More reduction for cut nodes, less for moves that escape a capture:
STC (http://tests.stockfishchess.org/tests/view/
57548c1e0ebc59029919b247):
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 60165 W: 11519 L: 11149 D: 37497
LTC (http://tests.stockfishchess.org/tests/view/
57555b570ebc59029919b260):
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 10353 W: 1493 L: 1317 D: 7543
Bench:
8902859
// Increase reduction for cut nodes
if (!PvNode && cutNode)
- r += ONE_PLY;
+ r += 2 * ONE_PLY;
// Decrease reduction for moves that escape a capture. Filter out
// castling moves, because they are coded as "king captures rook" and
else if ( type_of(move) == NORMAL
&& type_of(pos.piece_on(to_sq(move))) != PAWN
&& pos.see(make_move(to_sq(move), from_sq(move))) < VALUE_ZERO)
- r -= ONE_PLY;
+ r -= 2 * ONE_PLY;
// Decrease/increase reduction for moves with a good/bad history
int rHist = (val - 10000) / 20000;