}
}
-void AbstractScopeWidget::handleMouseDrag(const QPoint, const RescaleDirection, const Qt::KeyboardModifiers) { }
+void AbstractScopeWidget::handleMouseDrag(const QPoint &, const RescaleDirection, const Qt::KeyboardModifiers) { }
#ifdef DEBUG_ASW
/** The Abstract Scope will try to detect the movement direction when dragging on the widget with the mouse.
As soon as the direction is determined it will execute this method. Can be used e.g. for re-scaling content.
This is just a dummy function, re-implement to add functionality. */
- virtual void handleMouseDrag(const QPoint movement, const RescaleDirection rescaleDirection, const Qt::KeyboardModifiers rescaleModifiers);
+ virtual void handleMouseDrag(const QPoint &movement, const RescaleDirection rescaleDirection, const Qt::KeyboardModifiers rescaleModifiers);
///// Reimplemented /////
///// EVENTS /////
-void AudioSpectrum::handleMouseDrag(const QPoint movement, const RescaleDirection rescaleDirection, const Qt::KeyboardModifiers rescaleModifiers)
+void AudioSpectrum::handleMouseDrag(const QPoint &movement, const RescaleDirection rescaleDirection, const Qt::KeyboardModifiers rescaleModifiers)
{
if (rescaleDirection == North) {
// Nort-South direction: Adjust the dB scale
virtual void readConfig();
void writeConfig();
- virtual void handleMouseDrag(const QPoint movement, const RescaleDirection rescaleDirection, const Qt::KeyboardModifiers rescaleModifiers);
+ virtual void handleMouseDrag(const QPoint &movement, const RescaleDirection rescaleDirection, const Qt::KeyboardModifiers rescaleModifiers);
private:
Ui::AudioSpectrum_UI *ui;
bool Spectrogram::isScopeDependingOnInput() const { return true; }
bool Spectrogram::isBackgroundDependingOnInput() const { return false; }
-void Spectrogram::handleMouseDrag(const QPoint movement, const RescaleDirection rescaleDirection, const Qt::KeyboardModifiers rescaleModifiers)
+void Spectrogram::handleMouseDrag(const QPoint &movement, const RescaleDirection rescaleDirection, const Qt::KeyboardModifiers rescaleModifiers)
{
if (rescaleDirection == North) {
// Nort-South direction: Adjust the dB scale
bool isBackgroundDependingOnInput() const;
virtual void readConfig();
void writeConfig();
- void handleMouseDrag(const QPoint movement, const RescaleDirection rescaleDirection, const Qt::KeyboardModifiers rescaleModifiers);
+ void handleMouseDrag(const QPoint &movement, const RescaleDirection rescaleDirection, const Qt::KeyboardModifiers rescaleModifiers);
void resizeEvent(QResizeEvent *event);
private: