When SDL could not allocate a YUV overlay or open a window, the video thread
got locked up because it waited for the allocation to finish forever.
Reported-by: Carl Eugen Hoyos <cehoyos@ag.or.at>
Signed-off-by: Marton Balint <cus@passwd.hu>
}
/* if the queue is aborted, we have to pop the pending ALLOC event or wait for the allocation to complete */
if (is->videoq.abort_request && SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_EVENTMASK(FF_ALLOC_EVENT)) != 1) {
- while (!vp->allocated) {
+ while (!vp->allocated && !is->abort_request) {
SDL_CondWait(is->pictq_cond, is->pictq_mutex);
}
}