i_y = i_delta_y;
}
- /* Margin shifts all subpictures */
- /* NOTE We have margin only for subtitles, so we don't really need this here
- if( i_margin_y != 0 )
- i_y -= i_margin_y;*/
-
- /* Clamp offset to not go out of the screen (when possible) */
- /* NOTE Again, useful only for subtitles, otherwise goes against the alignment logic above
- const int i_error_x = (i_x + p_region->fmt.i_width) - p_subpic->i_original_picture_width;
- if( i_error_x > 0 )
- i_x -= i_error_x;
- if( i_x < 0 )
- i_x = 0;
-
- const int i_error_y = (i_y + p_region->fmt.i_height) - p_subpic->i_original_picture_height;
- if( i_error_y > 0 )
- i_y -= i_error_y;
- if( i_y < 0 )
- i_y = 0;*/
-
*pi_x = i_x;
*pi_y = i_y;
}
/* apply margin to subtitles and correct if they go over the picture edge */
if( p_subpic->b_subtitle )
- {
restrained.i_y -= i_margin_y;
- spu_area_t display = spu_area_create( 0, 0, p_fmt->i_width, p_fmt->i_height,
- spu_scale_unit() );
- SpuAreaFitInside( &restrained, &display );
- }
+
+ spu_area_t display = spu_area_create( 0, 0, p_fmt->i_width, p_fmt->i_height,
+ spu_scale_unit() );
+ SpuAreaFitInside( &restrained, &display );
/* Fix the position for the current scale_size */
i_x_offset = spu_scale_w( restrained.i_x, restrained.scale );