#define vlc_object_assert_locked( obj ) \
__vlc_object_assert_locked( VLC_OBJECT( obj ) )
-#if defined (__GNUC__) && !defined __cplusplus
-__attribute__((deprecated))
-#endif
-VLC_EXPORT( void, __vlc_object_wait, ( vlc_object_t * ) );
-#define vlc_object_wait( obj ) \
- __vlc_object_wait( VLC_OBJECT( obj ) )
-
VLC_EXPORT( void, __vlc_object_kill, ( vlc_object_t * ) );
#define vlc_object_kill(a) \
__vlc_object_kill( VLC_OBJECT(a) )
/*
* Legacy object stuff that is still used within libvlccore (only)
*/
-void __vlc_object_signal_unlocked (vlc_object_t *);
-#define vlc_object_signal_unlocked( obj ) \
- __vlc_object_signal_unlocked( VLC_OBJECT( obj ) )
+#define vlc_object_signal_unlocked( obj )
vlc_list_t *vlc_list_find( vlc_object_t *, int, int );
#define VLC_OBJECT_INTF (-4)
/* Objects thread synchronization */
vlc_mutex_t lock;
- vlc_cond_t wait;
int pipes[2];
/* Objects management */
/* Initialize mutexes and condvars */
vlc_mutex_init( &p_priv->lock );
- vlc_cond_init( &p_priv->wait );
vlc_mutex_init( &p_priv->var_lock );
vlc_cond_init( &p_priv->var_wait );
p_priv->pipes[0] = p_priv->pipes[1] = -1;
vlc_spin_destroy( &p_priv->ref_spin );
vlc_mutex_destroy( &p_priv->lock );
- vlc_cond_destroy( &p_priv->wait );
if( p_priv->pipes[1] != -1 && p_priv->pipes[1] != p_priv->pipes[0] )
close( p_priv->pipes[1] );
if( p_priv->pipes[0] != -1 )
}
-/**
- * Suspends until another thread calls vlc_object_signal_unlocked().
- * The thread may be woken up earlier due to limitations of the underlying
- * implementation.
- *
- * In new code, please use vlc_cond_wait() instead.
- *
- * This function is a cancellation point. In case of cancellation, the object
- * will be in locked state.
- */
-void __vlc_object_wait( vlc_object_t *obj )
-{
- vlc_object_internals_t *priv = vlc_internals( obj );
- vlc_assert_locked( &priv->lock);
- vlc_cond_wait( &priv->wait, &priv->lock );
-}
-
-
-/**
- * Wakes up one thread waiting on the object. If no thread are (yet) waiting,
- * nothing happens.
- *
- * Please do not use this function in new code as we are trying to untangle
- * objects and threads. Use vlc_cond_wait() instead.
- */
-void __vlc_object_signal_unlocked( vlc_object_t *obj )
-{
- vlc_assert_locked (&(vlc_internals(obj)->lock));
- vlc_cond_signal( &(vlc_internals(obj)->wait) );
-}
-
-
/**
* Requests termination of an object, cancels the object thread, and make the
* object wait pipe (if it exists) readable. Not a cancellation point.
p_this->b_die = true;
}
- vlc_cond_broadcast (&priv->wait);
/* This also serves as a memory barrier toward vlc_object_alive(): */
vlc_object_unlock( p_this );