#include "audioconvert.h"
#include "libavutil/avassert.h"
#include "libavutil/channel_layout.h"
+#include "libavutil/internal.h"
#include <float.h>
return !!s->in_buffer.ch_count;
}
-int swr_convert(struct SwrContext *s, uint8_t *out_arg[SWR_CH_MAX], int out_count,
- const uint8_t *in_arg [SWR_CH_MAX], int in_count){
+int attribute_align_arg swr_convert(struct SwrContext *s, uint8_t *out_arg[SWR_CH_MAX], int out_count,
+ const uint8_t *in_arg [SWR_CH_MAX], int in_count){
AudioData * in= &s->in;
AudioData *out= &s->out;