]> git.sesse.net Git - movit/commitdiff
Bump compute shader header to #version 150.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Sat, 18 Nov 2017 20:13:14 +0000 (21:13 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Sat, 18 Nov 2017 20:13:51 +0000 (21:13 +0100)
NVIDIA requires this for the layout qualifier, and it's probably right.
Note that this required moving the unit tests to a core context,
due to Mesa's demands.


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