]> git.sesse.net Git - movit/commitdiff
Support chaining certain effects after compute shaders.
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Fri, 24 Nov 2017 21:11:08 +0000 (22:11 +0100)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Fri, 24 Nov 2017 21:12:15 +0000 (22:12 +0100)
This rests on the notion of “strong one-to-one” that's very similar
to the older “one-to-one“ concept, yet a bit stricter (in particular,
PaddingEffect is not strong one-to-one).


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