-SOURCES_galaktos = plugin.c \
- plugin.h \
- main.c \
- main.h \
- preset.c \
- preset.h \
- beat_detect.c \
- param.c \
- engine_vars.c \
- parser.c \
+SOURCES_galaktos = plugin.c plugin.h \
+ main.c main.h \
+ preset.c preset.h preset_types.h \
+ beat_detect.c beat_detect.h \
+ builtin_funcs.h common.h compare.h expr_types.h \
+ fatal.h idle_preset.h interface_types.h per_point_types.h \
+ param.c param.h param_types.h \
+ engine_vars.c engine_vars.h \
+ parser.c parser.h \
builtin_funcs.c \
- eval.c \
- init_cond.c \
- PCM.c \
+ eval.c eval.h \
+ init_cond.c init_cond.h init_cond_types.h \
+ PCM.c PCM.h \
fftsg.c \
- per_frame_eqn.c \
- splaytree.c \
- custom_shape.c \
- func.c \
- per_pixel_eqn.c \
- tree_types.c \
- custom_wave.c \
- video_init.c
+ per_frame_eqn.c per_frame_eqn.h per_frame_eqn_types.h \
+ splaytree.c splaytree.h splaytree_types.h \
+ custom_shape.c custom_shape.h custom_shape_types.h \
+ func.c func.h func_types.h \
+ per_pixel_eqn.c per_pixel_eqn.h per_pixel_eqn_types.h \
+ tree_types.c tree_types.h \
+ custom_wave.c custom_wave.h custom_wave_types.h \
+ video_init.c video_init.h