ unsigned int i_vscale; /* vertical scaling type */
+ unsigned int i_x, i_y; /* horizontal and vertical indexes */
+
+ int i_right_margin;
+ int i_rewind;
+ int i_scale_count; /* scale modulo counter */
+ int i_chroma_width = p_vout->render.i_width / 2; /* chroma width */
+ uint16_t * p_pic_start; /* beginning of the current line for copy */
+
+ /* Conversion buffer pointer */
+ uint16_t * p_buffer_start = (uint16_t*)p_vout->chroma.p_sys->p_buffer;
+ uint16_t * p_buffer;
+
+ /* Offset array pointer */
+ int * p_offset_start = p_vout->chroma.p_sys->p_offset;
+ int * p_offset;
+
+ const int i_source_margin = p_src->p[0].i_pitch
+ - p_src->p[0].i_visible_pitch;
+ const int i_source_margin_c = p_src->p[1].i_pitch
+ - p_src->p[1].i_visible_pitch;
+
+ i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch;
+
+ /* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered
+ * on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'
+ * then y1 grows to y1' = x1' * y2/x2 * r2/r1 */
+ SetOffset( p_vout->render.i_width, p_vout->render.i_height,
+ p_vout->output.i_width, p_vout->output.i_height,
+ &b_hscale, &i_vscale, p_offset_start );
+
+
+ /*
+ * Perform conversion
+ */
+ i_scale_count = ( i_vscale == 1 ) ?
+ p_vout->output.i_height : p_vout->render.i_height;
+
+#if defined (MODULE_NAME_IS_i420_rgb_sse2)
+
+ if( p_vout->render.i_width & 15 )
+ {
+ i_rewind = 16 - ( p_vout->render.i_width & 15 );
+ }
+ else
+ {
+ i_rewind = 0;
+ }
+
+ /*
+ ** SSE2 128 bits fetch/store instructions are faster
+ ** if memory access is 16 bytes aligned
+ */
+
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+ if( 0 == (15 & (p_src->p[Y_PLANE].i_pitch|
+ p_dest->p->i_pitch|
+ ((int)p_y)|
+ ((int)p_buffer))) )
+ {
+ /* use faster SSE2 aligned fetch and store */
+ for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
+ {
+ p_pic_start = p_pic;
+
+ for ( i_x = p_vout->render.i_width/16; i_x--; )
+ {
+#if defined (CAN_COMPILE_SSE2)
+ __asm__( ".p2align 3"
+ SSE2_INIT_16_ALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_16_ALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+ SSE2_INTRINSICS_INIT_16_ALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_16_ALIGNED
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ p_buffer += 16;
+ }
+ /* Here we do some unaligned reads and duplicate conversions, but
+ * at least we have all the pixels */
+ if( i_rewind )
+ {
+ p_y -= i_rewind;
+ p_u -= i_rewind >> 1;
+ p_v -= i_rewind >> 1;
+ p_buffer -= i_rewind;
+
+#if defined (CAN_COMPILE_SSE2)
+ __asm__( ".p2align 3"
+ SSE2_INIT_16_UNALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_16_UNALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ {
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+
+ SSE2_INTRINSICS_INIT_16_UNALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_16_UNALIGNED
+ }
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ }
+ SCALE_WIDTH;
+ SCALE_HEIGHT( 420, 2 );
+
+ p_y += i_source_margin;
+ if( i_y % 2 )
+ {
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ }
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+ }
+ /* make sure all SSE2 stores are visible thereafter */
+#if defined (CAN_COMPILE_SSE2)
+ __asm__ __volatile__ ( "sfence" );
+#else
+ _mm_sfence();
+#endif
+ }
+ else
+ {
+ /* use slower SSE2 unaligned fetch and store */
+ for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
+ {
+ p_pic_start = p_pic;
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+
+ for ( i_x = p_vout->render.i_width/16; i_x--; )
+ {
+#if defined (CAN_COMPILE_SSE2)
+ __asm__( ".p2align 3"
+ SSE2_INIT_16_UNALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_16_UNALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+ SSE2_INTRINSICS_INIT_16_UNALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_16_UNALIGNED
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ p_buffer += 16;
+ }
+ /* Here we do some unaligned reads and duplicate conversions, but
+ * at least we have all the pixels */
+ if( i_rewind )
+ {
+ p_y -= i_rewind;
+ p_u -= i_rewind >> 1;
+ p_v -= i_rewind >> 1;
+ p_buffer -= i_rewind;
+
+#if defined (CAN_COMPILE_SSE2)
+ __asm__( ".p2align 3"
+ SSE2_INIT_16_UNALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_16_UNALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ {
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+
+ SSE2_INTRINSICS_INIT_16_UNALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_16_UNALIGNED
+ }
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ }
+ SCALE_WIDTH;
+ SCALE_HEIGHT( 420, 2 );
+
+ p_y += i_source_margin;
+ if( i_y % 2 )
+ {
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ }
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+ }
+ }
+#else // defined (MODULE_NAME_IS_i420_rgb_mmx)
+
+ if( p_vout->render.i_width & 7 )
+ {
+ i_rewind = 8 - ( p_vout->render.i_width & 7 );
+ }
+ else
+ {
+ i_rewind = 0;
+ }
+
+ for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
+ {
+ p_pic_start = p_pic;
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+
+ for ( i_x = p_vout->render.i_width / 8; i_x--; )
+ {
+#if defined (CAN_COMPILE_MMX)
+ __asm__( ".p2align 3"
+ MMX_INIT_16
+ MMX_YUV_MUL
+ MMX_YUV_ADD
+ MMX_UNPACK_16
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
+#else
+ __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
+ uint64_t tmp64;
+ MMX_INTRINSICS_INIT_16
+ MMX_INTRINSICS_YUV_MUL
+ MMX_INTRINSICS_YUV_ADD
+ MMX_INTRINSICS_UNPACK_16
+#endif
+
+ p_y += 8;
+ p_u += 4;
+ p_v += 4;
+ p_buffer += 8;
+ }
+
+ /* Here we do some unaligned reads and duplicate conversions, but
+ * at least we have all the pixels */
+ if( i_rewind )
+ {
+ p_y -= i_rewind;
+ p_u -= i_rewind >> 1;
+ p_v -= i_rewind >> 1;
+ p_buffer -= i_rewind;
+
+#if defined (CAN_COMPILE_MMX)
+ __asm__( ".p2align 3"
+ MMX_INIT_16
+ MMX_YUV_MUL
+ MMX_YUV_ADD
+ MMX_UNPACK_16
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
+#else
+ {
+ __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
+ uint64_t tmp64;
+
+ MMX_INTRINSICS_INIT_16
+ MMX_INTRINSICS_YUV_MUL
+ MMX_INTRINSICS_YUV_ADD
+ MMX_INTRINSICS_UNPACK_16
+ }
+#endif
+ p_y += 8;
+ p_u += 4;
+ p_v += 4;
+ p_buffer += 8;
+ }
+ SCALE_WIDTH;
+ SCALE_HEIGHT( 420, 2 );
+
+ p_y += i_source_margin;
+ if( i_y % 2 )
+ {
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ }
+ }
+ /* re-enable FPU registers */
+#if defined (CAN_COMPILE_MMX)
+ __asm__ __volatile__ ( "emms" );
+#else
+ _mm_empty();
+#endif
+
+#endif
+}
+
+#endif
+
+/*****************************************************************************
+ * I420_RGB32: color YUV 4:2:0 to RGB 32 bpp
+ *****************************************************************************
+ * Horizontal alignment needed:
+ * - input: 8 pixels (8 Y bytes, 4 U/V bytes), margins not allowed
+ * - output: 1 pixel (2 bytes), margins allowed
+ * Vertical alignment needed:
+ * - input: 2 lines (2 Y lines, 1 U/V line)
+ * - output: 1 line
+ *****************************************************************************/
+
+#if defined (MODULE_NAME_IS_i420_rgb)
+
+void E_(I420_RGB32)( vout_thread_t *p_vout, picture_t *p_src,
+ picture_t *p_dest )
+{
+ /* We got this one from the old arguments */
+ uint32_t *p_pic = (uint32_t*)p_dest->p->p_pixels;
+ uint8_t *p_y = p_src->Y_PIXELS;
+ uint8_t *p_u = p_src->U_PIXELS;
+ uint8_t *p_v = p_src->V_PIXELS;
+
+ vlc_bool_t b_hscale; /* horizontal scaling type */
+ unsigned int i_vscale; /* vertical scaling type */
+ unsigned int i_x, i_y; /* horizontal and vertical indexes */
+
+ int i_right_margin;
+ int i_rewind;
+ int i_scale_count; /* scale modulo counter */
+ int i_chroma_width = p_vout->render.i_width / 2; /* chroma width */
+ uint32_t * p_pic_start; /* beginning of the current line for copy */
+ int i_uval, i_vval; /* U and V samples */
+ int i_red, i_green, i_blue; /* U and V modified samples */
+ uint32_t * p_yuv = p_vout->chroma.p_sys->p_rgb32;
+ uint32_t * p_ybase; /* Y dependant conversion table */
+
+ /* Conversion buffer pointer */
+ uint32_t * p_buffer_start = (uint32_t*)p_vout->chroma.p_sys->p_buffer;
+ uint32_t * p_buffer;
+
+ /* Offset array pointer */
+ int * p_offset_start = p_vout->chroma.p_sys->p_offset;
+ int * p_offset;
+
+ const int i_source_margin = p_src->p[0].i_pitch
+ - p_src->p[0].i_visible_pitch;
+ const int i_source_margin_c = p_src->p[1].i_pitch
+ - p_src->p[1].i_visible_pitch;
+
+ i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch;
+
+ if( p_vout->render.i_width & 7 )
+ {
+ i_rewind = 8 - ( p_vout->render.i_width & 7 );
+ }
+ else
+ {
+ i_rewind = 0;
+ }
+
+ /* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered
+ * on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'
+ * then y1 grows to y1' = x1' * y2/x2 * r2/r1 */
+ SetOffset( p_vout->render.i_width, p_vout->render.i_height,
+ p_vout->output.i_width, p_vout->output.i_height,
+ &b_hscale, &i_vscale, p_offset_start );
+
+ /*
+ * Perform conversion
+ */
+ i_scale_count = ( i_vscale == 1 ) ?
+ p_vout->output.i_height : p_vout->render.i_height;
+ for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
+ {
+ p_pic_start = p_pic;
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+
+ for ( i_x = p_vout->render.i_width / 8; i_x--; )
+ {
+ CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
+ CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
+ CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
+ CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
+ }
+
+ /* Here we do some unaligned reads and duplicate conversions, but
+ * at least we have all the pixels */
+ if( i_rewind )
+ {
+ p_y -= i_rewind;
+ p_u -= i_rewind >> 1;
+ p_v -= i_rewind >> 1;
+ p_buffer -= i_rewind;
+ CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
+ CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
+ CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
+ CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);
+ }
+ SCALE_WIDTH;
+ SCALE_HEIGHT( 420, 4 );
+
+ p_y += i_source_margin;
+ if( i_y % 2 )
+ {
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ }
+ }
+}
+
+#else // defined (MODULE_NAME_IS_i420_rgb_mmx) || defined (MODULE_NAME_IS_i420_rgb_sse2)
+
+void E_(I420_A8R8G8B8)( vout_thread_t *p_vout, picture_t *p_src,
+ picture_t *p_dest )
+{
+ /* We got this one from the old arguments */
+ uint32_t *p_pic = (uint32_t*)p_dest->p->p_pixels;
+ uint8_t *p_y = p_src->Y_PIXELS;
+ uint8_t *p_u = p_src->U_PIXELS;
+ uint8_t *p_v = p_src->V_PIXELS;
+
+ vlc_bool_t b_hscale; /* horizontal scaling type */
+ unsigned int i_vscale; /* vertical scaling type */
+ unsigned int i_x, i_y; /* horizontal and vertical indexes */
+
+ int i_right_margin;
+ int i_rewind;
+ int i_scale_count; /* scale modulo counter */
+ int i_chroma_width = p_vout->render.i_width / 2; /* chroma width */
+ uint32_t * p_pic_start; /* beginning of the current line for copy */
+ /* Conversion buffer pointer */
+ uint32_t * p_buffer_start = (uint32_t*)p_vout->chroma.p_sys->p_buffer;
+ uint32_t * p_buffer;
+
+ /* Offset array pointer */
+ int * p_offset_start = p_vout->chroma.p_sys->p_offset;
+ int * p_offset;
+
+ const int i_source_margin = p_src->p[0].i_pitch
+ - p_src->p[0].i_visible_pitch;
+ const int i_source_margin_c = p_src->p[1].i_pitch
+ - p_src->p[1].i_visible_pitch;
+
+ i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch;
+
+ /* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered
+ * on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'
+ * then y1 grows to y1' = x1' * y2/x2 * r2/r1 */
+ SetOffset( p_vout->render.i_width, p_vout->render.i_height,
+ p_vout->output.i_width, p_vout->output.i_height,
+ &b_hscale, &i_vscale, p_offset_start );
+
+ /*
+ * Perform conversion
+ */
+ i_scale_count = ( i_vscale == 1 ) ?
+ p_vout->output.i_height : p_vout->render.i_height;
+
+#if defined (MODULE_NAME_IS_i420_rgb_sse2)
+
+ if( p_vout->render.i_width & 15 )
+ {
+ i_rewind = 16 - ( p_vout->render.i_width & 15 );
+ }
+ else
+ {
+ i_rewind = 0;
+ }
+
+ /*
+ ** SSE2 128 bits fetch/store instructions are faster
+ ** if memory access is 16 bytes aligned
+ */
+
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+ if( 0 == (15 & (p_src->p[Y_PLANE].i_pitch|
+ p_dest->p->i_pitch|
+ ((int)p_y)|
+ ((int)p_buffer))) )
+ {
+ /* use faster SSE2 aligned fetch and store */
+ for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
+ {
+ p_pic_start = p_pic;
+
+ for ( i_x = p_vout->render.i_width / 16; i_x--; )
+ {
+#if defined (CAN_COMPILE_SSE2)
+ /* use inline SSE2 assembly */
+ __asm__( ".p2align 3"
+ SSE2_INIT_32_ALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_32_ARGB_ALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ /* otherwise use SSE2 C intrinsics wrappers */
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+
+ SSE2_INTRINSICS_INIT_32_ALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_32_ARGB_ALIGNED
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ p_buffer += 16;
+ }
+
+ /* Here we do some unaligned reads and duplicate conversions, but
+ * at least we have all the pixels */
+ if( i_rewind )
+ {
+ p_y -= i_rewind;
+ p_u -= i_rewind >> 1;
+ p_v -= i_rewind >> 1;
+ p_buffer -= i_rewind;
+#if defined (CAN_COMPILE_SSE2)
+ /* use inline SSE2 assembly */
+ __asm__( ".p2align 3"
+ SSE2_INIT_32_UNALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_32_ARGB_UNALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ /* otherwise use SSE2 intrinsics wrappers */
+ {
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+
+ SSE2_INTRINSICS_INIT_32_UNALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_32_ARGB_UNALIGNED
+ }
+#endif
+ p_y += 16;
+ p_u += 4;
+ p_v += 4;
+ }
+ SCALE_WIDTH;
+ SCALE_HEIGHT( 420, 4 );
+
+ p_y += i_source_margin;
+ if( i_y % 2 )
+ {
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ }
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+ }
+ /* make sure all SSE2 stores are visible thereafter */
+#if defined (CAN_COMPILE_SSE2)
+ __asm__ __volatile__ ( "sfence" );
+#else
+ _mm_sfence();
+#endif
+ }
+ else
+ {
+ /* use slower SSE2 unaligned fetch and store */
+ for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
+ {
+ p_pic_start = p_pic;
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+
+ for ( i_x = p_vout->render.i_width / 16; i_x--; )
+ {
+#if defined (CAN_COMPILE_SSE2)
+ /* use inline SSE2 assembly */
+ __asm__( ".p2align 3"
+ SSE2_INIT_32_UNALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_32_ARGB_UNALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ /* otherwise use SSE2 C intrinsics wrappers */
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+
+ SSE2_INTRINSICS_INIT_32_UNALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_32_ARGB_UNALIGNED
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ p_buffer += 16;
+ }
+
+ /* Here we do some unaligned reads and duplicate conversions, but
+ * at least we have all the pixels */
+ if( i_rewind )
+ {
+ p_y -= i_rewind;
+ p_u -= i_rewind >> 1;
+ p_v -= i_rewind >> 1;
+ p_buffer -= i_rewind;
+#if defined (CAN_COMPILE_SSE2)
+ /* use inline SSE2 assembly */
+ __asm__( ".p2align 3"
+ SSE2_INIT_32_UNALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_32_ARGB_UNALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ /* otherwise use SSE2 intrinsics wrappers */
+ {
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+
+ SSE2_INTRINSICS_INIT_32_UNALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_32_ARGB_UNALIGNED
+ }
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ }
+ SCALE_WIDTH;
+ SCALE_HEIGHT( 420, 4 );
+
+ p_y += i_source_margin;
+ if( i_y % 2 )
+ {
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ }
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+ }
+ }
+
+#else
+
+ if( p_vout->render.i_width & 7 )
+ {
+ i_rewind = 8 - ( p_vout->render.i_width & 7 );
+ }
+ else
+ {
+ i_rewind = 0;
+ }
+
+ for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
+ {
+ p_pic_start = p_pic;
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+
+ for ( i_x = p_vout->render.i_width / 8; i_x--; )
+ {
+#if defined (CAN_COMPILE_MMX)
+ /* use inline MMX assembly */
+ __asm__( MMX_INIT_32
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
+
+ __asm__( ".p2align 3"
+ MMX_YUV_MUL
+ MMX_YUV_ADD
+ MMX_UNPACK_32_ARGB
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
+#else
+ /* otherwise use MMX C intrinsics wrappers */
+ __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
+ uint64_t tmp64;
+
+ MMX_INTRINSICS_INIT_32
+ MMX_INTRINSICS_YUV_MUL
+ MMX_INTRINSICS_YUV_ADD
+ MMX_INTRINSICS_UNPACK_32_ARGB
+#endif
+ p_y += 8;
+ p_u += 4;
+ p_v += 4;
+ p_buffer += 8;
+ }
+
+ /* Here we do some unaligned reads and duplicate conversions, but
+ * at least we have all the pixels */
+ if( i_rewind )
+ {
+ p_y -= i_rewind;
+ p_u -= i_rewind >> 1;
+ p_v -= i_rewind >> 1;
+ p_buffer -= i_rewind;
+#if defined (CAN_COMPILE_MMX)
+ /* use inline MMX assembly */
+ __asm__( ".p2align 3"
+ MMX_INIT_32
+ MMX_YUV_MUL
+ MMX_YUV_ADD
+ MMX_UNPACK_32_ARGB
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
+#else
+ /* otherwise use MMX intrinsics wrappers */
+ {
+ __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
+ uint64_t tmp64;
+
+ MMX_INTRINSICS_INIT_32
+ MMX_INTRINSICS_YUV_MUL
+ MMX_INTRINSICS_YUV_ADD
+ MMX_INTRINSICS_UNPACK_32_ARGB
+ }
+#endif
+ p_y += 8;
+ p_u += 4;
+ p_v += 4;
+ p_buffer += 8;
+ }
+ SCALE_WIDTH;
+ SCALE_HEIGHT( 420, 4 );
+
+ p_y += i_source_margin;
+ if( i_y % 2 )
+ {
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ }
+ }
+ /* re-enable FPU registers */
+#if defined (CAN_COMPILE_MMX)
+ __asm__ __volatile__ ( "emms" );
+#else
+ _mm_empty();
+#endif
+
+#endif
+}
+
+void E_(I420_B8G8R8A8)( vout_thread_t *p_vout, picture_t *p_src,
+ picture_t *p_dest )
+{
+ /* We got this one from the old arguments */
+ uint32_t *p_pic = (uint32_t*)p_dest->p->p_pixels;
+ uint8_t *p_y = p_src->Y_PIXELS;
+ uint8_t *p_u = p_src->U_PIXELS;
+ uint8_t *p_v = p_src->V_PIXELS;
+
+ vlc_bool_t b_hscale; /* horizontal scaling type */
+ unsigned int i_vscale; /* vertical scaling type */
+ unsigned int i_x, i_y; /* horizontal and vertical indexes */
+
+ int i_right_margin;
+ int i_rewind;
+ int i_scale_count; /* scale modulo counter */
+ int i_chroma_width = p_vout->render.i_width / 2; /* chroma width */
+ uint32_t * p_pic_start; /* beginning of the current line for copy */
+ /* Conversion buffer pointer */
+ uint32_t * p_buffer_start = (uint32_t*)p_vout->chroma.p_sys->p_buffer;
+ uint32_t * p_buffer;
+
+ /* Offset array pointer */
+ int * p_offset_start = p_vout->chroma.p_sys->p_offset;
+ int * p_offset;
+
+ const int i_source_margin = p_src->p[0].i_pitch
+ - p_src->p[0].i_visible_pitch;
+ const int i_source_margin_c = p_src->p[1].i_pitch
+ - p_src->p[1].i_visible_pitch;
+
+ i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch;
+
+ /* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered
+ * on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'
+ * then y1 grows to y1' = x1' * y2/x2 * r2/r1 */
+ SetOffset( p_vout->render.i_width, p_vout->render.i_height,
+ p_vout->output.i_width, p_vout->output.i_height,
+ &b_hscale, &i_vscale, p_offset_start );
+
+ /*
+ * Perform conversion
+ */
+ i_scale_count = ( i_vscale == 1 ) ?
+ p_vout->output.i_height : p_vout->render.i_height;
+
+#if defined (MODULE_NAME_IS_i420_rgb_sse2)
+
+ if( p_vout->render.i_width & 15 )
+ {
+ i_rewind = 16 - ( p_vout->render.i_width & 15 );
+ }
+ else
+ {
+ i_rewind = 0;
+ }
+
+ /*
+ ** SSE2 128 bits fetch/store instructions are faster
+ ** if memory access is 16 bytes aligned
+ */
+
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+ if( 0 == (15 & (p_src->p[Y_PLANE].i_pitch|
+ p_dest->p->i_pitch|
+ ((int)p_y)|
+ ((int)p_buffer))) )
+ {
+ /* use faster SSE2 aligned fetch and store */
+ for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
+ {
+ p_pic_start = p_pic;
+
+ for ( i_x = p_vout->render.i_width / 16; i_x--; )
+ {
+#if defined (CAN_COMPILE_SSE2)
+ /* use inline SSE2 assembly */
+ __asm__( ".p2align 3"
+ SSE2_INIT_32_ALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_32_BGRA_ALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ /* otherwise use SSE2 C intrinsics wrappers */
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+
+ SSE2_INTRINSICS_INIT_32_ALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_32_BGRA_ALIGNED
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ p_buffer += 16;
+ }
+
+ /* Here we do some unaligned reads and duplicate conversions, but
+ * at least we have all the pixels */
+ if( i_rewind )
+ {
+ p_y -= i_rewind;
+ p_u -= i_rewind >> 1;
+ p_v -= i_rewind >> 1;
+ p_buffer -= i_rewind;
+#if defined (CAN_COMPILE_SSE2)
+ /* use inline SSE2 assembly */
+ __asm__( ".p2align 3"
+ SSE2_INIT_32_UNALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_32_BGRA_UNALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ /* otherwise use SSE2 intrinsics wrappers */
+ {
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+
+ SSE2_INTRINSICS_INIT_32_UNALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_32_BGRA_UNALIGNED
+ }
+#endif
+ p_y += 16;
+ p_u += 4;
+ p_v += 4;
+ }
+ SCALE_WIDTH;
+ SCALE_HEIGHT( 420, 4 );
+
+ p_y += i_source_margin;
+ if( i_y % 2 )
+ {
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ }
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+ }
+ /* make sure all SSE2 stores are visible thereafter */
+#if defined (CAN_COMPILE_SSE2)
+ __asm__ __volatile__ ( "sfence" );
+#else
+ _mm_sfence();
+#endif
+ }
+ else
+ {
+ /* use slower SSE2 unaligned fetch and store */
+ for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
+ {
+ p_pic_start = p_pic;
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+
+ for ( i_x = p_vout->render.i_width / 16; i_x--; )
+ {
+#if defined (CAN_COMPILE_SSE2)
+ /* use inline SSE2 assembly */
+ __asm__( ".p2align 3"
+ SSE2_INIT_32_UNALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_32_BGRA_UNALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ /* otherwise use SSE2 C intrinsics wrappers */
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+
+ SSE2_INTRINSICS_INIT_32_UNALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_32_BGRA_UNALIGNED
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ p_buffer += 16;
+ }
+
+ /* Here we do some unaligned reads and duplicate conversions, but
+ * at least we have all the pixels */
+ if( i_rewind )
+ {
+ p_y -= i_rewind;
+ p_u -= i_rewind >> 1;
+ p_v -= i_rewind >> 1;
+ p_buffer -= i_rewind;
+#if defined (CAN_COMPILE_SSE2)
+ /* use inline SSE2 assembly */
+ __asm__( ".p2align 3"
+ SSE2_INIT_32_UNALIGNED
+ SSE2_YUV_MUL
+ SSE2_YUV_ADD
+ SSE2_UNPACK_32_BGRA_UNALIGNED
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) : "eax" );
+#else
+ /* otherwise use SSE2 intrinsics wrappers */
+ {
+ __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
+
+ SSE2_INTRINSICS_INIT_32_UNALIGNED
+ SSE2_INTRINSICS_YUV_MUL
+ SSE2_INTRINSICS_YUV_ADD
+ SSE2_INTRINSICS_UNPACK_32_BGRA_UNALIGNED
+ }
+#endif
+ p_y += 16;
+ p_u += 8;
+ p_v += 8;
+ }
+ SCALE_WIDTH;
+ SCALE_HEIGHT( 420, 4 );
+
+ p_y += i_source_margin;
+ if( i_y % 2 )
+ {
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ }
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+ }
+ }
+
+#else
+
+ if( p_vout->render.i_width & 7 )
+ {
+ i_rewind = 8 - ( p_vout->render.i_width & 7 );
+ }
+ else
+ {
+ i_rewind = 0;
+ }
+
+ for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )
+ {
+ p_pic_start = p_pic;
+ p_buffer = b_hscale ? p_buffer_start : p_pic;
+
+ for ( i_x = p_vout->render.i_width / 8; i_x--; )
+ {
+#if defined (CAN_COMPILE_MMX)
+ /* use inline MMX assembly */
+ __asm__( MMX_INIT_32
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
+
+ __asm__( ".p2align 3"
+ MMX_YUV_MUL
+ MMX_YUV_ADD
+ MMX_UNPACK_32_ARGB
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
+#else
+ /* otherwise use MMX C intrinsics wrappers */
+ __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
+ uint64_t tmp64;
+
+ MMX_INTRINSICS_INIT_32
+ MMX_INTRINSICS_YUV_MUL
+ MMX_INTRINSICS_YUV_ADD
+ MMX_INTRINSICS_UNPACK_32_BGRA
+#endif
+ p_y += 8;
+ p_u += 4;
+ p_v += 4;
+ p_buffer += 8;
+ }
+
+ /* Here we do some unaligned reads and duplicate conversions, but
+ * at least we have all the pixels */
+ if( i_rewind )
+ {
+ p_y -= i_rewind;
+ p_u -= i_rewind >> 1;
+ p_v -= i_rewind >> 1;
+ p_buffer -= i_rewind;
+#if defined (CAN_COMPILE_MMX)
+ /* use inline MMX assembly */
+ __asm__( ".p2align 3"
+ MMX_INIT_32
+ MMX_YUV_MUL
+ MMX_YUV_ADD
+ MMX_UNPACK_32_BGRA
+ : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );
+#else
+ /* otherwise use MMX intrinsics wrappers */
+ {
+ __m64 mm0, mm1, mm2, mm3, mm4, mm5, mm6, mm7;
+ uint64_t tmp64;
+
+ MMX_INTRINSICS_INIT_32
+ MMX_INTRINSICS_YUV_MUL
+ MMX_INTRINSICS_YUV_ADD
+ MMX_INTRINSICS_UNPACK_32_BGRA
+ }
+#endif
+ p_y += 8;
+ p_u += 4;
+ p_v += 4;
+ p_buffer += 8;
+ }
+ SCALE_WIDTH;
+ SCALE_HEIGHT( 420, 4 );
+
+ p_y += i_source_margin;
+ if( i_y % 2 )
+ {
+ p_u += i_source_margin_c;
+ p_v += i_source_margin_c;
+ }
+ }
+ /* re-enable FPU registers */
+#if defined (CAN_COMPILE_MMX)
+ __asm__ __volatile__ ( "emms" );
+#else
+ _mm_empty();
+#endif
+
+#endif
+}
+
+#endif
+
/* Following functions are local */
/*****************************************************************************
/*****************************************************************************
* transforms_yuvmmx.h: MMX YUV transformation assembly
*****************************************************************************
- * Copyright (C) 1999-2004 the VideoLAN team
+ * Copyright (C) 1999-2007 the VideoLAN team
* $Id$
*
* Authors: Olie Lho <ollie@sis.com.tw>
* Gaël Hendryckx <jimmy@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
+ * Damien Fouilleul <damienf@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
#endif
#define MMX_INIT_16 " \n\
-movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0 \n\
-movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0 \n\
+movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0 \n\
+movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0 \n\
pxor %%mm4, %%mm4 # zero mm4 \n\
-movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
-#movl $0, (%3) # cache preload for image \n\
+movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
"
-#define INTRINSICS_INIT_16 \
- tmp64 = *(uint32_t *)p_u; \
- mm0 = (__m64)tmp64; \
- tmp64 = *(uint32_t *)p_v; \
- mm1 = (__m64)tmp64; \
- mm4 = (__m64)(uint64_t)0; \
- mm6 = (__m64)*(uint64_t *)p_y; \
- /* *(uint16_t *)p_buffer = 0; */
+#define SSE2_INIT_16_ALIGNED " \n\
+prefetcht1 (%3) # cache preload for image \n\
+movq (%1), %%xmm0 # Load 8 Cb 00 00 00 00 u3 u2 u1 u0 \n\
+movq (%2), %%xmm1 # Load 8 Cr 00 00 00 00 v3 v2 v1 v0 \n\
+pxor %%xmm4, %%xmm4 # zero mm4 \n\
+movdqa (%0), %%xmm6 # Load 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
+"
+
+#define SSE2_INIT_16_UNALIGNED " \n\
+prefetcht1 (%3) # cache preload for image \n\
+movq (%1), %%xmm0 # Load 8 Cb 00 00 00 00 u3 u2 u1 u0 \n\
+movq (%2), %%xmm1 # Load 8 Cr 00 00 00 00 v3 v2 v1 v0 \n\
+pxor %%xmm4, %%xmm4 # zero mm4 \n\
+movdqu (%0), %%xmm6 # Load 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
+"
+
+#define MMX_INTRINSICS_INIT_16 \
+ tmp64 = *(uint32_t *)p_u; \
+ mm0 = (__m64)tmp64; \
+ tmp64 = *(uint32_t *)p_v; \
+ mm1 = (__m64)tmp64; \
+ mm4 = _mm_setzero_si64(); \
+ mm6 = (__m64)*(uint64_t *)p_y; \
+
+#define SSE2_INTRINSICS_INIT_16_ALIGNED \
+ xmm0 = _mm_loadl_epi64((__m128i *)p_u); \
+ xmm1 = _mm_loadl_epi64((__m128i *)p_v); \
+ xmm4 = _mm_setzero_si128(); \
+ xmm6 = _mm_load_si128((__m128i *)p_y); \
+
+#define SSE2_INTRINSICS_INIT_16_UNALIGNED \
+ _mm_prefetch(p_buffer, _MM_HINT_T1); \
+ xmm0 = _mm_loadl_epi64((__m128i *)p_u); \
+ xmm1 = _mm_loadl_epi64((__m128i *)p_v); \
+ xmm4 = _mm_setzero_si128(); \
+ xmm6 = _mm_loadu_si128((__m128i *)p_y); \
#define MMX_INIT_16_GRAY " \n\
movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
#define MMX_INIT_32 " \n\
movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0 \n\
-movl $0, (%3) # cache preload for image \n\
+movl $0, (%3) # cache preload for image \n\
movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0 \n\
-pxor %%mm4, %%mm4 # zero mm4 \n\
+pxor %%mm4, %%mm4 # zero mm4 \n\
movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
"
-#define INTRINSICS_INIT_32 \
- tmp64 = *(uint32_t *)p_u; \
- mm0 = (__m64)tmp64; \
- *(uint16_t *)p_buffer = 0; \
- tmp64 = *(uint32_t *)p_v; \
- mm1 = (__m64)tmp64; \
- mm4 = (__m64)(uint64_t)0; \
+#define SSE2_INIT_32_ALIGNED " \n\
+movq (%1), %%xmm0 # Load 8 Cb 00 00 00 00 u3 u2 u1 u0 \n\
+movq (%2), %%xmm1 # Load 8 Cr 00 00 00 00 v3 v2 v1 v0 \n\
+pxor %%xmm4, %%xmm4 # zero mm4 \n\
+movdqa (%0), %%xmm6 # Load 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
+"
+
+#define SSE2_INIT_32_UNALIGNED " \n\
+prefetcht1 (%3) # cache preload for image \n\
+movq (%1), %%xmm0 # Load 8 Cb 00 00 00 00 u3 u2 u1 u0 \n\
+movq (%2), %%xmm1 # Load 8 Cr 00 00 00 00 v3 v2 v1 v0 \n\
+pxor %%xmm4, %%xmm4 # zero mm4 \n\
+movdqu (%0), %%xmm6 # Load 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
+"
+
+#define MMX_INTRINSICS_INIT_32 \
+ tmp64 = *(uint32_t *)p_u; \
+ mm0 = (__m64)tmp64; \
+ *(uint16_t *)p_buffer = 0; \
+ tmp64 = *(uint32_t *)p_v; \
+ mm1 = (__m64)tmp64; \
+ mm4 = _mm_setzero_si64(); \
mm6 = (__m64)*(uint64_t *)p_y;
+#define SSE2_INTRINSICS_INIT_32_ALIGNED \
+ xmm0 = _mm_loadl_epi64((__m128i *)p_u); \
+ xmm1 = _mm_loadl_epi64((__m128i *)p_v); \
+ xmm4 = _mm_setzero_si128(); \
+ xmm6 = _mm_load_si128((__m128i *)p_y); \
+
+#define SSE2_INTRINSICS_INIT_32_UNALIGNED \
+ _mm_prefetch(p_buffer, _MM_HINT_T1); \
+ xmm0 = _mm_loadl_epi64((__m128i *)p_u); \
+ xmm1 = _mm_loadl_epi64((__m128i *)p_v); \
+ xmm4 = _mm_setzero_si128(); \
+ xmm6 = _mm_loadu_si128((__m128i *)p_y); \
+
/*
* Do the multiply part of the conversion for even and odd pixels,
* register usage:
pmulhw mmx_Y_coeff"G", %%mm7 # Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 \n\
"
-#define INTRINSICS_YUV_MUL \
+#define SSE2_YUV_MUL " \n\
+# convert the chroma part \n\
+punpcklbw %%xmm4, %%xmm0 # scatter 8 Cb 00 u3 00 u2 00 u1 00 u0 \n\
+punpcklbw %%xmm4, %%xmm1 # scatter 8 Cr 00 v3 00 v2 00 v1 00 v0 \n\
+movl $0x00800080, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # Set xmm5 to 0080 0080 ... 0080 0080 \n\
+psubsw %%xmm5, %%xmm0 # Cb -= 128 \n\
+psubsw %%xmm5, %%xmm1 # Cr -= 128 \n\
+psllw $3, %%xmm0 # Promote precision \n\
+psllw $3, %%xmm1 # Promote precision \n\
+movdqa %%xmm0, %%xmm2 # Copy 8 Cb 00 u3 00 u2 00 u1 00 u0 \n\
+movdqa %%xmm1, %%xmm3 # Copy 8 Cr 00 v3 00 v2 00 v1 00 v0 \n\
+movl $0xf37df37d, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # Set xmm5 to f37d f37d ... f37d f37d \n\
+pmulhw %%xmm5, %%xmm2 # Mul Cb with green coeff -> Cb green \n\
+movl $0xe5fce5fc, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # Set xmm5 to e5fc e5fc ... e5fc e5fc \n\
+pmulhw %%xmm5, %%xmm3 # Mul Cr with green coeff -> Cr green \n\
+movl $0x40934093, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # Set xmm5 to 4093 4093 ... 4093 4093 \n\
+pmulhw %%xmm5, %%xmm0 # Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0 \n\
+movl $0x33123312, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # Set xmm5 to 3312 3312 ... 3312 3312 \n\
+pmulhw %%xmm5, %%xmm1 # Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0 \n\
+paddsw %%xmm3, %%xmm2 # Cb green + Cr green -> Cgreen \n\
+ \n\
+# convert the luma part \n\
+movl $0x10101010, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # Set xmm5 to 1010 1010 ... 1010 1010 \n\
+psubusb %%xmm5, %%xmm6 # Y -= 16 \n\
+movdqa %%xmm6, %%xmm7 # Copy 16 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
+movl $0x00ff00ff, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # set xmm5 to 00ff 00ff ... 00ff 00ff \n\
+pand %%xmm5, %%xmm6 # get Y even 00 Y6 00 Y4 00 Y2 00 Y0 \n\
+psrlw $8, %%xmm7 # get Y odd 00 Y7 00 Y5 00 Y3 00 Y1 \n\
+psllw $3, %%xmm6 # Promote precision \n\
+psllw $3, %%xmm7 # Promote precision \n\
+movl $0x253f253f, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # set xmm5 to 253f 253f ... 253f 253f \n\
+pmulhw %%xmm5, %%xmm6 # Mul 8 Y even 00 y6 00 y4 00 y2 00 y0 \n\
+pmulhw %%xmm5, %%xmm7 # Mul 8 Y odd 00 y7 00 y5 00 y3 00 y1 \n\
+"
+
+#define MMX_INTRINSICS_YUV_MUL \
mm0 = _mm_unpacklo_pi8(mm0, mm4); \
mm1 = _mm_unpacklo_pi8(mm1, mm4); \
mm0 = _mm_subs_pi16(mm0, (__m64)mmx_80w); \
mm6 = _mm_mulhi_pi16(mm6, (__m64)mmx_Y_coeff); \
mm7 = _mm_mulhi_pi16(mm7, (__m64)mmx_Y_coeff);
+#define SSE2_INTRINSICS_YUV_MUL \
+ xmm0 = _mm_unpacklo_epi8(xmm0, xmm4); \
+ xmm1 = _mm_unpacklo_epi8(xmm1, xmm4); \
+ xmm5 = _mm_set1_epi32(0x80808080UL); \
+ xmm0 = _mm_subs_epi16(xmm0, xmm5); \
+ xmm1 = _mm_subs_epi16(xmm1, xmm5); \
+ xmm0 = _mm_slli_epi16(xmm0, 3); \
+ xmm1 = _mm_slli_epi16(xmm1, 3); \
+ xmm2 = xmm0; \
+ xmm3 = xmm1; \
+ xmm5 = _mm_set1_epi32(0xf37df37dUL); \
+ xmm2 = _mm_mulhi_epi16(xmm2, xmm5); \
+ xmm5 = _mm_set1_epi32(0xe5fce5fcUL); \
+ xmm3 = _mm_mulhi_epi16(xmm3, xmm5); \
+ xmm5 = _mm_set1_epi32(0x40934093UL); \
+ xmm0 = _mm_mulhi_epi16(xmm0, xmm5); \
+ xmm5 = _mm_set1_epi32(0x33123312UL); \
+ xmm1 = _mm_mulhi_epi16(xmm1, xmm5); \
+ xmm2 = _mm_adds_epi16(xmm2, xmm3); \
+ \
+ xmm5 = _mm_set1_epi32(0x10101010UL); \
+ xmm6 = _mm_subs_epu8(xmm6, xmm5); \
+ xmm7 = xmm6; \
+ xmm5 = _mm_set1_epi32(0x00ff00ffUL); \
+ xmm6 = _mm_and_si128(xmm6, xmm5); \
+ xmm7 = _mm_srli_epi16(xmm7, 8); \
+ xmm6 = _mm_slli_epi16(xmm6, 3); \
+ xmm7 = _mm_slli_epi16(xmm7, 3); \
+ xmm5 = _mm_set1_epi32(0x253f253fUL); \
+ xmm6 = _mm_mulhi_epi16(xmm6, xmm5); \
+ xmm7 = _mm_mulhi_epi16(xmm7, xmm5);
+
/*
* Do the addition part of the conversion for even and odd pixels,
* register usage:
punpcklbw %%mm5, %%mm2 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
"
-#define INTRINSICS_YUV_ADD \
+#define SSE2_YUV_ADD " \n\
+# Do horizontal and vertical scaling \n\
+movdqa %%xmm0, %%xmm3 # Copy Cblue \n\
+movdqa %%xmm1, %%xmm4 # Copy Cred \n\
+movdqa %%xmm2, %%xmm5 # Copy Cgreen \n\
+paddsw %%xmm6, %%xmm0 # Y even + Cblue 00 B6 00 B4 00 B2 00 B0 \n\
+paddsw %%xmm7, %%xmm3 # Y odd + Cblue 00 B7 00 B5 00 B3 00 B1 \n\
+paddsw %%xmm6, %%xmm1 # Y even + Cred 00 R6 00 R4 00 R2 00 R0 \n\
+paddsw %%xmm7, %%xmm4 # Y odd + Cred 00 R7 00 R5 00 R3 00 R1 \n\
+paddsw %%xmm6, %%xmm2 # Y even + Cgreen 00 G6 00 G4 00 G2 00 G0 \n\
+paddsw %%xmm7, %%xmm5 # Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1 \n\
+ \n\
+# Limit RGB even to 0..255 \n\
+packuswb %%xmm0, %%xmm0 # B6 B4 B2 B0 / B6 B4 B2 B0 \n\
+packuswb %%xmm1, %%xmm1 # R6 R4 R2 R0 / R6 R4 R2 R0 \n\
+packuswb %%xmm2, %%xmm2 # G6 G4 G2 G0 / G6 G4 G2 G0 \n\
+ \n\
+# Limit RGB odd to 0..255 \n\
+packuswb %%xmm3, %%xmm3 # B7 B5 B3 B1 / B7 B5 B3 B1 \n\
+packuswb %%xmm4, %%xmm4 # R7 R5 R3 R1 / R7 R5 R3 R1 \n\
+packuswb %%xmm5, %%xmm5 # G7 G5 G3 G1 / G7 G5 G3 G1 \n\
+ \n\
+# Interleave RGB even and odd \n\
+punpcklbw %%xmm3, %%xmm0 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
+punpcklbw %%xmm4, %%xmm1 # R7 R6 R5 R4 R3 R2 R1 R0 \n\
+punpcklbw %%xmm5, %%xmm2 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
+"
+
+#define MMX_INTRINSICS_YUV_ADD \
mm3 = mm0; \
mm4 = mm1; \
mm5 = mm2; \
mm1 = _mm_unpacklo_pi8(mm1, mm4); \
mm2 = _mm_unpacklo_pi8(mm2, mm5);
+#define SSE2_INTRINSICS_YUV_ADD \
+ xmm3 = xmm0; \
+ xmm4 = xmm1; \
+ xmm5 = xmm2; \
+ xmm0 = _mm_adds_epi16(xmm0, xmm6); \
+ xmm3 = _mm_adds_epi16(xmm3, xmm7); \
+ xmm1 = _mm_adds_epi16(xmm1, xmm6); \
+ xmm4 = _mm_adds_epi16(xmm4, xmm7); \
+ xmm2 = _mm_adds_epi16(xmm2, xmm6); \
+ xmm5 = _mm_adds_epi16(xmm5, xmm7); \
+ \
+ xmm0 = _mm_packus_epi16(xmm0, xmm0); \
+ xmm1 = _mm_packus_epi16(xmm1, xmm1); \
+ xmm2 = _mm_packus_epi16(xmm2, xmm2); \
+ \
+ xmm3 = _mm_packus_epi16(xmm3, xmm3); \
+ xmm4 = _mm_packus_epi16(xmm4, xmm4); \
+ xmm5 = _mm_packus_epi16(xmm5, xmm5); \
+ \
+ xmm0 = _mm_unpacklo_epi8(xmm0, xmm3); \
+ xmm1 = _mm_unpacklo_epi8(xmm1, xmm4); \
+ xmm2 = _mm_unpacklo_epi8(xmm2, xmm5);
+
/*
* Grayscale case, only use Y
*/
movq %%mm5, 8(%3) # store pixel 4-7 \n\
"
-#define INTRINSICS_UNPACK_15 \
+#define SSE2_UNPACK_15_ALIGNED " \n\
+# mask unneeded bits off \n\
+movl $0xf8f8f8f8, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # set xmm5 to f8f8 f8f8 ... f8f8 f8f8 \n\
+pand %%xmm5, %%xmm0 # b7b6b5b4 b3______ b7b6b5b4 b3______ \n\
+psrlw $3,%%xmm0 # ______b7 b6b5b4b3 ______b7 b6b5b4b3 \n\
+pand %%xmm5, %%xmm2 # g7g6g5g4 g3______ g7g6g5g4 g3______ \n\
+pand %%xmm5, %%xmm1 # r7r6r5r4 r3______ r7r6r5r4 r3______ \n\
+psrlw $1,%%xmm1 # __r7r6r5 r4r3____ __r7r6r5 r4r3____ \n\
+pxor %%xmm4, %%xmm4 # zero mm4 \n\
+movdqa %%xmm0, %%xmm5 # Copy B15-B0 \n\
+movdqa %%xmm2, %%xmm7 # Copy G15-G0 \n\
+ \n\
+# convert rgb24 plane to rgb15 pack for pixel 0-7 \n\
+punpcklbw %%xmm4, %%xmm2 # ________ ________ g7g6g5g4 g3______ \n\
+punpcklbw %%xmm1, %%xmm0 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
+psllw $2,%%xmm2 # ________ ____g7g6 g5g4g3__ ________ \n\
+por %%xmm2, %%xmm0 # r7r6r5r4 r3__g7g6 g5g4g3b7 b6b5b4b3 \n\
+movntdq %%xmm0, (%3) # store pixel 0-7 \n\
+ \n\
+# convert rgb24 plane to rgb15 pack for pixel 8-15 \n\
+punpckhbw %%xmm4, %%xmm7 # ________ ________ g7g6g5g4 g3______ \n\
+punpckhbw %%xmm1, %%xmm5 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
+psllw $2,%%xmm7 # ________ ____g7g6 g5g4g3__ ________ \n\
+por %%xmm7, %%xmm5 # r7r6r5r4 r3__g7g6 g5g4g3b7 b6b5b4b3 \n\
+movntdq %%xmm5, 16(%3) # store pixel 4-7 \n\
+"
+
+#define SSE2_UNPACK_15_UNALIGNED " \n\
+# mask unneeded bits off \n\
+movl $0xf8f8f8f8, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # set xmm5 to f8f8 f8f8 ... f8f8 f8f8 \n\
+pand %%xmm5, %%xmm0 # b7b6b5b4 b3______ b7b6b5b4 b3______ \n\
+psrlw $3,%%xmm0 # ______b7 b6b5b4b3 ______b7 b6b5b4b3 \n\
+pand %%xmm5, %%xmm2 # g7g6g5g4 g3______ g7g6g5g4 g3______ \n\
+pand %%xmm5, %%xmm1 # r7r6r5r4 r3______ r7r6r5r4 r3______ \n\
+psrlw $1,%%xmm1 # __r7r6r5 r4r3____ __r7r6r5 r4r3____ \n\
+pxor %%xmm4, %%xmm4 # zero mm4 \n\
+movdqa %%xmm0, %%xmm5 # Copy B15-B0 \n\
+movdqa %%xmm2, %%xmm7 # Copy G15-G0 \n\
+ \n\
+# convert rgb24 plane to rgb15 pack for pixel 0-7 \n\
+punpcklbw %%xmm4, %%xmm2 # ________ ________ g7g6g5g4 g3______ \n\
+punpcklbw %%xmm1, %%xmm0 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
+psllw $2,%%xmm2 # ________ ____g7g6 g5g4g3__ ________ \n\
+por %%xmm2, %%xmm0 # r7r6r5r4 r3__g7g6 g5g4g3b7 b6b5b4b3 \n\
+movdqu %%xmm0, (%3) # store pixel 0-7 \n\
+ \n\
+# convert rgb24 plane to rgb15 pack for pixel 8-15 \n\
+punpckhbw %%xmm4, %%xmm7 # ________ ________ g7g6g5g4 g3______ \n\
+punpckhbw %%xmm1, %%xmm5 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
+psllw $2,%%xmm7 # ________ ____g7g6 g5g4g3__ ________ \n\
+por %%xmm7, %%xmm5 # r7r6r5r4 r3__g7g6 g5g4g3b7 b6b5b4b3 \n\
+movdqu %%xmm5, 16(%3) # store pixel 4-7 \n\
+"
+
+#define MMX_INTRINSICS_UNPACK_15 \
mm0 = _mm_and_si64(mm0, (__m64)mmx_mask_f8); \
mm0 = _mm_srli_pi16(mm0, 3); \
mm2 = _mm_and_si64(mm2, (__m64)mmx_mask_f8); \
mm1 = _mm_and_si64(mm1, (__m64)mmx_mask_f8); \
mm1 = _mm_srli_pi16(mm1, 1); \
- mm4 = (__m64)(uint64_t)0; \
+ mm4 = _mm_setzero_si64(); \
mm5 = mm0; \
mm7 = mm2; \
\
mm1 = (__m64)tmp64; \
*(uint64_t *)(p_buffer + 4) = (uint64_t)mm5;
+#define SSE2_INTRINSICS_UNPACK_15_ALIGNED \
+ xmm5 = _mm_set1_epi32(0xf8f8f8f8UL); \
+ xmm0 = _mm_and_si128(xmm0, xmm5); \
+ xmm0 = _mm_srli_epi16(xmm0, 3); \
+ xmm2 = _mm_and_si128(xmm2, xmm5); \
+ xmm1 = _mm_and_si128(xmm1, xmm5); \
+ xmm1 = _mm_srli_epi16(xmm1, 1); \
+ xmm4 = _mm_setzero_si128(); \
+ xmm5 = xmm0; \
+ xmm7 = xmm2; \
+ \
+ xmm2 = _mm_unpacklo_epi8(xmm2, xmm4); \
+ xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
+ xmm2 = _mm_slli_epi16(xmm2, 2); \
+ xmm0 = _mm_or_si128(xmm0, xmm2); \
+ _mm_stream_si128((__m128i*)p_buffer, xmm0); \
+ \
+ xmm7 = _mm_unpackhi_epi8(xmm7, xmm4); \
+ xmm5 = _mm_unpackhi_epi8(xmm5, xmm1); \
+ xmm7 = _mm_slli_epi16(xmm7, 2); \
+ xmm5 = _mm_or_si128(xmm5, xmm7); \
+ _mm_stream_si128((__m128i*)(p_buffer+8), xmm5);
+
+#define SSE2_INTRINSICS_UNPACK_15_UNALIGNED \
+ xmm5 = _mm_set1_epi32(0xf8f8f8f8UL); \
+ xmm0 = _mm_and_si128(xmm0, xmm5); \
+ xmm0 = _mm_srli_epi16(xmm0, 3); \
+ xmm2 = _mm_and_si128(xmm2, xmm5); \
+ xmm1 = _mm_and_si128(xmm1, xmm5); \
+ xmm1 = _mm_srli_epi16(xmm1, 1); \
+ xmm4 = _mm_setzero_si128(); \
+ xmm5 = xmm0; \
+ xmm7 = xmm2; \
+ \
+ xmm2 = _mm_unpacklo_epi8(xmm2, xmm4); \
+ xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
+ xmm2 = _mm_slli_epi16(xmm2, 2); \
+ xmm0 = _mm_or_si128(xmm0, xmm2); \
+ _mm_storeu_si128((__m128i*)p_buffer, xmm0); \
+ \
+ xmm7 = _mm_unpackhi_epi8(xmm7, xmm4); \
+ xmm5 = _mm_unpackhi_epi8(xmm5, xmm1); \
+ xmm7 = _mm_slli_epi16(xmm7, 2); \
+ xmm5 = _mm_or_si128(xmm5, xmm7); \
+ _mm_storeu_si128((__m128i*)(p_buffer+16), xmm5);
+
/*
* convert RGB plane to RGB 16 bits,
* mm0 -> B, mm1 -> R, mm2 -> G,
movq %%mm5, 8(%3) # store pixel 4-7 \n\
"
-#define INTRINSICS_UNPACK_16 \
+#define SSE2_UNPACK_16_ALIGNED " \n\
+# mask unneeded bits off \n\
+movl $0xf8f8f8f8, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # set xmm5 to f8f8 f8f8 ... f8f8 f8f8 \n\
+pand %%xmm5, %%xmm0 # b7b6b5b4 b3______ b7b6b5b4 b3______ \n\
+pand %%xmm5, %%xmm1 # r7r6r5r4 r3______ r7r6r5r4 r3______ \n\
+movl $0xfcfcfcfc, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # set xmm5 to f8f8 f8f8 ... f8f8 f8f8 \n\
+pand %%xmm5, %%xmm2 # g7g6g5g4 g3g2____ g7g6g5g4 g3g2____ \n\
+psrlw $3,%%xmm0 # ______b7 b6b5b4b3 ______b7 b6b5b4b3 \n\
+pxor %%xmm4, %%xmm4 # zero mm4 \n\
+movdqa %%xmm0, %%xmm5 # Copy B15-B0 \n\
+movdqa %%xmm2, %%xmm7 # Copy G15-G0 \n\
+ \n\
+# convert rgb24 plane to rgb16 pack for pixel 0-7 \n\
+punpcklbw %%xmm4, %%xmm2 # ________ ________ g7g6g5g4 g3g2____ \n\
+punpcklbw %%xmm1, %%xmm0 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
+psllw $3,%%xmm2 # ________ __g7g6g5 g4g3g2__ ________ \n\
+por %%xmm2, %%xmm0 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 \n\
+movntdq %%xmm0, (%3) # store pixel 0-7 \n\
+ \n\
+# convert rgb24 plane to rgb16 pack for pixel 8-15 \n\
+punpckhbw %%xmm4, %%xmm7 # ________ ________ g7g6g5g4 g3g2____ \n\
+punpckhbw %%xmm1, %%xmm5 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
+psllw $3,%%xmm7 # ________ __g7g6g5 g4g3g2__ ________ \n\
+por %%xmm7, %%xmm5 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 \n\
+movntdq %%xmm5, 16(%3) # store pixel 4-7 \n\
+"
+
+#define SSE2_UNPACK_16_UNALIGNED " \n\
+# mask unneeded bits off \n\
+movl $0xf8f8f8f8, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # set xmm5 to f8f8 f8f8 ... f8f8 f8f8 \n\
+pand %%xmm5, %%xmm0 # b7b6b5b4 b3______ b7b6b5b4 b3______ \n\
+pand %%xmm5, %%xmm1 # r7r6r5r4 r3______ r7r6r5r4 r3______ \n\
+movl $0xfcfcfcfc, %%eax # \n\
+movd %%eax, %%xmm5 # \n\
+pshufd $0, %%xmm5, %%xmm5 # set xmm5 to f8f8 f8f8 ... f8f8 f8f8 \n\
+pand %%xmm5, %%xmm2 # g7g6g5g4 g3g2____ g7g6g5g4 g3g2____ \n\
+psrlw $3,%%xmm0 # ______b7 b6b5b4b3 ______b7 b6b5b4b3 \n\
+pxor %%xmm4, %%xmm4 # zero mm4 \n\
+movdqa %%xmm0, %%xmm5 # Copy B15-B0 \n\
+movdqa %%xmm2, %%xmm7 # Copy G15-G0 \n\
+ \n\
+# convert rgb24 plane to rgb16 pack for pixel 0-7 \n\
+punpcklbw %%xmm4, %%xmm2 # ________ ________ g7g6g5g4 g3g2____ \n\
+punpcklbw %%xmm1, %%xmm0 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
+psllw $3,%%xmm2 # ________ __g7g6g5 g4g3g2__ ________ \n\
+por %%xmm2, %%xmm0 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 \n\
+movdqu %%xmm0, (%3) # store pixel 0-7 \n\
+ \n\
+# convert rgb24 plane to rgb16 pack for pixel 8-15 \n\
+punpckhbw %%xmm4, %%xmm7 # ________ ________ g7g6g5g4 g3g2____ \n\
+punpckhbw %%xmm1, %%xmm5 # r7r6r5r4 r3______ ______b7 b6b5b4b3 \n\
+psllw $3,%%xmm7 # ________ __g7g6g5 g4g3g2__ ________ \n\
+por %%xmm7, %%xmm5 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 \n\
+movdqu %%xmm5, 16(%3) # store pixel 4-7 \n\
+"
+
+#define MMX_INTRINSICS_UNPACK_16 \
mm0 = _mm_and_si64(mm0, (__m64)mmx_mask_f8); \
mm2 = _mm_and_si64(mm2, (__m64)mmx_mask_fc); \
mm1 = _mm_and_si64(mm1, (__m64)mmx_mask_f8); \
mm0 = _mm_srli_pi16(mm0, 3); \
- mm4 = (__m64)(uint64_t)0; \
+ mm4 = _mm_setzero_si64(); \
mm5 = mm0; \
mm7 = mm2; \
\
mm1 = (__m64)tmp64; \
*(uint64_t *)(p_buffer + 4) = (uint64_t)mm5;
+#define SSE2_INTRINSICS_UNPACK_16_ALIGNED \
+ xmm5 = _mm_set1_epi32(0xf8f8f8f8UL); \
+ xmm0 = _mm_and_si128(xmm0, xmm5); \
+ xmm1 = _mm_and_si128(xmm1, xmm5); \
+ xmm5 = _mm_set1_epi32(0xfcfcfcfcUL); \
+ xmm2 = _mm_and_si128(xmm2, xmm5); \
+ xmm0 = _mm_srli_epi16(xmm0, 3); \
+ xmm4 = _mm_setzero_si128(); \
+ xmm5 = xmm0; \
+ xmm7 = xmm2; \
+ \
+ xmm2 = _mm_unpacklo_epi8(xmm2, xmm4); \
+ xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
+ xmm2 = _mm_slli_epi16(xmm2, 3); \
+ xmm0 = _mm_or_si128(xmm0, xmm2); \
+ _mm_stream_si128((__m128i*)p_buffer, xmm0); \
+ \
+ xmm7 = _mm_unpackhi_epi8(xmm7, xmm4); \
+ xmm5 = _mm_unpackhi_epi8(xmm5, xmm1); \
+ xmm7 = _mm_slli_epi16(xmm7, 3); \
+ xmm5 = _mm_or_si128(xmm5, xmm7); \
+ _mm_stream_si128((__m128i*)(p_buffer+8), xmm5);
+
+#define SSE2_INTRINSICS_UNPACK_16_UNALIGNED \
+ xmm5 = _mm_set1_epi32(0xf8f8f8f8UL); \
+ xmm0 = _mm_and_si128(xmm0, xmm5); \
+ xmm1 = _mm_and_si128(xmm1, xmm5); \
+ xmm5 = _mm_set1_epi32(0xfcfcfcfcUL); \
+ xmm2 = _mm_and_si128(xmm2, xmm5); \
+ xmm0 = _mm_srli_epi16(xmm0, 3); \
+ xmm4 = _mm_setzero_si128(); \
+ xmm5 = xmm0; \
+ xmm7 = xmm2; \
+ \
+ xmm2 = _mm_unpacklo_epi8(xmm2, xmm4); \
+ xmm0 = _mm_unpacklo_epi8(xmm0, xmm1); \
+ xmm2 = _mm_slli_epi16(xmm2, 3); \
+ xmm0 = _mm_or_si128(xmm0, xmm2); \
+ _mm_storeu_si128((__m128i*)p_buffer, xmm0); \
+ \
+ xmm7 = _mm_unpackhi_epi8(xmm7, xmm4); \
+ xmm5 = _mm_unpackhi_epi8(xmm5, xmm1); \
+ xmm7 = _mm_slli_epi16(xmm7, 3); \
+ xmm5 = _mm_or_si128(xmm5, xmm7); \
+ _mm_storeu_si128((__m128i*)(p_buffer+8), xmm5);
+
/*
* convert RGB plane to RGB packed format,
- * mm0 -> B, mm1 -> R, mm2 -> G, mm3 -> 0,
- * mm4 -> GB, mm5 -> AR pixel 4-7,
- * mm6 -> GB, mm7 -> AR pixel 0-3
+ * mm0 -> B, mm1 -> R, mm2 -> G
*/
-#define MMX_UNPACK_32 " \n\
+#define MMX_UNPACK_32_ARGB " \n\
pxor %%mm3, %%mm3 # zero mm3 \n\
-movq %%mm0, %%mm6 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
-movq %%mm1, %%mm7 # R7 R6 R5 R4 R3 R2 R1 R0 \n\
movq %%mm0, %%mm4 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
+punpcklbw %%mm2, %%mm4 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
movq %%mm1, %%mm5 # R7 R6 R5 R4 R3 R2 R1 R0 \n\
-punpcklbw %%mm2, %%mm6 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
-punpcklbw %%mm3, %%mm7 # 00 R3 00 R2 00 R1 00 R0 \n\
-punpcklwd %%mm7, %%mm6 # 00 R1 B1 G1 00 R0 B0 G0 \n\
-movq %%mm6, (%3) # Store ARGB1 ARGB0 \n\
-movq %%mm0, %%mm6 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
-punpcklbw %%mm2, %%mm6 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
-punpckhwd %%mm7, %%mm6 # 00 R3 G3 B3 00 R2 B3 G2 \n\
+punpcklbw %%mm3, %%mm5 # 00 R3 00 R2 00 R1 00 R0 \n\
+movq %%mm4, %%mm6 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
+punpcklwd %%mm5, %%mm4 # 00 R1 B1 G1 00 R0 B0 G0 \n\
+movq %%mm4, (%3) # Store ARGB1 ARGB0 \n\
+punpckhwd %%mm5, %%mm6 # 00 R3 B3 G3 00 R2 B2 G2 \n\
movq %%mm6, 8(%3) # Store ARGB3 ARGB2 \n\
-punpckhbw %%mm2, %%mm4 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
-punpckhbw %%mm3, %%mm5 # 00 R7 00 R6 00 R5 00 R4 \n\
-punpcklwd %%mm5, %%mm4 # 00 R5 B5 G5 00 R4 B4 G4 \n\
-movq %%mm4, 16(%3) # Store ARGB5 ARGB4 \n\
-movq %%mm0, %%mm4 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
-punpckhbw %%mm2, %%mm4 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
-punpckhwd %%mm5, %%mm4 # 00 R7 G7 B7 00 R6 B6 G6 \n\
-movq %%mm4, 24(%3) # Store ARGB7 ARGB6 \n\
- \n\
-#movd 4(%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0 \n\
-#movd 4(%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0 \n\
-#pxor %%mm4, %%mm4 # zero mm4 \n\
-#movq 8(%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
+punpckhbw %%mm2, %%mm0 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
+punpckhbw %%mm3, %%mm1 # 00 R7 00 R6 00 R5 00 R4 \n\
+movq %%mm0, %%mm5 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
+punpcklwd %%mm1, %%mm5 # 00 R5 B5 G5 00 R4 B4 G4 \n\
+movq %%mm5, 16(%3) # Store ARGB5 ARGB4 \n\
+punpckhwd %%mm1, %%mm0 # 00 R7 B7 G7 00 R6 B6 G6 \n\
+movq %%mm0, 24(%3) # Store ARGB7 ARGB6 \n\
+"
+
+#define SSE2_UNPACK_32_ARGB_ALIGNED " \n\
+pxor %%xmm3, %%xmm3 # zero xmm3 \n\
+movdqa %%xmm0, %%xmm4 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
+punpcklbw %%xmm2, %%xmm4 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
+movdqa %%xmm1, %%xmm5 # R7 R6 R5 R4 R3 R2 R1 R0 \n\
+punpcklbw %%xmm3, %%xmm5 # 00 R3 00 R2 00 R1 00 R0 \n\
+movdqa %%xmm4, %%xmm6 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
+punpcklwd %%xmm5, %%xmm4 # 00 R1 B1 G1 00 R0 B0 G0 \n\
+movntdq %%xmm4, (%3) # Store ARGB3 ARGB2 ARGB1 ARGB0 \n\
+punpckhwd %%xmm5, %%xmm6 # 00 R3 B3 G3 00 R2 B2 G2 \n\
+movntdq %%xmm6, 16(%3) # Store ARGB7 ARGB6 ARGB5 ARGB4 \n\
+punpckhbw %%xmm2, %%xmm0 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
+punpckhbw %%xmm3, %%xmm1 # 00 R7 00 R6 00 R5 00 R4 \n\
+movdqa %%xmm0, %%xmm5 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
+punpcklwd %%xmm1, %%xmm5 # 00 R5 B5 G5 00 R4 B4 G4 \n\
+movntdq %%xmm5, 32(%3) # Store ARGB11 ARGB10 ARGB9 ARGB8 \n\
+punpckhwd %%xmm1, %%xmm0 # 00 R7 B7 G7 00 R6 B6 G6 \n\
+movntdq %%xmm0, 48(%3) # Store ARGB15 ARGB14 ARGB13 ARGB12 \n\
+"
+
+#define SSE2_UNPACK_32_ARGB_UNALIGNED " \n\
+pxor %%xmm3, %%xmm3 # zero xmm3 \n\
+movdqa %%xmm0, %%xmm4 # B7 B6 B5 B4 B3 B2 B1 B0 \n\
+punpcklbw %%xmm2, %%xmm4 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
+movdqa %%xmm1, %%xmm5 # R7 R6 R5 R4 R3 R2 R1 R0 \n\
+punpcklbw %%xmm3, %%xmm5 # 00 R3 00 R2 00 R1 00 R0 \n\
+movdqa %%xmm4, %%xmm6 # G3 B3 G2 B2 G1 B1 G0 B0 \n\
+punpcklwd %%xmm5, %%xmm4 # 00 R1 B1 G1 00 R0 B0 G0 \n\
+movdqu %%xmm4, (%3) # Store ARGB3 ARGB2 ARGB1 ARGB0 \n\
+punpckhwd %%xmm5, %%xmm6 # 00 R3 B3 G3 00 R2 B2 G2 \n\
+movdqu %%xmm6, 16(%3) # Store ARGB7 ARGB6 ARGB5 ARGB4 \n\
+punpckhbw %%xmm2, %%xmm0 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
+punpckhbw %%xmm3, %%xmm1 # 00 R7 00 R6 00 R5 00 R4 \n\
+movdqa %%xmm0, %%xmm5 # G7 B7 G6 B6 G5 B5 G4 B4 \n\
+punpcklwd %%xmm1, %%xmm5 # 00 R5 B5 G5 00 R4 B4 G4 \n\
+movdqu %%xmm5, 32(%3) # Store ARGB11 ARGB10 ARGB9 ARGB8 \n\
+punpckhwd %%xmm1, %%xmm0 # 00 R7 B7 G7 00 R6 B6 G6 \n\
+movdqu %%xmm0, 48(%3) # Store ARGB15 ARGB14 ARGB13 ARGB12 \n\
"
-#define INTRINSICS_UNPACK_32 \
- mm3 = (__m64)(uint64_t)0; \
- mm6 = mm0; \
- mm7 = mm1; \
+#define MMX_INTRINSICS_UNPACK_32_ARGB \
+ mm3 = _mm_setzero_si64(); \
mm4 = mm0; \
+ mm4 = _mm_unpacklo_pi8(mm4, mm2); \
mm5 = mm1; \
- mm6 = _mm_unpacklo_pi8(mm6, mm2); \
- mm7 = _mm_unpacklo_pi8(mm7, mm3); \
- mm6 = _mm_unpacklo_pi16(mm6, mm7); \
- *(uint64_t *)p_buffer = (uint64_t)mm6; \
- mm6 = mm0; \
- mm6 = _mm_unpacklo_pi8(mm6, mm2); \
- mm6 = _mm_unpackhi_pi16(mm6, mm7); \
- *(uint64_t *)(p_buffer + 2) = (uint64_t)mm6; \
- mm4 = _mm_unpackhi_pi8(mm4, mm2); \
- mm5 = _mm_unpackhi_pi8(mm5, mm3); \
+ mm5 = _mm_unpacklo_pi8(mm5, mm3); \
+ mm6 = mm4; \
mm4 = _mm_unpacklo_pi16(mm4, mm5); \
- *(uint64_t *)(p_buffer + 4) = (uint64_t)mm4; \
- mm4 = mm0; \
- mm4 = _mm_unpackhi_pi8(mm4, mm2); \
- mm4 = _mm_unpackhi_pi16(mm4, mm5); \
- *(uint64_t *)(p_buffer + 6) = (uint64_t)mm4; \
+ *(uint64_t *)p_buffer = (uint64_t)mm4; \
+ mm6 = _mm_unpackhi_pi16(mm6, mm5); \
+ *(uint64_t *)(p_buffer + 2) = (uint64_t)mm6; \
+ mm0 = _mm_unpackhi_pi8(mm0, mm2); \
+ mm1 = _mm_unpackhi_pi8(mm1, mm3); \
+ mm5 = mm0; \
+ mm5 = _mm_unpacklo_pi16(mm5, mm1); \
+ *(uint64_t *)(p_buffer + 4) = (uint64_t)mm5; \
+ mm0 = _mm_unpackhi_pi16(mm0, mm1); \
+ *(uint64_t *)(p_buffer + 6) = (uint64_t)mm0;
+
+#define SSE2_INTRINSICS_UNPACK_32_ARGB_ALIGNED \
+ xmm3 = _mm_setzero_si128(); \
+ xmm4 = xmm0; \
+ xmm4 = _mm_unpacklo_epi8(xmm4, xmm2); \
+ xmm5 = xmm1; \
+ xmm5 = _mm_unpacklo_epi8(xmm5, xmm3); \
+ xmm6 = xmm4; \
+ xmm4 = _mm_unpacklo_epi16(xmm4, xmm5); \
+ _mm_stream_si128((__m128i*)(p_buffer), xmm4); \
+ xmm6 = _mm_unpackhi_epi16(xmm6, xmm5); \
+ _mm_stream_si128((__m128i*)(p_buffer+4), xmm6); \
+ xmm0 = _mm_unpackhi_epi8(xmm0, xmm2); \
+ xmm1 = _mm_unpackhi_epi8(xmm1, xmm3); \
+ xmm5 = xmm0; \
+ xmm5 = _mm_unpacklo_epi16(xmm5, xmm1); \
+ _mm_stream_si128((__m128i*)(p_buffer+8), xmm5); \
+ xmm0 = _mm_unpackhi_epi16(xmm0, xmm1); \
+ _mm_stream_si128((__m128i*)(p_buffer+12), xmm0);
+
+#define SSE2_INTRINSICS_UNPACK_32_ARGB_UNALIGNED \
+ xmm3 = _mm_setzero_si128(); \
+ xmm4 = xmm0; \
+ xmm4 = _mm_unpacklo_epi8(xmm4, xmm2); \
+ xmm5 = xmm1; \
+ xmm5 = _mm_unpacklo_epi8(xmm5, xmm3); \
+ xmm6 = xmm4; \
+ xmm4 = _mm_unpacklo_epi16(xmm4, xmm5); \
+ _mm_storeu_si128((__m128i*)(p_buffer), xmm4); \
+ xmm6 = _mm_unpackhi_epi16(xmm6, xmm5); \
+ _mm_storeu_si128((__m128i*)(p_buffer+4), xmm6); \
+ xmm0 = _mm_unpackhi_epi8(xmm0, xmm2); \
+ xmm1 = _mm_unpackhi_epi8(xmm1, xmm3); \
+ xmm5 = xmm0; \
+ xmm5 = _mm_unpacklo_epi16(xmm5, xmm1); \
+ _mm_storeu_si128((__m128i*)(p_buffer+8), xmm5); \
+ xmm0 = _mm_unpackhi_epi16(xmm0, xmm1); \
+ _mm_storeu_si128((__m128i*)(p_buffer+12), xmm0);
+
+#define MMX_UNPACK_32_BGRA " \n\
+pxor %%mm3, %%mm3 # zero mm3 \n\
+movq %%mm2, %%mm4 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
+punpcklbw %%mm0, %%mm4 # B3 G3 B2 G2 B1 G1 B0 G0 \n\
+punpcklbw %%mm1, %%mm3 # R3 00 R2 00 R1 00 R0 00 \n\
+movq %%mm3, %%mm5 # R3 00 R2 00 R1 00 R0 00 \n\
+punpcklwd %%mm4, %%mm3 # B1 G1 R1 00 B0 G0 R0 00 \n\
+movq %%mm3, (%3) # Store BGRA1 BGRA0 \n\
+punpckhwd %%mm4, %%mm5 # B3 G3 R3 00 B2 G2 R2 00 \n\
+movq %%mm5, 8(%3) # Store BGRA3 BGRA2 \n\
+pxor %%mm3, %%mm3 # zero mm3 \n\
+movq %%mm2, %%mm4 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
+punpckhbw %%mm0, %%mm4 # B7 G7 B6 G6 B5 G5 B4 G4 \n\
+punpckhbw %%mm1, %%mm3 # R7 00 R6 00 R5 00 R4 00 \n\
+movq %%mm3, %%mm5 # R7 00 R6 00 R5 00 R4 00 \n\
+punpcklwd %%mm1, %%mm3 # B5 G5 R5 00 B4 G4 R4 00 \n\
+movq %%mm3, 16(%3) # Store BGRA5 BGRA4 \n\
+punpckhwd %%mm4, %%mm5 # B7 G7 R7 00 B6 G6 R6 00 \n\
+movq %%mm5, 24(%3) # Store BGRA7 BGRA6 \n\
+"
+
+#define SSE2_UNPACK_32_BGRA_ALIGNED " \n\
+pxor %%xmm3, %%xmm3 # zero mm3 \n\
+movdqa %%xmm2, %%xmm4 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
+punpcklbw %%xmm0, %%xmm4 # B3 G3 B2 G2 B1 G1 B0 G0 \n\
+punpcklbw %%xmm1, %%xmm3 # R3 00 R2 00 R1 00 R0 00 \n\
+movdqa %%xmm3, %%xmm5 # R3 00 R2 00 R1 00 R0 00 \n\
+punpcklwd %%xmm4, %%xmm3 # B1 G1 R1 00 B0 G0 R0 00 \n\
+movntdq %%xmm3, (%3) # Store BGRA3 BGRA2 BGRA1 BGRA0 \n\
+punpckhwd %%xmm4, %%xmm5 # B3 G3 R3 00 B2 G2 R2 00 \n\
+movntdq %%xmm5, 8(%3) # Store BGRA7 BGRA6 BGRA5 BGRA4 \n\
+pxor %%xmm3, %%xmm3 # zero mm3 \n\
+movdqa %%xmm2, %%xmm4 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
+punpckhbw %%xmm0, %%xmm4 # B7 G7 B6 G6 B5 G5 B4 G4 \n\
+punpckhbw %%xmm1, %%xmm3 # R7 00 R6 00 R5 00 R4 00 \n\
+movdqa %%xmm3, %%xmm5 # R7 00 R6 00 R5 00 R4 00 \n\
+punpcklwd %%xmm1, %%xmm3 # B5 G5 R5 00 B4 G4 R4 00 \n\
+movntdq %%xmm3, 16(%3) # Store BGRA11 BGRA10 BGRA9 BGRA8 \n\
+punpckhwd %%xmm4, %%xmm5 # B7 G7 R7 00 B6 G6 R6 00 \n\
+movntdq %%xmm5, 24(%3) # Store BGRA15 BGRA14 BGRA13 BGRA12 \n\
+"
+
+#define SSE2_UNPACK_32_BGRA_UNALIGNED " \n\
+pxor %%xmm3, %%xmm3 # zero mm3 \n\
+movdqa %%xmm2, %%xmm4 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
+punpcklbw %%xmm0, %%xmm4 # B3 G3 B2 G2 B1 G1 B0 G0 \n\
+punpcklbw %%xmm1, %%xmm3 # R3 00 R2 00 R1 00 R0 00 \n\
+movdqa %%xmm3, %%xmm5 # R3 00 R2 00 R1 00 R0 00 \n\
+punpcklwd %%xmm4, %%xmm3 # B1 G1 R1 00 B0 G0 R0 00 \n\
+movdqu %%xmm3, (%3) # Store BGRA3 BGRA2 BGRA1 BGRA0 \n\
+punpckhwd %%xmm4, %%xmm5 # B3 G3 R3 00 B2 G2 R2 00 \n\
+movdqu %%xmm5, 8(%3) # Store BGRA7 BGRA6 BGRA5 BGRA4 \n\
+pxor %%xmm3, %%xmm3 # zero mm3 \n\
+movdqa %%xmm2, %%xmm4 # G7 G6 G5 G4 G3 G2 G1 G0 \n\
+punpckhbw %%xmm0, %%xmm4 # B7 G7 B6 G6 B5 G5 B4 G4 \n\
+punpckhbw %%xmm1, %%xmm3 # R7 00 R6 00 R5 00 R4 00 \n\
+movdqa %%xmm3, %%xmm5 # R7 00 R6 00 R5 00 R4 00 \n\
+punpcklwd %%xmm1, %%xmm3 # B5 G5 R5 00 B4 G4 R4 00 \n\
+movdqu %%xmm3, 16(%3) # Store BGRA11 BGRA10 BGRA9 BGRA8 \n\
+punpckhwd %%xmm4, %%xmm5 # B7 G7 R7 00 B6 G6 R6 00 \n\
+movdqu %%xmm5, 24(%3) # Store BGRA15 BGRA14 BGRA13 BGRA12 \n\
+"
+
+#define MMX_INTRINSICS_UNPACK_32_BGRA \
+ mm3 = _mm_setzero_si64(); \
+ mm4 = mm2; \
+ mm4 = _mm_unpacklo_pi8(mm4, mm0); \
+ mm1 = _mm_unpacklo_pi8(mm1, mm3); \
+ mm5 = mm3; \
+ mm3 = _mm_unpacklo_pi16(mm3, mm4); \
+ *(uint64_t *)p_buffer = (uint64_t)mm3; \
+ mm5 = _mm_unpackhi_pi16(mm5, mm4); \
+ *(uint64_t *)(p_buffer + 2) = (uint64_t)mm5; \
+ mm3 = _mm_setzero_si64(); \
+ mm4 = mm2; \
+ mm0 = _mm_unpackhi_pi8(mm0, mm4); \
+ mm1 = _mm_unpackhi_pi8(mm1, mm3); \
+ mm5 = mm3; \
+ mm3 = _mm_unpacklo_pi16(mm3, mm1); \
+ *(uint64_t *)(p_buffer + 4) = (uint64_t)mm3; \
+ mm5 = _mm_unpackhi_pi16(mm5, mm4); \
+ *(uint64_t *)(p_buffer + 6) = (uint64_t)mm5; \
+
+#define SSE2_INTRINSICS_UNPACK_32_BGRA_ALIGNED \
+ xmm3 = _mm_setzero_si128(); \
+ xmm4 = xmm2; \
+ xmm4 = _mm_unpacklo_epi8(xmm4, xmm0); \
+ xmm1 = _mm_unpacklo_epi8(xmm1, xmm3); \
+ xmm5 = xmm3; \
+ xmm3 = _mm_unpacklo_epi16(xmm3, xmm4); \
+ _mm_stream_si128((__m128i*)(p_buffer), xmm3); \
+ xmm5 = _mm_unpackhi_epi16(xmm5, xmm4); \
+ _mm_stream_si128((__m128i*)(p_buffer+4), xmm5); \
+ xmm3 = _mm_setzero_si128(); \
+ xmm4 = xmm2; \
+ xmm0 = _mm_unpackhi_epi8(xmm0, xmm4); \
+ xmm1 = _mm_unpackhi_epi8(xmm1, xmm3); \
+ xmm5 = xmm3; \
+ xmm3 = _mm_unpacklo_epi16(xmm3, xmm1); \
+ _mm_stream_si128((__m128i*)(p_buffer+8), xmm3); \
+ xmm5 = _xmm_unpackhi_pi16(xmm5, xmm4); \
+ _mm_stream_si128((__m128i*)(p_buffer+12), xmm5); \
+
+#define SSE2_INTRINSICS_UNPACK_32_BGRA_UNALIGNED \
+ xmm3 = _mm_setzero_si128(); \
+ xmm4 = xmm2; \
+ xmm4 = _mm_unpacklo_epi8(xmm4, xmm0); \
+ xmm1 = _mm_unpacklo_epi8(xmm1, xmm3); \
+ xmm5 = xmm3; \
+ xmm3 = _mm_unpacklo_epi16(xmm3, xmm4); \
+ _mm_storeu_si128((__m128i*)(p_buffer), xmm3); \
+ xmm5 = _mm_unpackhi_epi16(xmm5, xmm4); \
+ _mm_storeu_si128((__m128i*)(p_buffer+4), xmm5); \
+ xmm3 = _mm_setzero_si128(); \
+ xmm4 = xmm2; \
+ xmm0 = _mm_unpackhi_epi8(xmm0, xmm4); \
+ xmm1 = _mm_unpackhi_epi8(xmm1, xmm3); \
+ xmm5 = xmm3; \
+ xmm3 = _mm_unpacklo_epi16(xmm3, xmm1); \
+ _mm_storeu_si128((__m128i*)(p_buffer+8), xmm3); \
+ xmm5 = _xmm_unpackhi_pi16(xmm5, xmm4); \
+ _mm_storeu_si128((__m128i*)(p_buffer+12), xmm5); \
}
#if defined (MODULE_NAME_IS_i420_yuy2_mmx)
- __asm__ __volatile__("emms" :: );
+ /* re-enable FPU registers */
+ __asm__ __volatile__ ( "emms" );
#endif
#if defined (MODULE_NAME_IS_i420_yuy2_altivec)
p_line1 += i_dest_margin;
p_line2 += i_dest_margin;
}
+ /* make sure all SSE2 stores are visible thereafter */
+ __asm__ __volatile__ ( "sfence" );
}
else
{
}
#if defined (MODULE_NAME_IS_i420_yuy2_mmx)
- __asm__ __volatile__("emms" :: );
+ /* re-enable FPU registers */
+ __asm__ __volatile__ ( "emms" );
#endif
#if defined (MODULE_NAME_IS_i420_yuy2_altivec)
p_line1 += i_dest_margin;
p_line2 += i_dest_margin;
}
+ /* make sure all SSE2 stores are visible thereafter */
+ __asm__ __volatile__ ( "sfence" );
}
else
{
}
#if defined (MODULE_NAME_IS_i420_yuy2_mmx)
- __asm__ __volatile__("emms" :: );
+ /* re-enable FPU registers */
+ __asm__ __volatile__ ( "emms" );
#endif
#if defined (MODULE_NAME_IS_i420_yuy2_altivec)
p_line1 += i_dest_margin;
p_line2 += i_dest_margin;
}
+ /* make sure all SSE2 stores are visible thereafter */
+ __asm__ __volatile__ ( "sfence" );
}
else
{
}
#if defined (MODULE_NAME_IS_i420_yuy2_mmx)
- __asm__ __volatile__("emms" :: );
+ /* re-enable FPU registers */
+ __asm__ __volatile__ ( "emms" );
#endif
#else // defined(MODULE_NAME_IS_i420_yuy2_sse2)
p_line1 += i_dest_margin;
p_line2 += i_dest_margin;
}
+ /* make sure all SSE2 stores are visible thereafter */
+ __asm__ __volatile__ ( "sfence" );
}
else
{
punpcklbw %%xmm2, %%xmm1 # v7 u7 v6 u6 .. u1 v0 u0 \n\
movdqa %%xmm0, %%xmm2 # y15 y14 y13 .. y2 y1 y0 \n\
punpcklbw %%xmm1, %%xmm2 # v3 y7 u3 .. v0 y1 u0 y0 \n\
-movdqa %%xmm2, (%0) # Store low YUYV \n\
+movntdq %%xmm2, (%0) # Store low YUYV \n\
punpckhbw %%xmm1, %%xmm0 # v3 y7 u3 y6 v2 y5 u2 y4 \n\
-movdqa %%xmm0, 16(%0) # Store high YUYV \n\
+movntdq %%xmm0, 16(%0) # Store high YUYV \n\
movdqa %%xmm3, %%xmm4 # Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
punpcklbw %%xmm1, %%xmm4 # v1 Y3 u1 Y2 v0 Y1 u0 Y0 \n\
-movdqa %%xmm4, (%1) # Store low YUYV \n\
+movntdq %%xmm4, (%1) # Store low YUYV \n\
punpckhbw %%xmm1, %%xmm3 # v3 Y7 u3 Y6 v2 Y5 u2 Y4 \n\
-movdqa %%xmm3, 16(%1) # Store high YUYV \n\
+movntdq %%xmm3, 16(%1) # Store high YUYV \n\
"
#define SSE2_YUV420_YUYV_UNALIGNED " \n\
punpcklbw %%xmm2, %%xmm1 # u3 v3 u2 v2 u1 v1 u0 v0 \n\
movdqa %%xmm0, %%xmm2 # y7 y6 y5 y4 y3 y2 y1 y0 \n\
punpcklbw %%xmm1, %%xmm2 # u1 y3 v1 y2 u0 y1 v0 y0 \n\
-movdqa %%xmm2, (%0) # Store low YUYV \n\
+movntdq %%xmm2, (%0) # Store low YUYV \n\
punpckhbw %%xmm1, %%xmm0 # u3 y7 v3 y6 u2 y5 v2 y4 \n\
-movdqa %%xmm0, 16(%0) # Store high YUYV \n\
+movntdq %%xmm0, 16(%0) # Store high YUYV \n\
movdqa %%xmm3, %%xmm4 # Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 \n\
punpcklbw %%xmm1, %%xmm4 # u1 Y3 v1 Y2 u0 Y1 v0 Y0 \n\
-movdqa %%xmm4, (%1) # Store low YUYV \n\
+movntdq %%xmm4, (%1) # Store low YUYV \n\
punpckhbw %%xmm1, %%xmm3 # u3 Y7 v3 Y6 u2 Y5 v2 Y4 \n\
-movdqa %%xmm3, 16(%1) # Store high YUYV \n\
+movntdq %%xmm3, 16(%1) # Store high YUYV \n\
"
#define SSE2_YUV420_YVYU_UNALIGNED " \n\
punpcklbw %%xmm2, %%xmm1 # v3 u3 v2 u2 v1 u1 v0 u0 \n\
movdqa %%xmm1, %%xmm2 # v3 u3 v2 u2 v1 u1 v0 u0 \n\
punpcklbw %%xmm0, %%xmm2 # y3 v1 y2 u1 y1 v0 y0 u0 \n\
-movdqa %%xmm2, (%0) # Store low UYVY \n\
+movntdq %%xmm2, (%0) # Store low UYVY \n\
movdqa %%xmm1, %%xmm2 # u3 v3 u2 v2 u1 v1 u0 v0 \n\
punpckhbw %%xmm0, %%xmm2 # y3 v1 y2 u1 y1 v0 y0 u0 \n\
-movdqa %%xmm2, 16(%0) # Store high UYVY \n\
+movntdq %%xmm2, 16(%0) # Store high UYVY \n\
movdqa %%xmm1, %%xmm4 # u3 v3 u2 v2 u1 v1 u0 v0 \n\
punpcklbw %%xmm3, %%xmm4 # Y3 v1 Y2 u1 Y1 v0 Y0 u0 \n\
-movdqa %%xmm4, (%1) # Store low UYVY \n\
+movntdq %%xmm4, (%1) # Store low UYVY \n\
punpckhbw %%xmm3, %%xmm1 # Y7 v3 Y6 u3 Y5 v2 Y4 u2 \n\
-movdqa %%xmm1, 16(%1) # Store high UYVY \n\
+movntdq %%xmm1, 16(%1) # Store high UYVY \n\
"
#define SSE2_YUV420_UYVY_UNALIGNED " \n\