} CrystalizerContext;
#define OFFSET(x) offsetof(CrystalizerContext, x)
-#define A AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
+#define A AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
static const AVOption crystalizer_options[] = {
{ "i", "set intensity", OFFSET(mult), AV_OPT_TYPE_FLOAT, {.dbl=2.0}, 0, 10, A },
.inputs = inputs,
.outputs = outputs,
.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL,
+ .process_command = ff_filter_process_command,
};