void config_Free( module_t * );
-void config_SetCallbacks( module_config_t *, module_config_t *, size_t );
-void config_UnsetCallbacks( module_config_t *, size_t );
-
#define config_LoadCmdLine(a,b,c,d) __config_LoadCmdLine(VLC_OBJECT(a),b,c,d)
#define config_LoadConfigFile(a,b) __config_LoadConfigFile(VLC_OBJECT(a),b)
p_module->p_config = NULL;
}
-/*****************************************************************************
- * config_SetCallbacks: sets callback functions in the duplicate p_config.
- *****************************************************************************
- * Unfortunatly we cannot work directly with the module's config data as
- * this module might be unloaded from memory at any time (remember HideModule).
- * This is why we need to duplicate callbacks each time we reload the module.
- *****************************************************************************/
-void config_SetCallbacks( module_config_t *p_new, module_config_t *p_orig,
- size_t n )
-{
- for (size_t i = 0; i < n; i++)
- {
- p_new->pf_callback = p_orig->pf_callback;
- p_new++;
- p_orig++;
- }
-}
-
-/*****************************************************************************
- * config_UnsetCallbacks: unsets callback functions in the duplicate p_config.
- *****************************************************************************
- * We simply undo what we did in config_SetCallbacks.
- *****************************************************************************/
-void config_UnsetCallbacks( module_config_t *p_new, size_t n )
-{
- for (size_t i = 0; i < n; i++)
- {
- p_new->pf_callback = NULL;
- p_new++;
- }
-}
-
/*****************************************************************************
* config_ResetAll: reset the configuration data for all the modules.
*****************************************************************************/