/* Initialize locks */
vlc_mutex_init(&vout->p->picture_lock);
vlc_mutex_init(&vout->p->vfilter_lock);
+ vlc_mutex_init(&vout->p->spu_lock);
/* Attach the new object now so we can use var inheritance below */
vlc_object_attach(vout, object);
vout_control_PushVoid(&vout->p->control, VOUT_CONTROL_CLEAN);
vlc_join(vout->p->thread, NULL);
+ vlc_mutex_lock(&vout->p->spu_lock);
spu_Destroy(vout->p->p_spu);
+ vout->p->p_spu = NULL;
+ vlc_mutex_unlock(&vout->p->spu_lock);
}
/* */
free(vout->p->splitter_name);
/* Destroy the locks */
+ vlc_mutex_destroy(&vout->p->spu_lock);
vlc_mutex_destroy(&vout->p->picture_lock);
vlc_mutex_destroy(&vout->p->vfilter_lock);
vout_control_Clean(&vout->p->control);
}
int vout_RegisterSubpictureChannel( vout_thread_t *vout )
{
- return spu_RegisterChannel(vout->p->p_spu);
+ int channel = SPU_DEFAULT_CHANNEL;
+
+ vlc_mutex_lock(&vout->p->spu_lock);
+ if (vout->p->p_spu)
+ channel = spu_RegisterChannel(vout->p->p_spu);
+ vlc_mutex_unlock(&vout->p->spu_lock);
+
+ return channel;
}
void vout_FlushSubpictureChannel( vout_thread_t *vout, int channel )
{