{
assert( p_input->b_dead );
- input_resource_t *p_resource = p_input->p->p_resource;
- input_resource_SetInput( p_resource, NULL );
+ input_resource_SetInput( p_input->p->p_resource, NULL );
- p_input->p->p_resource = NULL;
+ input_resource_t *p_resource = input_resource_Detach( p_input->p->p_resource );
p_input->p->p_sout = NULL;
return p_resource;
#endif
p_resource->p_sout = NULL;
}
+
+static sout_instance_t *DetachSout( input_resource_t *p_resource )
+{
+ sout_instance_t *p_sout = p_resource->p_sout;
+ p_resource->p_sout = NULL;
+
+ return p_sout;
+}
+
static sout_instance_t *RequestSout( input_resource_t *p_resource,
sout_instance_t *p_sout, const char *psz_sout )
{
p_resource->p_vout_free = NULL;
}
+static vout_thread_t *DetachVout( input_resource_t *p_resource )
+{
+ assert( p_resource->i_vout == 0 );
+ vout_thread_t *p_vout = p_resource->p_vout_free;
+ p_resource->p_vout_free = NULL;
+
+ return p_vout;
+}
+
static void DisplayVoutTitle( input_resource_t *p_resource,
vout_thread_t *p_vout )
{
vlc_object_release( p_resource->p_aout );
p_resource->p_aout = NULL;
}
+static aout_instance_t *DetachAout( input_resource_t *p_resource )
+{
+ aout_instance_t *p_aout = p_resource->p_aout;
+ p_resource->p_aout = NULL;
+
+ return p_aout;
+}
+
static aout_instance_t *RequestAout( input_resource_t *p_resource, aout_instance_t *p_aout )
{
assert( p_resource->p_input );
vlc_mutex_unlock( &p_resource->lock );
}
+input_resource_t *input_resource_Detach( input_resource_t *p_resource )
+{
+ input_resource_t *p_ret = input_resource_New();
+ if( !p_ret )
+ return NULL;
+
+ vlc_mutex_lock( &p_resource->lock );
+ assert( !p_resource->p_input );
+ p_ret->p_sout = DetachSout( p_resource );
+ p_ret->p_vout_free = DetachVout( p_resource );
+ p_ret->p_aout = DetachAout( p_resource );
+ vlc_mutex_unlock( &p_resource->lock );
+
+ return p_ret;
+}
+
vout_thread_t *input_resource_RequestVout( input_resource_t *p_resource,
vout_thread_t *p_vout, video_format_t *p_fmt, bool b_recycle )
{
*/
void input_resource_SetInput( input_resource_t *, input_thread_t * );
+/**
+ * This function return a input_resource_t with all resources detach from the
+ * given input_resource_t.
+ * It must not be associated to an input.
+ */
+input_resource_t *input_resource_Detach( input_resource_t * );
+
/**
* This function handles sout request.
*/