for (p = 0; p < draw->nb_planes; p++) {
if (draw->desc->comp[p].depth == 8) {
if (draw->nb_planes == 1) {
- for (i = 0; i < 4; i++) {
+ for (i = 0; i < draw->desc->nb_components; i++) {
out->data[0][y0 * out->linesize[0] + x0 * draw->pixelstep[0] + i] = color->comp[0].u8[i];
}
} else {
}
} else {
if (draw->nb_planes == 1) {
- for (i = 0; i < 4; i++) {
- AV_WN16(out->data[0] + y0 * out->linesize[0] + 2 * (x0 * draw->pixelstep[0] + i), color->comp[0].u16[i]);
+ for (i = 0; i < draw->desc->nb_components; i++) {
+ AV_WN16(out->data[0] + y0 * out->linesize[0] + (x0 * draw->pixelstep[0] + i), color->comp[0].u16[i]);
}
} else {
AV_WN16(out->data[p] + out->linesize[p] * (y0 >> draw->vsub[p]) + (x0 >> draw->hsub[p]) * 2, color->comp[p].u16[0]);
if (s->draw.nb_planes == 1) {
int i;
- for (i = 0; i < s->draw.pixelstep[0]; i++)
+ for (i = 0; i < s->nb_comps; i++)
out->data[0][out->linesize[0] * y0 + x0 * s->draw.pixelstep[0] + i] = 255 * ((s->nb_values + state) & 1);
} else {
out->data[0][out->linesize[0] * y0 + x0] = 255 * ((s->nb_values + state) & 1);
if (s->draw.nb_planes == 1) {
int i;
- for (i = 0; i < s->draw.pixelstep[0]; i++)
- AV_WN16(out->data[0] + out->linesize[0] * y0 + 2 * x0 * (s->draw.pixelstep[0] + i), (s->max - 1) * ((s->nb_values + state) & 1));
+ for (i = 0; i < s->nb_comps; i++)
+ AV_WN16(out->data[0] + out->linesize[0] * y0 + x0 * s->draw.pixelstep[0] + i, (s->max - 1) * ((s->nb_values + state) & 1));
} else {
AV_WN16(out->data[0] + out->linesize[0] * y0 + 2 * x0, (s->max - 1) * ((s->nb_values + state) & 1));
}