int smush = AV_RN32(p->buf) == AV_RN32("SMUS");
do {
- if (((b[0] == 'B' && b[1] == 'I' && b[2] == 'K' &&
- (b[3] == 'b' || b[3] == 'f' || b[3] == 'g' || b[3] == 'h' || b[3] == 'i')) ||
- (b[0] == 'K' && b[1] == 'B' && b[2] == '2' && /* Bink 2 */
- (b[3] == 'a' || b[3] == 'd' || b[3] == 'f' || b[3] == 'g'))) &&
- AV_RL32(b+8) > 0 && // num_frames
- AV_RL32(b+20) > 0 && AV_RL32(b+20) <= BINK_MAX_WIDTH &&
- AV_RL32(b+24) > 0 && AV_RL32(b+24) <= BINK_MAX_HEIGHT &&
- AV_RL32(b+28) > 0 && AV_RL32(b+32) > 0) // fps num,den
- return AVPROBE_SCORE_MAX;
- b += SMUSH_BLOCK_SIZE;
+ if (((b[0] == 'B' && b[1] == 'I' && b[2] == 'K' &&
+ (b[3] == 'b' || b[3] == 'f' || b[3] == 'g' || b[3] == 'h' || b[3] == 'i')) ||
+ (b[0] == 'K' && b[1] == 'B' && b[2] == '2' && /* Bink 2 */
+ (b[3] == 'a' || b[3] == 'd' || b[3] == 'f' || b[3] == 'g'))) &&
+ AV_RL32(b+8) > 0 && // num_frames
+ AV_RL32(b+20) > 0 && AV_RL32(b+20) <= BINK_MAX_WIDTH &&
+ AV_RL32(b+24) > 0 && AV_RL32(b+24) <= BINK_MAX_HEIGHT &&
+ AV_RL32(b+28) > 0 && AV_RL32(b+32) > 0) // fps num,den
+ return AVPROBE_SCORE_MAX;
+ b += SMUSH_BLOCK_SIZE;
} while (smush && b < p->buf + p->buf_size - 32);
return 0;
}