fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map);
- av_image_copy(dst->data, dst->linesize, map_data, map_linesize,
+ av_image_copy(dst->data, dst->linesize, (const uint8_t **)map_data, map_linesize,
ctx->sw_format, w, h);
ID3D11DeviceContext_Unmap(device_hwctx->device_context, staging, 0);
fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map);
- av_image_copy(map_data, map_linesize, src->data, src->linesize,
+ av_image_copy(map_data, map_linesize, (const uint8_t **)src->data, src->linesize,
ctx->sw_format, w, h);
ID3D11DeviceContext_Unmap(device_hwctx->device_context, staging, 0);
if (ret < 0)
goto fail;
- av_image_copy(map->data, map->linesize, src->data, src->linesize,
+ av_image_copy(map->data, map->linesize, (const uint8_t **)src->data, src->linesize,
ctx->sw_format, src->width, src->height);
fail:
dst_linesize[i] = dst->linesize[i];
src_linesize[i] = map->linesize[i];
}
- av_image_copy_uc_from(dst->data, dst_linesize, map->data, src_linesize,
+ av_image_copy_uc_from(dst->data, dst_linesize, (const uint8_t **)map->data, src_linesize,
ctx->sw_format, src->width, src->height);
fail:
av_frame_free(&map);