p.player_id = sqlite3_column_int(stmt, 0);
p.number = (const char *)sqlite3_column_text(stmt, 1);
p.name = (const char *) sqlite3_column_text(stmt, 2);
- players[p.player_id] = move(p);
+ players[p.player_id] = std::move(p);
} else if (ret == SQLITE_DONE) {
break;
} else {
e.t = sqlite3_column_int(stmt, 0);
e.player_id = sqlite3_column_int(stmt, 1);
e.type = (const char *)sqlite3_column_text(stmt, 2);
- events.push_back(move(e));
+ events.push_back(std::move(e));
} else if (ret == SQLITE_DONE) {
break;
} else {