#include <kstandarddirs.h>
#include <KUrlRequesterDialog>
#include <KTemporaryFile>
+#include <KProcess>
#include <KActionMenu>
#include <KMenu>
#include <locale.h>
actionCollection());
readOptions();
+ slotDetectAudioDriver();
+
m_clipMonitorDock = new QDockWidget(i18n("Clip Monitor"), this);
m_clipMonitorDock->setObjectName("clip_monitor");
m_clipMonitor = new Monitor("clip", m_monitorManager, this);
delete w;
}
+void MainWindow::slotDetectAudioDriver()
+{
+ //decide which audio driver is really best, in some cases SDL is wrong
+ if(KdenliveSettings::audiodrivername().isEmpty()) {
+ QString driver;
+ KProcess readProcess;
+ //PulseAudio needs to be selected if it exists, the ALSA pulse pcm device is not fast enough.
+ if (!KStandardDirs::findExe("pactl").isEmpty()) {
+ readProcess.setOutputChannelMode(KProcess::OnlyStdoutChannel);
+ readProcess.setProgram("pactl", QStringList() << "stat");
+ readProcess.execute(2000); // Kill it after 2 seconds
+
+ QString result = QString(readProcess.readAllStandardOutput());
+ kDebug() << "// / / / / / READING PACTL: ";
+ kDebug() << result;
+ if(!result.isEmpty()) {
+ driver = "pulse";
+ kDebug() << "// / / / / PULSEAUDIO DETECTED";
+ }
+ }
+ //put others here
+ KdenliveSettings::setAutoaudiodrivername(driver);
+ }
+}
+
void MainWindow::slotEditProjectSettings()
{
QPoint p = m_activeDocument->getTracksCount();
// create it :
KdenliveSettingsDialog* dialog = new KdenliveSettingsDialog(this);
connect(dialog, SIGNAL(settingsChanged(const QString&)), this, SLOT(updateConfiguration()));
+ connect(dialog, SIGNAL(doResetProfile()), this, SLOT(slotDetectAudioDriver()));
connect(dialog, SIGNAL(doResetProfile()), m_monitorManager, SLOT(slotResetProfiles()));
connect(dialog, SIGNAL(updatePreviewSettings()), this, SLOT(slotUpdatePreviewSettings()));
connect(dialog, SIGNAL(updateCaptureFolder()), m_recMonitor, SLOT(slotUpdateCaptureFolder()));
void slotUpdateMousePosition(int pos);
void slotAddEffect(QDomElement effect, GenTime pos = GenTime(), int track = -1);
void slotEditProfiles();
+ void slotDetectAudioDriver();
void slotEditProjectSettings();
void slotDisplayActionMessage(QAction *a);
void slotSwitchVideoThumbs();