int overlap_len; ///< overlap size (samples)
int block_size;
int num_bands;
- unsigned int *bands;
float root;
+ unsigned int bands[26];
float previous[MAX_CHANNELS][BINK_BLOCK_MAX_SIZE / 16]; ///< coeffs from previous audio block
float quant_table[96];
AVPacket *pkt;
if (sample_rate_half <= ff_wma_critical_freqs[s->num_bands - 1])
break;
- s->bands = av_malloc((s->num_bands + 1) * sizeof(*s->bands));
- if (!s->bands)
- return AVERROR(ENOMEM);
-
/* populate bands data */
s->bands[0] = 2;
for (i = 1; i < s->num_bands; i++)
static av_cold int decode_end(AVCodecContext *avctx)
{
BinkAudioContext * s = avctx->priv_data;
- av_freep(&s->bands);
if (CONFIG_BINKAUDIO_RDFT_DECODER && avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT)
ff_rdft_end(&s->trans.rdft);
else if (CONFIG_BINKAUDIO_DCT_DECODER)