Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
const uint8_t *buf_src = buf + src_y*stride + 40*block;
for (x = 0; x < 16 && x + 16*block < avctx->width; x++) {
int xd = x + 16*block;
- if (!(x&1)) {
+ if (x&1) {
+ luma [xd] = (4*buf_src[2*x + 0]) + ((buf_src[32 + (x>>1)]>>4)&3);
+ } else {
luma [xd] = (4*buf_src[2*x + 0]) + (buf_src[32 + (x>>1)] &3);
cb[xd>>1] = (4*buf_src[2*x + 1]) + ((buf_src[32 + (x>>1)]>>2)&3);
cr[xd>>1] = (4*buf_src[2*x + 3]) + (buf_src[32 + (x>>1)]>>6);
- } else {
- luma [xd] = (4*buf_src[2*x + 0]) + ((buf_src[32 + (x>>1)]>>4)&3);
}
}
}